SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Piecewise smooth surface reconstruction
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
3D painting on scanned surfaces
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Painterly rendering for animation
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Processing images and video for an impressionist effect
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Large steps in cloth simulation
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Painterly rendering with curved brush strokes of multiple sizes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
3D physics-based brush model for painting
ACM SIGGRAPH 99 Conference abstracts and applications
Interactive animation of structured deformable objects
Proceedings of the 1999 conference on Graphics interface '99
Painting Textures with a Haptic Interface
VR '99 Proceedings of the IEEE Virtual Reality
inTouch: Interactive Multiresolution Modeling and 3D Painting with a Haptic Interface
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
An invitation to discuss computer depiction
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Feel the "fabric": an audio-haptic interface
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Cubist Style Rendering from Photographs
IEEE Transactions on Visualization and Computer Graphics
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Haptic feedback for pen computing: directions and strategies
CHI '04 Extended Abstracts on Human Factors in Computing Systems
IMPaSTo: a realistic, interactive model for paint
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Haptic interaction with fluid media
GI '04 Proceedings of the 2004 Graphics Interface Conference
Physically based virtual painting
Communications of the ACM - Interactive immersion in 3D graphics
Droplet: a virtual brush model to simulate Chinese calligraphy and painting
Journal of Computer Science and Technology
Real-Time Painting with an Expressive Virtual Chinese Brush
IEEE Computer Graphics and Applications
Sumi-nagashi: creation of new style media art with haptic digital colors
Proceedings of the 12th annual ACM international conference on Multimedia
Virtual hairy brush for painterly rendering
Graphical Models
AUIC '05 Proceedings of the Sixth Australasian conference on User interface - Volume 40
Paintbrush rendering of lines using HMMs
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Animating Chinese paintings through stroke-based decomposition
ACM Transactions on Graphics (TOG)
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Heat sensation in image creation with thermal vision
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
A fluid resistance map method for real-time haptic interaction with fluids
Proceedings of the ACM symposium on Virtual reality software and technology
A multimodal artistic interface
SIGGRAPH '05 ACM SIGGRAPH 2005 Posters
The effect of network delay on remote calligraphic teaching with haptic interfaces
NetGames '06 Proceedings of 5th ACM SIGCOMM workshop on Network and system support for games
SIGGRAPH as textbook: learning skills for undergraduates
ACM SIGGRAPH 2002 conference abstracts and applications
Drawing with feeling: designing tactile display for pen
ACM SIGGRAPH 2002 conference abstracts and applications
Modeling with rendering primitives: an interactive non-photorealistic canvas
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Shadow-Driven 4D Haptic Visualization
IEEE Transactions on Visualization and Computer Graphics
A GPU-based method for real-time simulation of Eastern painting
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
A guided tour in haptic audio visual environments and applications
International Journal of Advanced Media and Communication
Dip - it: digital infrared painting on an interactive table
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Force Feedback Virtual Painting on Real Objects: A Paradigm of Augmented Reality Haptics
EuroHaptics '08 Proceedings of the 6th international conference on Haptics: Perception, Devices and Scenarios
Interactive Learning Environment for Drawing Skill Based on Perspective
KES '08 Proceedings of the 12th international conference on Knowledge-Based Intelligent Information and Engineering Systems, Part III
Towards an account of intuitiveness
Behaviour & Information Technology
Interactive Virtual Oriental Brush with Pen-Tablet System
KES '07 Knowledge-Based Intelligent Information and Engineering Systems and the XVII Italian Workshop on Neural Networks on Proceedings of the 11th International Conference
Real Time Advice System for Sketch Learning
Proceedings of the 2005 conference on Towards Sustainable and Scalable Educational Innovations Informed by the Learning Sciences: Sharing Good Practices of Research, Experimentation and Innovation
Airbrush simulation for artwork and computer modeling
Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering
Incorporating haptic feedback for the simulation of a deformable tool in a rigid scene
Computers and Graphics
Technical section: Image centric finite element simulation
Computers and Graphics
Technical Section: Realistic synthesis of cao shu of Chinese calligraphy
Computers and Graphics
Sketch Learning Environment for Human Body Figure by Imitative Drawing
KES '09 Proceedings of the 13th International Conference on Knowledge-Based and Intelligent Information and Engineering Systems: Part II
Simple data-driven modeling of brushes
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
Haptic experience and the design of drawing interfaces
Interacting with Computers
A directional stroke generation algorithm for painterly rendering
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
A virtual environment for 3D facial makeup
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Optimizing the oriental painting shader for 3D online-game
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
An efficient physically-based model for Chinese brush
FAW'07 Proceedings of the 1st annual international conference on Frontiers in algorithmics
Haptic exploration of mathematical knots
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part I
Detail-preserving paint modeling for 3D brushes
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Project Gustav: immersive digital painting
ACM SIGGRAPH 2010 Talks
Industrial-strength painting with a virtual bristle brush
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
PETICA: an interactive painting tool with 3D geometrical brushes
ACM SIGGRAPH ASIA 2010 Sketches
An actuated physical puppet as an input device for controlling a digital manikin
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
3D sketching using interactive fabric for tangible and bimanual input
Proceedings of Graphics Interface 2011
Creating Chinkin works in the virtual space
MIRAGE'11 Proceedings of the 5th international conference on Computer vision/computer graphics collaboration techniques
Physically interacting with four dimensions
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I
User-Guided 3d su-muk painting
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
A virtual Chinese hairy brush model for E-Learning
ICWL'07 Proceedings of the 6th international conference on Advances in web based learning
Transactions on Edutainment III
Digital canvas: a projection-space interaction tool
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
PhantomPen: virtualization of pen head for digital drawing free from pen occlusion & visual parallax
Proceedings of the 25th annual ACM symposium on User interface software and technology
Interactive 3D painting on point-sampled objects
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
FlexStroke: a jamming brush tip simulating multiple painting tools on digital platform
Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology
FlexStroke: a flexible, deformable brush-tip with dynamic stiffness for digital input
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Rendering technology of 3d digital chinese ink-wash landscape paintings based on maya
Transactions on Edutainment IX
Stable adaptive algorithm for Six Degrees-of-Freedom haptic rendering in a dynamic environment
The Visual Computer: International Journal of Computer Graphics
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We present a novel painting system with an intuitive haptic interface, which serves as an expressive vehicle for interactively creating painterly works. We introduce a deformable, 3D brush model, which gives the user natural control of complex brush strokes. The force feedback enhances the sense of realism and provides tactile cues that enable the user to better manipulate the paint brush. We have also developed a bidirectional, two-layer paint model that, combined with a palette interface, enables easy loading of complex blends onto our 3D virtual brushes to generate interesting paint effects on the canvas. The resulting system, DAB, provides the user with an artistic setting, which is conceptually equivalent to a real-world painting environment. Several users have tested DAB and were able to start creating original art work within minutes.