Paint by numbers: abstract image representations
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Three-dimensional computer vision: a geometric viewpoint
Three-dimensional computer vision: a geometric viewpoint
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Multiperspective panoramas for cel animation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Orientable textures for image-based pen-and-ink illustration
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Processing images and video for an impressionist effect
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Multiple-center-of-projection images
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Painterly rendering with curved brush strokes of multiple sizes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Primitives for the manipulation of general subdivisions and the computation of Voronoi
ACM Transactions on Graphics (TOG)
Fast computation of generalized Voronoi diagrams using graphics hardware
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Painterly rendering for video and interaction
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Techniques for interactive video cubism (poster session)
MULTIMEDIA '00 Proceedings of the eighth ACM international conference on Multimedia
Summed-area tables for texture mapping
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Proscenium: a framework for spatio-temporal video editing
MULTIMEDIA '03 Proceedings of the eleventh ACM international conference on Multimedia
Image fusion for context enhancement and video surrealism
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Image and video based painterly animation
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
ACM SIGGRAPH 2004 Papers
IEEE Computer Graphics and Applications
ACM SIGGRAPH 2005 Papers
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Image fusion for context enhancement and video surrealism
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
GI '07 Proceedings of Graphics Interface 2007
Video watercolorization using bidirectional texture advection
ACM SIGGRAPH 2007 papers
Zoetrope: interacting with the ephemeral web
Proceedings of the 21st annual ACM symposium on User interface software and technology
ACM SIGGRAPH Asia 2009 papers
Proceedings of the 2009 Computer Graphics International Conference
Animated Classic Mosaics from Video
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part II
Interactive painterly stylization of images, videos and 3D animations
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
No Code Required: Giving Users Tools to Transform the Web
No Code Required: Giving Users Tools to Transform the Web
Painterly animation using video semantics and feature correspondence
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Technical Section: Real-time ambient occlusion and halos with Summed Area Tables
Computers and Graphics
State of the Art Report on Video-Based Graphics and Video Visualization
Computer Graphics Forum
Technical Section: Perceptual 3D rendering based on principles of analytical cubism
Computers and Graphics
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We present a new set of non-photorealistic rendering (NPR) tools for processing video. Our approach is to treat the video as a space-time volume of image data. Previous tools to process video for an impressionist effect have painted collections of two-dimensional strokes on each successive frame of video. In contrast, we create a set of "rendering solids." Each rendering solid is a function defined over an interval of time; when evaluated at a particular time within that interval, it provides parameters necessary for rendering an NPR primitive. Rendering solids can be rendered interactively, giving immediate feedback to an artist along with the ability to modify styles in real time.Benefits of our approach include: a more unified treatment of the video volume's spatial and temporal dimensions; interactive, aesthetic flexibility and control; and the extension of stylized rendering techniques for video beyond the impressionist styles previously explored. We show example styles inspired by impressionist, cubist, and abstract art of the past century.