Principal Warps: Thin-Plate Splines and the Decomposition of Deformations
IEEE Transactions on Pattern Analysis and Machine Intelligence
Painterly rendering for animation
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Processing images and video for an impressionist effect
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Painterly rendering with curved brush strokes of multiple sizes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Painterly rendering for video and interaction
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Fast Approximate Energy Minimization via Graph Cuts
IEEE Transactions on Pattern Analysis and Machine Intelligence
Abstracted painterly renderings using eye-tracking data
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
SnakeToonz: a semi-automatic approach to creating cel animation from video
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Painterly Rendering using Image Salience
EGUK '02 Proceedings of the 20th UK conference on Eurographics
ACM SIGGRAPH 2003 Papers
Image and video based painterly animation
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Distinctive Image Features from Scale-Invariant Keypoints
International Journal of Computer Vision
ACM SIGGRAPH 2004 Papers
Keyframe-based tracking for rotoscoping and animation
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2005 Papers
Stroke Surfaces: Temporally Coherent Artistic Animations from Video
IEEE Transactions on Visualization and Computer Graphics
A Generative Sketch Model for Human Hair Analysis and Synthesis
IEEE Transactions on Pattern Analysis and Machine Intelligence
Animating Chinese paintings through stroke-based decomposition
ACM Transactions on Graphics (TOG)
ACM SIGGRAPH 2006 Papers
Dynamic 2D patterns for shading 3D scenes
ACM SIGGRAPH 2007 papers
Video watercolorization using bidirectional texture advection
ACM SIGGRAPH 2007 papers
International Journal of Computer Vision
Video SnapCut: robust video object cutout using localized classifiers
ACM SIGGRAPH 2009 papers
From image parsing to painterly rendering
ACM Transactions on Graphics (TOG)
Segmentation-based 3D artistic rendering
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Portrait painting using active templates
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
Customizing painterly rendering styles using stroke processes
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
Robust stroke-based video animation via layered motion and correspondence
Proceedings of the 20th ACM international conference on Multimedia
Stylizing animation by example
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Authoring and animating painterly characters
ACM Transactions on Graphics (TOG)
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We present an interactive system that stylizes an input video into a painterly animation. The system consists of two phases. The first is an Video Parsing phase that extracts and labels semantic objects with different material properties (skin, hair, cloth, and so on) in the video, and then establishes robust correspondence between frames for discriminative image features inside each object. The second Painterly Rendering phase performs the stylization based on the video semantics and feature correspondence. Compared to the previous work, the proposed method advances painterly animation in three aspects: Firstly, we render artistic painterly styles using a rich set of example-based brush strokes. These strokes, placed in multiple layers and passes, are automatically selected according to the video semantics. Secondly, we warp brush strokes according to global object deformations, so that the strokes appear to be tightly attached to the object surfaces. Thirdly, we propose a series of novel teniques to reduce the scintillation effects. Results applying our system to several video clips show that it produces expressive oil painting animations.