Efficient ray tracing of volume data
ACM Transactions on Graphics (TOG)
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Multi-dimensional trees for controlled volume rendering and compression
VVS '94 Proceedings of the 1994 symposium on Volume visualization
A multiresolution framework for volume rendering
VVS '94 Proceedings of the 1994 symposium on Volume visualization
Fast multiresolution image querying
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Information visualization: perception for design
Information visualization: perception for design
A practical evaluation of popular volume rendering algorithms
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
Accelerating time-varying hardware volume rendering using TSP trees and color-based error metrics
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
Principles of Digital Image Synthesis
Principles of Digital Image Synthesis
Optical Models for Direct Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
The Prioritized-Layered Projection Algorithm for Visible Set Estimation
IEEE Transactions on Visualization and Computer Graphics
Summed-area tables for texture mapping
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Transfer Function Based Adaptive Decompression for Volume Rendering of Large Medical Data Sets
VV '04 Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics
Parallel multiresolution volume rendering of large data sets with error-guided load balancing
EG PGV'04 Proceedings of the 5th Eurographics conference on Parallel Graphics and Visualization
LOD Map - A Visual Interface for Navigating Multiresolution Volume Visualization
IEEE Transactions on Visualization and Computer Graphics
An adaptive middleware for supporting time-critical event response
Cluster Computing
An incremental SMLAOI algorithm for progressive downloading large scale WebVR scenes
Proceedings of the 14th International Conference on 3D Web Technology
Supporting fault-tolerance for time-critical events in distributed environments
Proceedings of the Conference on High Performance Computing Networking, Storage and Analysis
Reducing Artifacts between Adjacent Bricks in Multi-resolution Volume Rendering
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
Supporting fault-tolerance for time-critical events in distributed environments
Scientific Programming
Visibility-aware direct volume rendering
Journal of Computer Science and Technology
A perceptual framework for comparisons of direct volume rendered images
PSIVT'06 Proceedings of the First Pacific Rim conference on Advances in Image and Video Technology
In-situ sampling of a large-scale particle simulation for interactive visualization and analysis
EuroVis'11 Proceedings of the 13th Eurographics / IEEE - VGTC conference on Visualization
Taming massive distributed datasets: data sampling using bitmap indices
Proceedings of the 22nd international symposium on High-performance parallel and distributed computing
An information-theoretic observation channel for volume visualization
EuroVis '13 Proceedings of the 15th Eurographics Conference on Visualization
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For large volume visualization, an image-based quality metric is difficult to incorporate for level-of-detail selection and rendering without sacrificing the interactivity. This is because it is usually time-consuming to update view-dependent information as well as to adjust to transfer function changes. In this paper, we introduce an image-based level-of-detail selection algorithm for interactive visualization of large volumetric data. The design of our quality metric is based on an efficient way to evaluate the contribution of multiresolution data blocks to the final image. To ensure real-time update of the quality metric and interactive level-of-detail decisions, we propose a summary table scheme in response to runtime transfer function changes and a GPU-based solution for visibility estimation. Experimental results on large scientific and medical data sets demonstrate the effectiveness and efficiency of our algorithm.