IEEE Computer Graphics and Applications
Proceedings on Graphics Interface '86/Vision Interface '86
The fast Fourier transform and its applications
The fast Fourier transform and its applications
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Texture tile considerations for raster graphics
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
Synthetic texturing using digital filters
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Summed-area tables for texture mapping
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Rectangular convolution for fast filtering of characters
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Bidirectional reflection functions from surface bump maps
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
The accumulation buffer: hardware support for high-quality rendering
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Sculpting: an interactive volumetric modeling technique
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Imaging vector fields using line integral convolution
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Texture mapping 3D models of real-world scenes
ACM Computing Surveys (CSUR)
Constant-time filtering with space-variant kernels
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Sum-box technique for fast linear filtering
Signal Processing
IEEE Computer Graphics and Applications
Fast median and bilateral filtering
ACM SIGGRAPH 2006 Papers
Fast Exact Area Image Upsampling with Natural Biquadratic Histosplines
ICIAR '08 Proceedings of the 5th international conference on Image Analysis and Recognition
Depth of field postprocessing for layered scenes using constant-time rectangle spreading
Proceedings of Graphics Interface 2009
Spatially variant convolution with scaled B-splines
IEEE Transactions on Image Processing
A learning approach to hierarchical feature selection and aggregation for audio classification
Pattern Recognition Letters
Fast space-variant elliptical filtering using box splines
IEEE Transactions on Image Processing
Proceedings of the 2011 SIGGRAPH Asia Conference
On filtering by means of generalized integral images: a review and applications
Multidimensional Systems and Signal Processing
Adaptive manifolds for real-time high-dimensional filtering
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Design and implementation factors in image retrieval across a wide area network-A commercial example
International Journal of Information Management: The Journal for Information Professionals
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Many applications of digital filtering require a space variant filter - one whose shape or size varies with position. The usual algorithm for such filters, direct convolution, is very costly for wide kernels. Image prefiltering provides an efficient alternative. We explore one prefiltering technique, repeated integration, which is a generalization of Crow's summed area table.We find that convolution of a signal with any piecewise polynomial kernel of degree n--1 can be computed by integrating the signal n times and point sampling it several times for each output sample. The use of second or higher order integration permits relatively high quality filtering. The advantage over direct convolution is that the cost of repeated integration filtering does not increase with filter width. Generalization to two-dimensional image filtering is straightforward. Implementations of the simple technique are presented in both preprocessing and stream processing styles.