Grasping reality through illusion—interactive graphics serving science
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Feeling and seeing: issues in force display
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Control of master-slave manipulators for object teleperception
The fifth international symposium on Robotics research
A hand gesture interface device
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
Virtual environment display system
I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
Computer animation of knowledge-based human grasping
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Participatory design of a portable torque-feedback device
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Direct and intuitive input device for 3-D shape deformation
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A survey of design issues in spatial input
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Communications of the ACM
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
Multi-modal haptic device for large-scale virtual environments
MULTIMEDIA '00 Proceedings of the eighth ACM international conference on Multimedia
Six degree-of-freedom haptic display of polygonal models
Proceedings of the conference on Visualization '00
Project FEELEX: adding haptic surface to graphics
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Development of tension based haptic interface and possibility of its application to virtual reality
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
Providing Force Feedback in Virtual Environments
IEEE Computer Graphics and Applications
Scaleable SPIDAR: A Haptic Interface For Human-Scale Virtual Environments
Proceedings of the First International Workshop on Haptic Human-Computer Interaction
Using Virtual Reality to Visualize Scientific, Engineering, and Medical Data
Dagstuhl '97, Scientific Visualization
The human-computer interaction handbook
Simulation and presentation of curved surface in virtual reality environment through surface display
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
Intermediate representation for stiff virtual objects
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
Human interface using the Rutgers Master II force feedback interface
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
Haptic interaction with fluid media
GI '04 Proceedings of the 2004 Graphics Interface Conference
Art and technology in interface devices
Proceedings of the ACM symposium on Virtual reality software and technology
Object deformation and force feedback for virtual chopsticks
Proceedings of the ACM symposium on Virtual reality software and technology
A spring model for whole-hand virtual grasping
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2005
A Touch/Force Display System for Haptic Interface
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Implementation of Partial Surface Display
Presence: Teleoperators and Virtual Environments
WYSIWYF Display: A Visual/Haptic Interface to Virtual Environment
Presence: Teleoperators and Virtual Environments
SenseableRays: opto-haptic substitution for touch-enhanced interactive spaces
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Development of a haptic device "DELTA-4" using parallel link mechanism
ICRA'09 Proceedings of the 2009 IEEE international conference on Robotics and Automation
Augmented reality system for development of handy information device with tangible interface
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Low cost actuator and sensor for high-fidelity haptic interfaces
HAPTICS'04 Proceedings of the 12th international conference on Haptic interfaces for virtual environment and teleoperator systems
Trajectory-Based grasp interaction for virtual environments
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Shaking a box to estimate the property of content
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I
Virtual grasp release method and evaluation
International Journal of Human-Computer Studies
Traxion: a tactile interaction device with virtual force sensation
Proceedings of the 26th annual ACM symposium on User interface software and technology
Hi-index | 0.02 |
A new configuration of Human Interface for "artificial reality" is discussed. This paper describes a method of implementing force-feedback in a virtual space manipulation system. The system is composed of two subsystems, a real-time graphic display system and a tactile input device with reaction force generator. A specialized graphics computer (Stardent TITAN) provides a realtime image of the virtual space. A 9 degree-of-freedom manipulator has been developed as a tactile input device. The manipulator applies reaction forces to the fingers and palm of the operator. The generated forces are calculated from a solid model of the virtual space. The performance of the system is exemplified in manipulation of virtual solid objects such as a mockup for industrial design and a 3D animated character.