The definition and rendering of terrain maps
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
DAB: interactive haptic painting with 3D virtual brushes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Simulating Oriental Black-Ink Painting
IEEE Computer Graphics and Applications
Two Methods for Creating Chinese Painting
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
Creating for 3D Digital Chinese Ink-Wash Landscape Paintings Based on Maya
DMDCM '11 Proceedings of the 2011 Workshop on Digital Media and Digital Content Management
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The work includes analyzing and simulating the techniques of traditional Chinese ink-wash landscape paintings, such as the ways of brush moving and ink painting, exploring the digital rendering modes with the characteristics of wrinkled-texture paintings. Besides realizing the simulation of traditional freehand ink-wash paintings by mixing the wrinkled-texture picture with the technique of modeling and rendering based on particle deposition and stacking. This study inherits and develops the traditional ink-wash painting's aesthetic theory and aesthetics, and has great significance and reference value of the change and development of the Chinese ink-wash landscape paintings.