SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
High resolution virtual reality
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
IEEE Computer Graphics and Applications
The virtual workbench: dextrous VR
VRST '94 Proceedings of the conference on Virtual reality software and technology
VR management tools: beyond spatial presence
CHI '94 Conference Companion on Human Factors in Computing Systems
Virtual Reality as an Operative Tool During Scoliosis Surgery
CVRMed '95 Proceedings of the First International Conference on Computer Vision, Virtual Reality and Robotics in Medicine
Virtual Space Editing of Tagged MRI Heart Data
CVRMed '95 Proceedings of the First International Conference on Computer Vision, Virtual Reality and Robotics in Medicine
The Brain Bench: Virtual Stereotaxis for Rapid Neurosurgery Planning and Training
VBC '96 Proceedings of the 4th International Conference on Visualization in Biomedical Computing
Spatial input/display correspondence in a stereoscopic computer graphic work station
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
VRAIS '93 Proceedings of the 1993 IEEE Virtual Reality Annual International Symposium
Calibration of head-mounted displays for augmented reality applications
VRAIS '93 Proceedings of the 1993 IEEE Virtual Reality Annual International Symposium
Video see-through design for merging of real and virtual environments
VRAIS '93 Proceedings of the 1993 IEEE Virtual Reality Annual International Symposium
Attention and visual feedback: the bimanual frame of reference
Proceedings of the 1997 symposium on Interactive 3D graphics
Interactive vessel tracing in volume data
Proceedings of the 1997 symposium on Interactive 3D graphics
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Two-handed virtual manipulation
ACM Transactions on Computer-Human Interaction (TOCHI)
Using force feedback for multi-sensory display
AUIC '01 Proceedings of the 2nd Australasian conference on User interface
An affordable optical head tracking system for desktop VR/AR systems
EGVE '03 Proceedings of the workshop on Virtual environments 2003
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
VRAIS '97 Proceedings of the 1997 Virtual Reality Annual International Symposium (VRAIS '97)
A survey of surgical simulation: applications, technology, and education
Presence: Teleoperators and Virtual Environments
An integrative approach to high-performance biomedical problem solving environments on the Grid
Parallel Computing - Special issue: High-performance parallel bio-computing
Occlusion in mirror-based co-located augmented reality systems
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2005
Virtual Environments: Three-dimensional menus: A survey and taxonomy
Computers and Graphics
Developing and analyzing intuitive modes for interactive object modeling
Proceedings of the 9th international conference on Multimodal interfaces
A review of telecollaboration technologies with respect to closely coupled collaboration
International Journal of Computer Applications in Technology
Vermeer: direct interaction with a 360° viewable 3D display
Proceedings of the 24th annual ACM symposium on User interface software and technology
Multi-modal interaction in biomedicine
Ambient Intelligence for Scientific Discovery
EG VE'00 Proceedings of the 6th Eurographics conference on Virtual Environments
A survey and taxonomy of 3D menu techniques
EGVE'06 Proceedings of the 12th Eurographics conference on Virtual Environments
Light on horizontal interactive surfaces: Input space for tabletop computing
ACM Computing Surveys (CSUR)
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