Computer rendering of stochastic models
Communications of the ACM
Texture and reflection in computer generated images
Communications of the ACM
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Clamping: A method of antialiasing textured surfaces by bandwidth limiting in object space
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
3-D transformations of images in scanline order
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Synthetic texturing using digital filters
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
A subdivision algorithm for computer display of curved surfaces.
A subdivision algorithm for computer display of curved surfaces.
Computer display of curved surfaces.
Computer display of curved surfaces.
Image rendering by adaptive refinement
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
The definition and rendering of terrain maps
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Combining physical and visual simulation—creation of the planet Jupiter for the film “2010”
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Adaptive precision in texture mapping
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Filtering by repeated integration
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
The Reyes image rendering architecture
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Real-time manipulation of texture-mapped surfaces
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Rectangular convolution for fast filtering of characters
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Bidirectional reflection functions from surface bump maps
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Rendering antialiased shadows with depth maps
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Pixel-planes 5: a heterogeneous multiprocessor graphics system using processor-enhanced memories
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Antialiased ray tracing by adaptive progressive refinement
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
A general two-pass method integrating specular and diffuse reflection
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Gaze-directed volume rendering
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
A progressive multi-pass method for global illumination
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Piecewise surface flattening for non-distorted texture mapping
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Interval arithmetic recursive subdivision for implicit functions and constructive solid geometry
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Error-bounded antialiased rendering of complex environments
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Fast volume rendering using a shear-warp factorization of the viewing transformation
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
The sort-first rendering architecture for high-performance graphics
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Fast perspective volume rendering with splatting by utilizing a ray-driven approach
Proceedings of the 7th conference on Visualization '96
A new method for modeling of hair-grass type textures
CSC '95 Proceedings of the 1995 ACM 23rd annual conference on Computer science
Texture mapping 3D models of real-world scenes
ACM Computing Surveys (CSUR)
Multi-level texture caching for 3D graphics hardware
Proceedings of the 25th annual international symposium on Computer architecture
Fast calculation of soft shadow textures using convolution
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Computing exact shadow irradiance using splines
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Environment matting and compositing
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Feline: fast elliptical lines for anisotropic texture mapping
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
HWWS '99 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Antialiased parameterized solid texturing simplified for consumer-level hardware implementation
HWWS '99 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Multiresolution rendering with displacement mapping
HWWS '99 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Solid texturing of complex surfaces
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Painterly rendering for video and interaction
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Image-Space Decomposition Algorithms for Sort-First Parallel Volume Rendering of Unstructured Grids
The Journal of Supercomputing
Adaptive view dependent tessellation of displacement maps
HWWS '00 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Prefiltered antialiased lines using half-plane distance functions
HWWS '00 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Texture potential MIP mapping, a new high-quality texture antialiasing algorithm
ACM Transactions on Graphics (TOG)
Real-world relativity: image-based special relativistic visualization
Proceedings of the conference on Visualization '00
Constant-time filtering with space-variant kernels
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Vertex-based anisotropic texturing
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 2nd international symposium on Smart graphics
