Teleconferencing and beyond: communications in the office of the future
Teleconferencing and beyond: communications in the office of the future
Video conferencing as a technology to support group work: a review of its failures
CSCW '88 Proceedings of the 1988 ACM conference on Computer-supported cooperative work
Why CSCW applications fail: problems in the adoption of interdependent work tools
CSCW '90 Proceedings of the 1990 ACM conference on Computer-supported cooperative work
Groupware: some issues and experiences
Communications of the ACM
Computer-supported cooperative work: a book of readings
Computer-supported cooperative work: a book of readings
Musings on telepresence and virtual presence
Presence: Teleoperators and Virtual Environments - Premier issue
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using spatial cues to improve videoconferencing
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Awareness and coordination in shared workspaces
CSCW '92 Proceedings of the 1992 ACM conference on Computer-supported cooperative work
Telepresence: integrating shared task and person spaces
Proceedings of the conference on Graphics interface '92
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
A space based model for user interaction in shared synthetic environments
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Turning away from talking heads: the use of video-as-data in neurosurgery
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
One is not enough: multiple views in a media space
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Experiences with workflow management: issues for the next generation
CSCW '94 Proceedings of the 1994 ACM conference on Computer supported cooperative work
Integrating communication, cooperation, and awareness: the DIVA virtual office environment
CSCW '94 Proceedings of the 1994 ACM conference on Computer supported cooperative work
What video can and cannot do for collaboration: a case study
Multimedia Systems
Being there: the subjective experience of presence
Presence: Teleoperators and Virtual Environments
MASSIVE: a collaborative virtual environment for teleconferencing
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on virtual reality software and technology
Beyond formal processes: augmenting workflow with group interaction techniques
COCS '95 Proceedings of conference on Organizational computing systems
Communications of the ACM
Beating the limitations of camera-monitor mediated telepresence with extra eyes
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Voice loops as cooperative aids in space shuttle mission control
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Collaboration in performance of physical tasks: effects on outcomes and communication
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Populating the application: a model of awareness for cooperative applications
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Supporting social awareness @ work design and experience
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Practically accomplishing immersion: cooperation in and for virtual environments
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Hanging on the ‘wire: a field study of an audio-only media space
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on speech as data
Effects of field of view on task performance with head-mounted displays
Conference Companion on Human Factors in Computing Systems
HoloWall: designing a finger, hand, body, and object sensitive wall
Proceedings of the 10th annual ACM symposium on User interface software and technology
Responsiveness and consistency tradeoffs in interactive groupware
PODC '98 Proceedings of the seventeenth annual ACM symposium on Principles of distributed computing
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Understanding and constructing shared spaces with mixed-reality boundaries
ACM Transactions on Computer-Human Interaction (TOCHI)
The GAZE groupware system: mediating joint attention in multiparty communication and collaboration
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
TELEPORT— towards immersive copresence
Multimedia Systems - Special issue on video content based retrieval
Networked virtual environments: design and implementation
Networked virtual environments: design and implementation
Visualizing Common Artefacts to Support Awareness inComputer-Mediated Cooperation
Computer Supported Cooperative Work
Meetings for real—experiences from a series of VR-based project meetings
Proceedings of the ACM symposium on Virtual reality software and technology
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Using a large projection screen as an alternative to head-mounted displays for virtual environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The virtual round table - a collaborative augmented multi-user environment
Proceedings of the third international conference on Collaborative virtual environments
Meeting at the desktop: an empirical study of virtually collocated teams
Proceedings of the Sixth European conference on Computer supported cooperative work
Meaning-making across remote sites: how delays in transmission affect interaction
Proceedings of the Sixth European conference on Computer supported cooperative work
GestureMan: a mobile robot that embodies a remote instructor's actions
CSCW '00 Proceedings of the 2000 ACM conference on Computer supported cooperative work
Distance, dependencies, and delay in a global collaboration
CSCW '00 Proceedings of the 2000 ACM conference on Computer supported cooperative work
An experimental study on the role of touch in shared virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction and collaborative virtual environments
Supporting presence in collaborative environments by haptic force feedback
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction and collaborative virtual environments
Object-focused interaction in collaborative virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction and collaborative virtual environments
The affordances of media spaces for collaboration
CSCW '92 Proceedings of the 1992 ACM conference on Computer-supported cooperative work
An end-to-end communication architecture for collaborative virtual environments
Computer Networks: The International Journal of Computer and Telecommunications Networking
Toward a compelling sensation of telepresence: demonstrating a portal to a distant (static) office
Proceedings of the conference on Visualization '00
Collaborative virtual environments
Communications of the ACM
Interaction, imagination and immersion some research needs
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
Meeting people vitually: experiments in shared virtual environments
The social life of avatars
Collaboration in tele-immersive environments
EGVE '02 Proceedings of the workshop on Virtual environments 2002
Collaborative augmented reality
Communications of the ACM - How the virtual inspires the real
Computer Supported Cooperative Work
Computer Supported Cooperative Work
Avatars in Networked Virtual Environments
Avatars in Networked Virtual Environments
Collaborative Virtual Environments: Digital Places and Spaces for Interaction
Collaborative Virtual Environments: Digital Places and Spaces for Interaction
An immersive 3D video-conferencing system using shared virtual team user environments
Proceedings of the 4th international conference on Collaborative virtual environments
Critical approach to 3D virtual realities for group work
Proceedings of the second Nordic conference on Human-computer interaction
ACM Transactions on Computer-Human Interaction (TOCHI)
A Descriptive Framework of Workspace Awareness for Real-Time Groupware
Computer Supported Cooperative Work
The Problem with 'Awareness': Introductory Remarks on 'Awareness in CSCW'
Computer Supported Cooperative Work
Why distance matters: effects on cooperation, persuasion and deception
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
First steps towards mutually-immersive mobile telepresence
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Social Tele-Embodiment: Understanding Presence
Autonomous Robots
What's Real About Virtual Reality?
