A sweepline algorithm for Voronoi diagrams
SCG '86 Proceedings of the second annual symposium on Computational geometry
Conversion from Be´zier rectangles to Be´zier triangles
Computer-Aided Design
Paint by numbers: abstract image representations
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Real-time robot motion planning using rasterizing computer graphics hardware
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Voronoi diagrams—a survey of a fundamental geometric data structure
ACM Computing Surveys (CSUR)
Interactive inspection of solids: cross-sections and interferences
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Spatial tessellations: concepts and applications of Voronoi diagrams
Spatial tessellations: concepts and applications of Voronoi diagrams
The Euclidean distance transform
The Euclidean distance transform
Computation of the Medial Axis Transform of 3-D polyhedra
SMA '95 Proceedings of the third ACM symposium on Solid modeling and applications
Computing the medial surface of a solid from a domain Delaunay triangulation
SMA '95 Proceedings of the third ACM symposium on Solid modeling and applications
Computational Geometry: Theory and Applications
Accurate computation of the medial axis of a polyhedron
Proceedings of the fifth ACM symposium on Solid modeling and applications
Robot Motion Planning
Introduction to Implicit Surfaces
Introduction to Implicit Surfaces
Interactive Display of Large NURBS Models
IEEE Transactions on Visualization and Computer Graphics
Near Real-Time CSG Rendering Using Tree Normalization and Geometric Pruning
IEEE Computer Graphics and Applications
Voronoi Diagrams of Set-Theoretic solid Models
IEEE Computer Graphics and Applications
Fast Computation of Generalized Voronoi Diagrams Using Graphics Hardware
Fast Computation of Generalized Voronoi Diagrams Using Graphics Hardware
Fast computation of generalized Voronoi diagrams using graphics hardware
Proceedings of the sixteenth annual symposium on Computational geometry
Fast and simple 2D geometric proximity queries using graphics hardware
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Proceedings of the sixth ACM symposium on Solid modeling and applications
Hardware-assisted view-dependent map simplification
SCG '01 Proceedings of the seventeenth annual symposium on Computational geometry
Feature sensitive surface extraction from volume data
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
An augmented Fast Marching Method for computing skeletons and centerlines
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Fast penetration depth computation for physically-based animation
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Hardware-assisted computation of depth contours
SODA '02 Proceedings of the thirteenth annual ACM-SIAM symposium on Discrete algorithms
Constraint-based motion planning for virtual prototyping
Proceedings of the seventh ACM symposium on Solid modeling and applications
Physically-based visual simulation on graphics hardware
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Fast matrix multiplies using graphics hardware
Proceedings of the 2001 ACM/IEEE conference on Supercomputing
Efficient estimation of 3D Euclidean distance fields from 2D range images
VVS '02 Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
'Meshsweeper': Dynamic Point-to-Polygonal-Mesh Distance and Applications
IEEE Transactions on Visualization and Computer Graphics
Application of the two-sided depth test to CSG rendering
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
PVD: A Stable Implementation for Computing Voronoi Diagrams of Polygonal Pockets
ALENEX '01 Revised Papers from the Third International Workshop on Algorithm Engineering and Experimentation
An Evaluation of Buffering Algorithms in Fuzzy GISs
GIScience '02 Proceedings of the Second International Conference on Geographic Information Science
Deformed distance fields for simulation of non-penetrating flexible bodies
Proceedings of the Eurographic workshop on Computer animation and simulation
Image-Based Techniques in a Hybrid Collision Detector
IEEE Transactions on Visualization and Computer Graphics
Fast swept volume approximation of complex polyhedral models
SM '03 Proceedings of the eighth ACM symposium on Solid modeling and applications
Efficient computation of a simplified medial axis
SM '03 Proceedings of the eighth ACM symposium on Solid modeling and applications
Reconstruction and Simplification of Surfaces from Contours
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
VG '03 Proceedings of the 2003 Eurographics/IEEE TVCG Workshop on Volume graphics
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
A multigrid solver for boundary value problems using programmable graphics hardware
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Tutorial: A Survey of Stroke-Based Rendering
IEEE Computer Graphics and Applications
Hardware acceleration for spatial selections and joins
Proceedings of the 2003 ACM SIGMOD international conference on Management of data
Sparse matrix solvers on the GPU: conjugate gradients and multigrid
ACM SIGGRAPH 2003 Papers
