Paint by numbers: abstract image representations
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Painterly rendering for animation
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Processing images and video for an impressionist effect
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Painterly rendering with curved brush strokes of multiple sizes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
IEEE Transactions on Pattern Analysis and Machine Intelligence
Artistic Vision: painterly rendering using computer vision techniques
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
IEEE Computer Graphics and Applications
PicToon: a personalized image-based cartoon system
Proceedings of the tenth ACM international conference on Multimedia
CGI '01 Computer Graphics International 2001
Painterly Rendering using Image Salience
EGUK '02 Proceedings of the 20th UK conference on Eurographics
Human facial illustrations: Creation and psychophysical evaluation
ACM Transactions on Graphics (TOG)
Example-based composite sketching of human portraits
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Image and video based painterly animation
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Non-Photorealistic Real-Time Rendering of Characteristic Faces
PG '04 Proceedings of the Computer Graphics and Applications, 12th Pacific Conference
Image deformation using moving least squares
ACM SIGGRAPH 2006 Papers
Journal of Cognitive Neuroscience
Face Photo-Sketch Synthesis and Recognition
IEEE Transactions on Pattern Analysis and Machine Intelligence
From image parsing to painterly rendering
ACM Transactions on Graphics (TOG)
Interactive painterly stylization of images, videos and 3D animations
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
An automatic portrait system based on and-or graph representation
EMMCVPR'07 Proceedings of the 6th international conference on Energy minimization methods in computer vision and pattern recognition
Painterly animation using video semantics and feature correspondence
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Artistic paper-cut of human portraits
Proceedings of the international conference on Multimedia
Technical Section: Interactive example-based hatching
Computers and Graphics
Style and abstraction in portrait sketching
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
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Portraiture plays a substantial role in traditional painting, yet it has not been studied in depth in painterly rendering research. The difficulty in rendering human portraits is due to our acute visual perception to the structure of human face. To achieve satisfactory results, a portrait rendering algorithm should account for facial structure. In this paper, we present an example-based method to render portrait paintings from photographs, by transferring brush strokes from previously painted portrait templates by artists. These strokes carry rich information about not only the facial structure but also how artists depict the structure with large and decisive brush strokes and vibrant colors. With a dictionary of portrait painting templates for different types of faces, we show that this method can produce satisfactory results.