Paint by numbers: abstract image representations
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Processing images and video for an impressionist effect
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Painterly rendering with curved brush strokes of multiple sizes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Fast computation of generalized Voronoi diagrams using graphics hardware
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Painterly rendering for video and interaction
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Linear Time Euclidean Distance Algorithms
IEEE Transactions on Pattern Analysis and Machine Intelligence
Image and video based painterly animation
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Animated Classic Mosaics from Video
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part II
Feature-guided image stippling
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Generation of coherent mosaic animations: enhancement and evaluation of temporal coherence
Computer Animation and Virtual Worlds
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In mosaic art, tiles of unique color, material, and shape are arranged on a plane to form patterns and shapes. Although previous research has been carried out on creating static mosaic-like images from non-mosaic input, mosaic animation requires a method to maintain the temporal coherence of tiles. Here we introduce a method that creates mosaic animations from videos by applying a temporally and spatially coherent tile-arrangement technique. We extract coherent feature lines from video input using video segmentation, and arrange tiles based on the feature lines. We then animate tiles along the motion of video, add and delete tiles to preserve the tile density, and smooth tile color via frames.