Nonlinear optimization framework for image-based modeling on programmable graphics hardware
ACM SIGGRAPH 2003 Papers
Efficient max-norm distance computation and reliable voxelization
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Interactive time-dependent tone mapping using programmable graphics hardware
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Interactive computation and visualization of fetch using standard computer graphics hardware
Proceedings of the 2003 ACM symposium on Applied computing
Image-based collision detection
Integrated image and graphics technologies
A scalable simulator for forest dynamics
SCG '04 Proceedings of the twentieth annual symposium on Computational geometry
Fast computation of database operations using graphics processors
SIGMOD '04 Proceedings of the 2004 ACM SIGMOD international conference on Management of data
Performance evaluation of programmable graphics hardware for image filtering and stereo matching
Proceedings of the ACM symposium on Virtual reality software and technology
Fast hierarchical importance sampling with blue noise properties
ACM SIGGRAPH 2004 Papers
Hierarchy Based 3D Visualization of Large Software Structures
VIS '04 Proceedings of the conference on Visualization '04
Voronoi treemaps for the visualization of software metrics
SoftVis '05 Proceedings of the 2005 ACM symposium on Software visualization
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Signed Distance Transform Using Graphics Hardware
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Feature-Sensitive Subdivision and Isosurface Reconstruction
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Fast and Reliable Collision Culling Using Graphics Hardware
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Jump flooding in GPU with applications to Voronoi diagram and distance transform
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Interactive 3D distance field computation using linear factorization
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Real-time texture-mapped vector glyphs
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Perceptually driven interactive geometry remeshing
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
A spectral approach to NPR packing
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Animated visualization of time-varying 2D flows using error diffusion
Proceedings of the working conference on Advanced visual interfaces
Efficient collision culling among deformable objects using graphics processors
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2005
Voronoi-diagram based heuristics for the location of mobile and unreliable service providers
ACST'06 Proceedings of the 2nd IASTED international conference on Advances in computer science and technology
Designing with distance fields
ACM SIGGRAPH 2006 Courses
Sparse matrix solvers on the GPU: conjugate gradients and multigrid
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Interactive time-dependent tone mapping using programmable graphics hardware
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
A multigrid solver for boundary value problems using programmable graphics hardware
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Fast computation of database operations using graphics processors
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Nonlinear optimization framework for image-based modeling on programmable graphics hardware
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Efficient and robust computation of an approximated medial axis
SM '04 Proceedings of the ninth ACM symposium on Solid modeling and applications
Out-of-core distance transforms
Proceedings of the 2007 ACM symposium on Solid and physical modeling
The voronoi diagram of three lines
SCG '07 Proceedings of the twenty-third annual symposium on Computational geometry
Using a GPU to Accelerate Die and Mold Fabrication
IEEE Computer Graphics and Applications
Efficient Collision Detection within Deforming Spherical Sliding Contact
IEEE Transactions on Visualization and Computer Graphics
GI '07 Proceedings of Graphics Interface 2007
Evolution-based least-squares fitting using Pythagorean hodograph spline curves
Computer Aided Geometric Design
A hardware architecture for surface splatting
ACM SIGGRAPH 2007 papers
Fast computation of spatial selections and joins using graphics hardware
Information Systems
IEEE Transactions on Visualization and Computer Graphics
Hardware acceleration in commercial databases: a case study of spatial operations
VLDB '04 Proceedings of the Thirtieth international conference on Very large data bases - Volume 30
Computing two-dimensional Delaunay triangulation using graphics hardware
Proceedings of the 2008 symposium on Interactive 3D graphics and games
Dual evolution of planar parametric spline curves and T-spline level sets
Computer-Aided Design
Graphics hardware for scientific computation
International Journal of Computational Science and Engineering
Computing the Voronoi cells of planes, spheres and cylinders in R3
Proceedings of the 2008 ACM symposium on Solid and physical modeling
Voronoi diagram computations for planar NURBS curves