Modeling, Animating, and Rendering Complex Scenes Using Volumetric Textures
IEEE Transactions on Visualization and Computer Graphics
MIP-Map Level Selection for Texture Mapping
IEEE Transactions on Visualization and Computer Graphics
IEEE Computer Graphics and Applications
Vision: Conformal Image Warping
IEEE Computer Graphics and Applications
Texram: A Smart Memory for Texturing
IEEE Computer Graphics and Applications
Statistical Learning of Multi-view Face Detection
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part IV
Customizing Graphics Applications: Techniques and Programming Interface
FCCM '00 Proceedings of the 2000 IEEE Symposium on Field-Programmable Custom Computing Machines
Graphcut textures: image and video synthesis using graph cuts
ACM SIGGRAPH 2003 Papers
Interactive Visualization of Complex Real-World Light Sources
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Robust Real-Time Face Detection
International Journal of Computer Vision
Footprint Area Sampled Texturing
IEEE Transactions on Visualization and Computer Graphics
FloatBoost Learning and Statistical Face Detection
IEEE Transactions on Pattern Analysis and Machine Intelligence
Detecting Pedestrians Using Patterns of Motion and Appearance
International Journal of Computer Vision
Silhouette maps for improved texture magnification
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Real-Time Pattern Matching Using Projection Kernels
IEEE Transactions on Pattern Analysis and Machine Intelligence
Learning silhouette features for control of human motion
ACM Transactions on Graphics (TOG)
Gaze-based interaction for semi-automatic photo cropping
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ACM SIGGRAPH 2006 Papers
Video retargeting: automating pan and scan
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
A median cut algorithm for light probe sampling
ACM SIGGRAPH 2006 Courses
A median cut algorithm for light probe sampling
SIGGRAPH '05 ACM SIGGRAPH 2005 Posters
Interactive summed-area table generation for glossy environmental reflections
SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
IEEE Transactions on Visualization and Computer Graphics
High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting (The Morgan Kaufmann Series in Computer Graphics)
Visualization in Medicine: Theory, Algorithms, and Applications
Visualization in Medicine: Theory, Algorithms, and Applications
Isocube: Exploiting the Cubemap Hardware
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Pattern Analysis and Machine Intelligence
FastLSM: fast lattice shape matching for robust real-time deformation
ACM SIGGRAPH 2007 papers
Part III: dynamic texture synthesis
ACM SIGGRAPH 2007 courses
Estimating 3D hand pose using hierarchical multi-label classification
Image and Vision Computing
Proceedings of the 15th international conference on Multimedia
Real-time, all-frequency shadows in dynamic scenes
ACM SIGGRAPH 2008 papers
Dynamic label placement for improved interactive exploration
NPAR '08 Proceedings of the 6th international symposium on Non-photorealistic animation and rendering
A median cut algorithm for light probe sampling
ACM SIGGRAPH 2008 classes
Re-cinematography: Improving the camerawork of casual video
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Global Image Feature Extraction Using Slope Pattern Spectra
ICIAR '08 Proceedings of the 5th international conference on Image Analysis and Recognition
Efficient iris recognition scheme based on difference of filters
WSEAS Transactions on Computer Research
Advanced illumination techniques for GPU volume raycasting
ACM SIGGRAPH ASIA 2008 courses
Algorithms for rendering depth of field effects in computer graphics
ICCOMP'08 Proceedings of the 12th WSEAS international conference on Computers
Real-Time Road Sign Detection Using Fuzzy-Boosting
IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences
Object Tracking by Maximizing Classification Score of Detector Based on Rectangle Features
IEICE - Transactions on Information and Systems
Stream processing for fast and efficient rotated Haar-like features using rotated integral images
International Journal of Intelligent Systems Technologies and Applications
Dynamic hybrid terrain representation based on convexity limits identification
International Journal of Geographical Information Science
Depth of field postprocessing for layered scenes using constant-time rectangle spreading
Proceedings of Graphics Interface 2009
Precomputation-Based Rendering
Foundations and Trends® in Computer Graphics and Vision
A filter-based approach to detect end-of-utterances from prosody in dialog systems
NAACL-Short '07 Human Language Technologies 2007: The Conference of the North American Chapter of the Association for Computational Linguistics; Companion Volume, Short Papers
Cross-based local stereo matching using orthogonal integral images
IEEE Transactions on Circuits and Systems for Video Technology
Human detection using a mobile platform and novel features derived from a visual saliency mechanism
Image and Vision Computing
Advanced illumination techniques for GPU-based volume raycasting
ACM SIGGRAPH 2009 Courses
ACM SIGGRAPH ASIA 2009 Courses
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
Match-moving for area-based analysis of eye movements in natural tasks
