SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
GENSMAC: a computational marker and cell method for free surface flows in general domains
Journal of Computational Physics
Haptic rendering: programming touch interaction with virtual objects
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Realistic animation of liquids
Graphical Models and Image Processing
A haptic interaction method for volume visualization
Proceedings of the 7th conference on Visualization '96
Direct haptic rendering of sculptured models
Proceedings of the 1997 symposium on Interactive 3D graphics
The haptic display of complex graphical environments
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Numerical simulation in fluid dynamics: a practical introduction
Numerical simulation in fluid dynamics: a practical introduction
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Six degree-of-freedom haptic rendering using voxel sampling
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Shock and vortex visualization using a combined visual/Haptic interface
Proceedings of the conference on Visualization '00
Six degree-of-freedom haptic display of polygonal models
Proceedings of the conference on Visualization '00
DAB: interactive haptic painting with 3D virtual brushes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Six-Degree-of-Freedom Haptic Display Using Localized Contact Computations
HAPTICS '02 Proceedings of the 10th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Sensation preserving simplification for haptic rendering
ACM SIGGRAPH 2003 Papers
Artificial animals for computer animation: biomechanics, locomotion, perception, and behavior
Artificial animals for computer animation: biomechanics, locomotion, perception, and behavior
IMPaSTo: a realistic, interactive model for paint
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Efficient simulation of large bodies of water by coupling two and three dimensional techniques
ACM SIGGRAPH 2006 Papers
A fluid resistance map method for real-time haptic interaction with fluids
Proceedings of the ACM symposium on Virtual reality software and technology
Real-time haptic display of fluids
C3S2E '09 Proceedings of the 2nd Canadian Conference on Computer Science and Software Engineering
ACSC '10 Proceedings of the Thirty-Third Australasian Conferenc on Computer Science - Volume 102
The Virtual Crepe Factory: 6DoF haptic interaction with fluids
ACM SIGGRAPH 2011 Emerging Technologies
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We present a method for integrating force feedback with interactive fluid simulation. We use the method described to generate haptic display of an incompressible Navier-Stokes fluid simulation. The force feedback calculation is based on the equations of fluid motion, and enables us to generate forces as well as torques for use with haptic devices capable of delivering torque. In addition, we adapt our fluid-haptic feedback method for use in a painting application that is based on fluid simulation, enabling the artist to feel the paint. Finally we describe a force filtering technique to reduce the artifacts that result from using 60Hz simulation data to drive the 1KHz haptic servo loop, a situation which often arises in practice.