Proceedings of the 2008 ACM symposium on Solid and physical modeling
Multi-visibility maps of triangulated terrains
International Journal of Geographical Information Science
Real-time path planning for virtual agents in dynamic environments
ACM SIGGRAPH 2008 classes
Parallel algorithms for approximation of distance maps on parametric surfaces
ACM Transactions on Graphics (TOG)
Stained Glass Rendering with Smooth Tile Boundary
ICCS '07 Proceedings of the 7th international conference on Computational Science, Part II
Flexible Path Planning Using Corridor Maps
ESA '08 Proceedings of the 16th annual European symposium on Algorithms
Approximations of 2D and 3D generalized Voronoi diagrams
International Journal of Computer Mathematics
Incremental reconstruction of generalized Voronoi diagrams on grids
Robotics and Autonomous Systems
Shape deformation in continuous map generalization
Geoinformatica
GPU-based computation of distance functions on road networks with applications
Proceedings of the 2009 ACM symposium on Applied Computing
Data parallel acceleration of decision support queries using Cell/BE and GPUs
Proceedings of the 6th ACM conference on Computing frontiers
Computing the Voronoi cells of planes, spheres and cylinders in R3
Computer Aided Geometric Design
A multi-relational approach to spatial classification
Proceedings of the 15th ACM SIGKDD international conference on Knowledge discovery and data mining
ICCS '09 Proceedings of the 9th International Conference on Computational Science: Part I
Computing the Implicit Voronoi Diagram in Triple Precision
WADS '09 Proceedings of the 11th International Symposium on Algorithms and Data Structures
A GPU Laplacian solver for diffusion curves and Poisson image editing
ACM SIGGRAPH Asia 2009 papers
Proceedings of the 2009 Computer Graphics International Conference
Distance functions and skeletal representations of rigid and non-rigid planar shapes
Computer-Aided Design
GPU-based parallel particle swarm optimization
CEC'09 Proceedings of the Eleventh conference on Congress on Evolutionary Computation
Parallel Banding Algorithm to compute exact distance transform with the GPU
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
Technical Section: Parallel GPU-based data-dependent triangulations
Computers and Graphics
Dynamically maintaining a hierarchical planar Voronoi diagram approximation
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
Accurate spatial neighborhood relationships for arbitrarily-shaped objects using Hamilton-Jacobi GVD
SCIA'07 Proceedings of the 15th Scandinavian conference on Image analysis
Proceedings of the 2010 ACM Symposium on Applied Computing
Efficiently mining regional outliers in spatial data
SSTD'07 Proceedings of the 10th international conference on Advances in spatial and temporal databases
Continuous collision detection between two 2D curved-edge polygons under rational motions
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
SARDF: signed approximate real distance functions in heterogeneous objects modeling
Heterogeneous objects modelling and applications
A quality controllable multi-view object reconstruction method for 3D imaging systems
Journal of Visual Communication and Image Representation
Sparse grid distance transforms
Graphical Models
Natural neighbor interpolation based grid DEM construction using a GPU
Proceedings of the 18th SIGSPATIAL International Conference on Advances in Geographic Information Systems
A code motion technique for accelerating general-purpose computation on the GPU
IPDPS'06 Proceedings of the 20th international conference on Parallel and distributed processing
Path planning for complex 3D multilevel environments
Proceedings of the 24th Spring Conference on Computer Graphics
Connections between theta-graphs, delaunay triangulations, and orthogonal surfaces
WG'10 Proceedings of the 36th international conference on Graph-theoretic concepts in computer science
Novel geometrical voxelization approach with application to streamlines
Journal of Computer Science and Technology
Interactive furniture layout using interior design guidelines
ACM SIGGRAPH 2011 papers
Parallel re-initialization of level set functions on distributed unstructured tetrahedral grids
Journal of Computational Physics
Constructing two-dimensional Voronoi diagrams via divide-and-conquer of envelopes in space
Transactions on computational science IX
Constructing two-dimensional Voronoi diagrams via divide-and-conquer of envelopes in space
Transactions on computational science IX
Distance to objects built with set operations in constructive solid modeling
Proceedings of the 13th International Conference on Humans and Computers
Theoretical and practical results on straight skeletons of planar straight-line graphs
Proceedings of the twenty-seventh annual symposium on Computational geometry
Animation for ancient tile mosaics
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
PolyDepth: Real-time penetration depth computation using iterative contact-space projection
ACM Transactions on Graphics (TOG)
Scientific computing on commodity graphics hardware
