Geometric relations among Voronoi diagrams
4th Annual Symposium on Theoretical Aspects of Computer Sciences on STACS 87
Cyclides in Surface and Solid Modeling
IEEE Computer Graphics and Applications - Special issue on computer-aided geometric design
Algorithmic geometry
Generic programming and the STL: using and extending the C++ Standard Template Library
Generic programming and the STL: using and extending the C++ Standard Template Library
Rational bisectors of CSG primitives
Proceedings of the fifth ACM symposium on Solid modeling and applications
Proceedings of the fifth ACM symposium on Solid modeling and applications
Fast computation of generalized Voronoi diagrams using graphics hardware
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
On the design of CGAL a computational geometry algorithms library
Software—Practice & Experience - Special issue on discrete algorithm engineering
A parametric algorithm for drawing pictures of solid objects composed of quadric surfaces
Communications of the ACM
Geometric constraint solver using multivariate rational spline functions
Proceedings of the sixth ACM symposium on Solid modeling and applications
Proceedings of the sixth ACM symposium on Solid modeling and applications
Voronoi diagram of a circle set from Voronoi diagram of a point set: geometry
Computer Aided Geometric Design
IEEE Computer Graphics and Applications
SWAT '98 Proceedings of the 6th Scandinavian Workshop on Algorithm Theory
Efficient computation of a simplified medial axis
SM '03 Proceedings of the eighth ACM symposium on Solid modeling and applications
GMP '00 Proceedings of the Geometric Modeling and Processing 2000
Enhancing Levin's method for computing quadric-surface intersections
Computer Aided Geometric Design
Precise Voronoi cell extraction of free-form rational planar closed curves
Proceedings of the 2005 ACM symposium on Solid and physical modeling
SCG '05 Proceedings of the twenty-first annual symposium on Computational geometry
The predicates for the Voronoi diagram of ellipses
Proceedings of the twenty-second annual symposium on Computational geometry
Intersecting quadrics: an efficient and exact implementation
Computational Geometry: Theory and Applications
Robust, generic and efficient construction of envelopes of surfaces in three-dimensional spaces
ESA'06 Proceedings of the 14th conference on Annual European Symposium - Volume 14
Computational Geometry: Algorithms and Applications
Computational Geometry: Algorithms and Applications
Euclidean Voronoi diagram of 3D balls and its computation via tracing edges
Computer-Aided Design
Convex hull and voronoi diagram of additively weighted points
ESA'05 Proceedings of the 13th annual European conference on Algorithms
ESA'10 Proceedings of the 18th annual European conference on Algorithms: Part I
Computing medial axes of generic 3D regions bounded by B-spline surfaces
Computer-Aided Design
Hi-index | 0.00 |
We present an algorithm for computing the Voronoi cell for a set of planes, spheres and cylinders in R^3. The algorithm is based on a lower envelope computation of the bisector surfaces between these primitives, and the projection of the trisector curves onto planes bounding the object for which the Voronoi cell is computed, denoted the base object. We analyze the different bisectors and trisectors that can occur in the computation. Our analysis shows that most of the bisector surfaces are quadric surfaces and five of the ten possible trisectors are conic section curves. We have implemented our algorithm using the IRIT library and the Cgal 3D lower envelope package. All presented results are from our implementation.