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications
Structured ordinal features for appearance-based object representation
AMFG'07 Proceedings of the 3rd international conference on Analysis and modeling of faces and gestures
Stream processing of geometric and central moments using high precision summed area tables
ICONIP'08 Proceedings of the 15th international conference on Advances in neuro-information processing - Volume Part I
Image similarity based on Discrete Wavelet Transform for robots with low-computational resources
Robotics and Autonomous Systems
Robust stereo matching with fast normalized cross-correlation over shape-adaptive regions
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Technical Section: Real-time ambient occlusion and halos with Summed Area Tables
Computers and Graphics
Accurate and efficient method for smoothly space-variant Gaussian blurring
IEEE Transactions on Image Processing
Silhouette area based similarity measure for template matching in constant time
AMDO'10 Proceedings of the 6th international conference on Articulated motion and deformable objects
ECCV'10 Proceedings of the 11th European conference on Computer vision: Part I
A note on the computation of high-dimensional integral images
Pattern Recognition Letters
Expanding low dynamic range videos for high dynamic range applications
Proceedings of the 24th Spring Conference on Computer Graphics
Efficient template matching for multi-channel images
Pattern Recognition Letters
High quality elliptical texture filtering on GPU
I3D '11 Symposium on Interactive 3D Graphics and Games
Fast variable window for stereo correspondence using integral images
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
Resolving a L2-prefetch-caused parallel nonscaling on Intel Core microarchitecture
Journal of Parallel and Distributed Computing
Online video registration of dynamic scenes using frame prediction
WDV'05/WDV'06/ICCV'05/ECCV'06 Proceedings of the 2005/2006 international conference on Dynamical vision
Adaboost classifier by artificial immune system model
MCPR'10 Proceedings of the 2nd Mexican conference on Pattern recognition: Advances in pattern recognition
Efficient normalized cross correlation calculation method for stereo vision based robot navigation
Frontiers of Computer Science in China
AdaBoost face detection on the gpu using Haar-like features
IWINAC'11 Proceedings of the 4th international conference on Interplay between natural and artificial computation: new challenges on bioinspired applications - Volume Part II
GPU-efficient recursive filtering and summed-area tables
Proceedings of the 2011 SIGGRAPH Asia Conference
Second-order polynomial models for background subtraction
ACCV'10 Proceedings of the 2010 international conference on Computer vision - Volume Part I
Patch reprojections for Non-Local methods
Signal Processing
Adaptive Low Resolution Pruning for fast Full Search-equivalent pattern matching
Pattern Recognition Letters
Multi-view fast object detection by using extended haar filters in uncontrolled environments
Pattern Recognition Letters
PARM: data structure for efficient volume ray casting
ISCIS'06 Proceedings of the 21st international conference on Computer and Information Sciences
Online feature selection using mutual information for real-time multi-view object tracking
AMFG'05 Proceedings of the Second international conference on Analysis and Modelling of Faces and Gestures
Over-complete wavelet approximation of a support vector machine for efficient classification
PR'05 Proceedings of the 27th DAGM conference on Pattern Recognition
Fast feature extraction using approximations to derivatives with summed-area images
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part I
u-Table: a tabletop interface for multiple users
ICCSA'06 Proceedings of the 6th international conference on Computational Science and Its Applications - Volume Part I
On filtering by means of generalized integral images: a review and applications
Multidimensional Systems and Signal Processing
Real-Time Facial Feature Tracking on a Mobile Device
International Journal of Computer Vision
PCM'06 Proceedings of the 7th Pacific Rim conference on Advances in Multimedia Information Processing
Journal of Real-Time Image Processing
II-LK – a real-time implementation for sparse optical flow
ICIAR'10 Proceedings of the 7th international conference on Image Analysis and Recognition - Volume Part I
Adaptive guided image filtering for sharpness enhancement and noise reduction
PSIVT'11 Proceedings of the 5th Pacific Rim conference on Advances in Image and Video Technology - Volume Part I
Non-local Methods with Shape-Adaptive Patches (NLM-SAP)
Journal of Mathematical Imaging and Vision
Detail-feature-preserving surface reconstruction
Computer Animation and Virtual Worlds
Point & click mediated interactions for large home entertainment displays
Multimedia Tools and Applications
2D Articulated Human Pose Estimation and Retrieval in (Almost) Unconstrained Still Images
International Journal of Computer Vision
Parameterization-Aware MIP-Mapping
Computer Graphics Forum
Summed-area table algorithm optimization based on the OpenCL
Proceedings of the ATIP/A*CRC Workshop on Accelerator Technologies for High-Performance Computing: Does Asia Lead the Way?