CIS'04 Proceedings of the First international conference on Computational and Information Science
TerraNNI: natural neighbor interpolation on a 3D grid using a GPU
Proceedings of the 19th ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems
Fast GPU-based locality sensitive hashing for k-nearest neighbor computation
Proceedings of the 19th ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems
An acceleration technique for the computation of voronoi diagrams using graphics hardware
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and its Applications - Volume Part I
Computing terrain multi-visibility maps for a set of view segments using graphics hardware
ICCSA'06 Proceedings of the 6th international conference on Computational Science and Its Applications - Volume Part I
Scalable clustering using graphics processors
WAIM '06 Proceedings of the 7th international conference on Advances in Web-Age Information Management
Computing 2D constrained Delaunay triangulation using the GPU
I3D '12 Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Least–squares approximation by pythagorean hodograph spline curves via an evolution process
GMP'06 Proceedings of the 4th international conference on Geometric Modeling and Processing
Multiresolution remeshing using weighted centroidal voronoi diagram
ICCS'06 Proceedings of the 6th international conference on Computational Science - Volume Part II
Efficient computation of 3d clipped voronoi diagram
GMP'10 Proceedings of the 6th international conference on Advances in Geometric Modeling and Processing
Space-Time planning in dynamic environments with unknown evolution
MIG'11 Proceedings of the 4th international conference on Motion in Games
SMI 2012: Full GPU accelerated convex hull computation
Computers and Graphics
A generalized Malfatti problem
Computational Geometry: Theory and Applications
Efficient offset trimming for planar rational curves using biarc trees
Computer Aided Geometric Design
Generation of coherent mosaic animations: enhancement and evaluation of temporal coherence
Computer Animation and Virtual Worlds
Constructing natural neighbor interpolation based grid DEM using CUDA
Proceedings of the 3rd International Conference on Computing for Geospatial Research and Applications
Feature-guided image stippling
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Design and novel uses of higher-dimensional rasterization
EGGH-HPG'12 Proceedings of the Fourth ACM SIGGRAPH / Eurographics conference on High-Performance Graphics
Procedural editing of bidirectional texture functions
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Visualization of generalized voronoi diagrams
EGVISSYM'01 Proceedings of the 3rd Joint Eurographics - IEEE TCVG conference on Visualization
A hardware-assisted visibility-ordering algorithm with applications to volume rendering
EGVISSYM'01 Proceedings of the 3rd Joint Eurographics - IEEE TCVG conference on Visualization
Generalized distance transforms and skeletons in graphics hardware
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
Software landscapes: visualizing the structure of large software systems
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
Detail-preserving surface inpainting
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Voronoi rasterization of sparse point sets
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
Robust generation of signed distance fields from triangle meshes
VG'05 Proceedings of the Fourth Eurographics / IEEE VGTC conference on Volume Graphics
Parallel computing 2D Voronoi diagrams using untransformed sweepcircles
Computer-Aided Design
Technical note: Voronoi diagrams of algebraic distance fields
Computer-Aided Design
A navigation mesh for dynamic environments
Computer Animation and Virtual Worlds
Computing local signed distance fields for large polygonal models
EuroVis'08 Proceedings of the 10th Joint Eurographics / IEEE - VGTC conference on Visualization
Enclosing surfaces for point clusters using 3d discrete voronoi diagrams
EuroVis'09 Proceedings of the 11th Eurographics / IEEE - VGTC conference on Visualization
Hybrid MPI/GPU interpolation for grid DEM construction
Proceedings of the 20th International Conference on Advances in Geographic Information Systems
Accurate and efficient rendering of detail using directional distance maps
Proceedings of the Eighth Indian Conference on Computer Vision, Graphics and Image Processing
Efficient computation of clipped Voronoi diagram for mesh generation
Computer-Aided Design
Journal of Computing Sciences in Colleges
PixelPie: maximal Poisson-disk sampling with rasterization
Proceedings of the 5th High-Performance Graphics Conference
Interactive by-example design of artistic packing layouts
ACM Transactions on Graphics (TOG)
gHull: A GPU algorithm for 3D convex hull
ACM Transactions on Mathematical Software (TOMS)
Accelerated finite element elastodynamic simulations using the GPU
Journal of Computational Physics
Approximating functions on a mesh with restricted Voronoï diagrams
SGP '13 Proceedings of the Eleventh Eurographics/ACMSIGGRAPH Symposium on Geometry Processing
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