SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Knowledge Structuring and Constraint Satisfaction: The Mapsee Approach
IEEE Transactions on Pattern Analysis and Machine Intelligence
Fundamentals of digital image processing
Fundamentals of digital image processing
An algorithm for automatically fitting digitized curves
Graphics gems
Knowledge-Directed Interpretation of Mechanical Engineering Drawings
IEEE Transactions on Pattern Analysis and Machine Intelligence
Segmentation of merged characters by neural networks and shortest-path
SAC '93 Proceedings of the 1993 ACM/SIGAPP symposium on Applied computing: states of the art and practice
Interactive pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Drawing and animation using skeletal strokes
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Animating images with drawings
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
A novel single-pass thinning algorithm and an effective set of performance criteria
Pattern Recognition Letters
Tour into the picture: using a spidery mesh interface to make animation from a single image
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Deep canvas in Disney's Tarzan
ACM SIGGRAPH 99 Conference abstracts and applications
Using Diagram Generation Software to Improve Diagram Recognition: A Case Study of Music Notation
IEEE Transactions on Pattern Analysis and Machine Intelligence
As-rigid-as-possible shape interpolation
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Deformable Shape Detection and Description via Model-Based Region Grouping
IEEE Transactions on Pattern Analysis and Machine Intelligence
DAB: interactive haptic painting with 3D virtual brushes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Artistic Vision: painterly rendering using computer vision techniques
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Mean Shift: A Robust Approach Toward Feature Space Analysis
IEEE Transactions on Pattern Analysis and Machine Intelligence
WYSIWYG NPR: drawing strokes directly on 3D models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Stylization and abstraction of photographs
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Computer Vision: A Modern Approach
Computer Vision: A Modern Approach
Approximation by Interval Bezier Curves
IEEE Computer Graphics and Applications
Recognizing Mathematical Expressions Using Tree Transformation
IEEE Transactions on Pattern Analysis and Machine Intelligence
Graphical Gaussian Shape Models and Their Application to Image Segmentation
IEEE Transactions on Pattern Analysis and Machine Intelligence
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Hidden Markov Measure Field Models for Image Segmentation
IEEE Transactions on Pattern Analysis and Machine Intelligence
Virtual hairy brush for painterly rendering
Graphical Models
Image segmentation with ratio cut
IEEE Transactions on Pattern Analysis and Machine Intelligence
An intelligent system for Chinese calligraphy
AAAI'07 Proceedings of the 22nd national conference on Artificial intelligence - Volume 2
From image parsing to painterly rendering
ACM Transactions on Graphics (TOG)
Non-photorealistic rendering: unleashing the artist’s imagination
IEEE Computer Graphics and Applications - Special issue on non-photorealistic rendering a virtual environment for teaching social skills
Painterly animation using video semantics and feature correspondence
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Texture transfer based on continuous structure of texture patches for design of artistic Shodo fonts
ACM SIGGRAPH ASIA 2010 Sketches
Modeling 2.5D plants from ink paintings
Proceedings of the Seventh Sketch-Based Interfaces and Modeling Symposium
Double meandering algorithm: from drawing game to automated animation
Proceedings of the International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging
Animating persian floral patterns
Computational Aesthetics'08 Proceedings of the Fourth Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
RealBrush: painting with examples of physical media
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
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This article proposes a technique to animate a Chinese style painting given its image. We first extract descriptions of the brush strokes that hypothetically produced it. The key to the extraction process is the use of a brush stroke library, which is obtained by digitizing single brush strokes drawn by an experienced artist. The steps in our extraction technique are first to segment the input image, then to find the best set of brush strokes that fit the regions, and, finally, to refine these strokes to account for local appearance. We model a single brush stroke using its skeleton and contour, and we characterize texture variation within each stroke by sampling perpendicularly along its skeleton. Once these brush descriptions have been obtained, the painting can be animated at the brush stroke level. In this article, we focus on Chinese paintings with relatively sparse strokes. The animation is produced using a graphical application we developed. We present several animations of real paintings using our technique.