Camera motion estimation and moving object detection based on local feature tracking
IEA/AIE'12 Proceedings of the 25th international conference on Industrial Engineering and Other Applications of Applied Intelligent Systems: advanced research in applied artificial intelligence
Gradient skewness tensors and local illumination detection for images
Journal of Computational and Applied Mathematics
A fast approach for person detection and tracking
International Journal of Computer Applications in Technology
Guided image filtering for interactive high-quality global illumination
EGSR'11 Proceedings of the Twenty-second Eurographics conference on Rendering
Spherical Q2-tree for sampling dynamic environment sequences
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Automatic multiperspective images
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Two stage importance sampling for direct lighting
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Real-time soft shadow mapping by backprojection
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Pre-integrated volume rendering for multi-dimensional transfer functions
SPBG'08 Proceedings of the Fifth Eurographics / IEEE VGTC conference on Point-Based Graphics
Data-intensive spatial filtering in large numerical simulation datasets
SC '12 Proceedings of the International Conference on High Performance Computing, Networking, Storage and Analysis
A visual sensing platform for creating a smarter multi-modal marine monitoring network
Proceedings of the 1st ACM international workshop on Multimedia analysis for ecological data
Learning multi-scale block local binary patterns for face recognition
ICB'07 Proceedings of the 2007 international conference on Advances in Biometrics
Combining Z-buffer engines for higher-speed rendering
EGGH'88 Proceedings of the Third Eurographics conference on Advances in Computer Graphics Hardware
Hardware acceleration of texture mapping
EGGH'92 Proceedings of the Seventh Eurographics conference on Graphics Hardware
Hardware for superior texture performance
EGGH'95 Proceedings of the Tenth Eurographics conference on Graphics Hardware
Window annealing for pixel-labeling problems
Computer Vision and Image Understanding
Scene text recognition and tracking to identify athletes in sport videos
Multimedia Tools and Applications
Cardinality-constrained texture filtering
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Check my chart: a robust color chart tracker for colorimetric camera calibration
Proceedings of the 6th International Conference on Computer Vision / Computer Graphics Collaboration Techniques and Applications
Local context priors for object proposal generation
ACCV'12 Proceedings of the 11th Asian conference on Computer Vision - Volume Part I
Local covariance filtering for color images
ACCV'12 Proceedings of the 11th Asian conference on Computer Vision - Volume Part IV
Proceedings of the 25th International Conference on Scientific and Statistical Database Management
An improved real-time compressive tracking method
Proceedings of the Fifth International Conference on Internet Multimedia Computing and Service
Cost volume-based interactive depth editing in stereo post-processing
Proceedings of the 10th European Conference on Visual Media Production
Adaptive generation of color anaglyph
Transactions on Computational Science XIX
Extraction of left ventricle borders with local and global priors from echocardiograms
Machine Vision and Applications
An image division approach for volume ray casting in multi-threading environment
Multimedia Tools and Applications
Entropic image thresholding based on GLGM histogram
Pattern Recognition Letters
Fast stereo matching using adaptive guided filtering
Image and Vision Computing
A High Quality Depth Map Upsampling Method Robust to Misalignment of Depth and Color Boundaries
Journal of Signal Processing Systems
Creating robust high-throughput traffic sign detectors using centre-surround HOG statistics
Machine Vision and Applications
Comparing shapes through multi-scale approximations of the matching distance
Computer Vision and Image Understanding
Exponential soft shadow mapping
EGSR '13 Proceedings of the Eurographics Symposium on Rendering
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Texture-map computations can be made tractable through use of precalculated tables which allow computational costs independent of the texture density. The first example of this technique, the “mip” map, uses a set of tables containing successively lower-resolution representations filtered down from the discrete texture function. An alternative method using a single table of values representing the integral over the texture function rather than the function itself may yield superior results at similar cost. The necessary algorithms to support the new technique are explained. Finally, the cost and performance of the new technique is compared to previous techniques.