Readings in computer vision: issues, problems, principles, and paradigms
Processing images and video for an impressionist effect
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Painterly rendering for video and interaction
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Fast Approximate Energy Minimization via Graph Cuts
IEEE Transactions on Pattern Analysis and Machine Intelligence
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Non-parametric Model for Background Subtraction
ECCV '00 Proceedings of the 6th European Conference on Computer Vision-Part II
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
Good Features to Track
Efficient Graph-Based Image Segmentation
International Journal of Computer Vision
ACM SIGGRAPH 2004 Papers
An Experimental Comparison of Min-Cut/Max-Flow Algorithms for Energy Minimization in Vision
IEEE Transactions on Pattern Analysis and Machine Intelligence
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Motion Layer Extraction in the Presence of Occlusion Using Graph Cuts
IEEE Transactions on Pattern Analysis and Machine Intelligence
A spectral approach to NPR packing
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Simulating classic mosaics with graph cuts
EMMCVPR'07 Proceedings of the 6th international conference on Energy minimization methods in computer vision and pattern recognition
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part II
Animation for ancient tile mosaics
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
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Generating artificial classic mosaics from digital images is an area of NPR rendering that has recently seen several successful approaches. A sequence of mosaic images creates a unique and compelling animation style, however, there has been little work in this area. We address the problem of creating animated mosaics directly from real video sequences. As with any animation, the main challenge is to enforce temporal coherency between the frames. For this purpose, we develop a new motion segmentation algorithm. Our algorithm requires only a minimal help from the user. We pack the tiles into the discovered coherent motion layers, using color information in all the frames in a global manner. Occlusions and dis-occlusions are handled gracefully. We produce colorful, temporally coherent and uniquely appealing mosaic animations. We believe that our method is the first one to animate classic mosaics directly from video.