Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
Footprint evaluation for volume rendering
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Fast volume rendering using a shear-warp factorization of the viewing transformation
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
The visible differences predictor: an algorithm for the assessment of image fidelity
Digital images and human vision
Direct volume rendering with shading via three-dimensional textures
Proceedings of the 1996 symposium on Volume visualization
A perceptually based adaptive sampling algorithm
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Opacity-weighted color interpolation, for volume sampling
VVS '98 Proceedings of the 1998 IEEE symposium on Volume visualization
A perceptually based physical error metric for realistic image synthesis
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
HWWS '00 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
A practical evaluation of popular volume rendering algorithms
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
Comparative evaluation of visualization and experimental results using image comparison metrics
Proceedings of the conference on Visualization '02
Reconstruction Error Characterization and Control: A Sampling Theory Approach
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Evaluation of Image Quality in Medical Volume Visualization: The State of the Art
MICCAI '02 Proceedings of the 5th International Conference on Medical Image Computing and Computer-Assisted Intervention-Part II
Image Quality Improvements in Volume Rendering
VBC '96 Proceedings of the 4th International Conference on Visualization in Biomedical Computing
Illustrative Interactive Stipple Rendering
IEEE Transactions on Visualization and Computer Graphics
Acceleration Techniques for GPU-based Volume Rendering
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
IEEE Transactions on Visualization and Computer Graphics
Conjoint Analysis to Measure the Perceived Quality in Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
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Direct volume rendering (DVR) has been widely used by physicians, scientists, and engineers in many applications. There are various DVR algorithms and the images generated by these algorithms are somewhat different. Because these direct volume rendered images will be perceived by human beings, it is important to evaluate their quality based on human perception. One of the key perceptual factors is that whether and how the visible differences between two images will be observed by users. In this paper we propose a perceptual framework, which is based on the Visible Differences Predictor (VDP), for comparing the direct volume rendered images generated with different algorithms or the same algorithm with different specifications such as shading method, gradient estimation scheme, and sampling rate. Our framework consists of a volume rendering engine and a VDP component. The experimental results on some real volume data show that the visible differences between two direct volume rendered images can be measured quantitatively with our framework. Our method can help users choose suitable DVR algorithms and specifications for their applications from a perceptual perspective and steer the visualization process.