Spatial tessellations: concepts and applications of Voronoi diagrams
Spatial tessellations: concepts and applications of Voronoi diagrams
OpenGL programming for the X Window System
OpenGL programming for the X Window System
Fast computation of generalized Voronoi diagrams using graphics hardware
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
SFCS '75 Proceedings of the 16th Annual Symposium on Foundations of Computer Science
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Drawing Voronoi diagrams with graphics hardware is a very easy and fast way of obtaining images of several types of Voronoi diagrams. Although graphics hardware is a good tool for making such images, its drawing speed is not so high as we expect when we draw it only using naive algorithms. This paper describes a technique for accelerating the drawing speed by reducing some polygons we do not need to draw. We focus on the algorithm for normal two-dimensional Euclidean Voronoi diagrams and segment Voronoi diagrams.