Skewed projections with an application to line stabbing in R3
SCG '88 Proceedings of the fourth annual symposium on Computational geometry
Fast computation of generalized Voronoi diagrams using graphics hardware
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Hardware-assisted view-dependent map simplification
SCG '01 Proceedings of the seventeenth annual symposium on Computational geometry
Hardware-assisted computation of depth contours
SODA '02 Proceedings of the thirteenth annual ACM-SIAM symposium on Discrete algorithms
Digital Elevation Models and TIN Algorithms
Algorithmic Foundations of Geographic Information Systems, this book originated from the CISM Advanced School on the Algorithmic Foundations of Geographic Information Systems
Hardware-Accelerated from-Region Visibility Using a Dual Ray Space
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Multi-visibility maps of triangulated terrains
International Journal of Geographical Information Science
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A multi-visibility map is the subdivision of the domain of a terrain into different regions that, according to different criteria, encodes the visibility concerning a set of view elements. In this paper we present an approach for computing a discrete approximation of a multi-visibility map of a triangulated terrain corresponding to a set of view segments, for weak and strong visibility, by using graphics hardware.