IEEE Computer Graphics and Applications
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
The studierstube augmented reality project
Presence: Teleoperators and Virtual Environments
Effects of head-mounted and scene-oriented video systems on remote collaboration on physical tasks
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Lessons from the lighthouse: collaboration in a shared mixed reality system
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A Review of Tele-Immersive Applications in the CAVE Research Network
VR '99 Proceedings of the IEEE Virtual Reality
Leadership and Collaboration in Shared Virtual Environments
VR '99 Proceedings of the IEEE Virtual Reality
Construction of a Three-sided Immersive Telecollaboration System
VR '03 Proceedings of the IEEE Virtual Reality 2003
Interacting in distributed collaborative virtual environments
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
Java Multimedia Telecollaboration
IEEE MultiMedia
IEEE Computer Graphics and Applications
Computation and performance issues In coliseum: an immersive videoconferencing system
MULTIMEDIA '03 Proceedings of the eleventh ACM international conference on Multimedia
Making sense of collaboration: the challenge of thinking together in global design teams
GROUP '03 Proceedings of the 2003 international ACM SIGGROUP conference on Supporting group work
Proceedings of the 5th international conference on Multimodal interfaces
Embodiments, avatars, clones and agents for multi-user, multi-sensory virtual worlds
Multimedia Systems - Special issue on multimedia and multisensory virtual worlds
Toward a taxonomy of copresence
Presence: Teleoperators and Virtual Environments
Physically large displays improve path integration in 3D virtual navigation tasks
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Constructing a Gazebo: supporting teamwork in a tightly coupled, distributed task in virtual reality
Presence: Teleoperators and Virtual Environments
Embodiment and spatial behavior in virtual environments: comments on Durlach et al. (2000)
Presence: Teleoperators and Virtual Environments
Interactive 3D teleconferencing with user-adaptive views
Proceedings of the 2004 ACM SIGMM workshop on Effective telepresence
Presence: Teleoperators and Virtual Environments - Special issue: Advances in collaborative virtual environments
Transatlantic touch: a study of haptic collaboration over long distance
Presence: Teleoperators and Virtual Environments - Special issue: Advances in collaborative virtual environments
Impact of large displays on virtual reality task performance
AFRIGRAPH '04 Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Evaluating computer-supported cooperative work: models and frameworks
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Meeting central: making distributed meetings more effective
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Action as language in a shared visual space
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Remote meetings between farmers and researchers: a case study on asymmetry
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Information Processing and Management: an International Journal
Controlling Consistency within Collaborative Virtual Environments
DS-RT '04 Proceedings of the 8th IEEE International Symposium on Distributed Simulation and Real-Time Applications
Application Steering in a Collaborative Environment
Proceedings of the 2003 ACM/IEEE conference on Supercomputing
Supporting social human communication between distributed walk-in displays
Proceedings of the ACM symposium on Virtual reality software and technology
Immersiveness and Symmetry in Copresent Scenarios
VR '05 Proceedings of the 2005 IEEE Conference 2005 on Virtual Reality
The Hand is Slower than the Eye: A Quantitative Exploration of Visual Dominance over Proprioception
VR '05 Proceedings of the 2005 IEEE Conference 2005 on Virtual Reality
Evaluating effectiveness of interaction techniques across immersive virtual environmental systems
Presence: Teleoperators and Virtual Environments - Special issue: Immersive projection technology
Successes and failures in co-present situations
Presence: Teleoperators and Virtual Environments - Special issue: Immersive projection technology
A spatial model of interaction in large virtual environments
ECSCW'93 Proceedings of the third conference on European Conference on Computer-Supported Cooperative Work
MetaWeb: bringing synchronous groupware to the world wide web
ECSCW'97 Proceedings of the fifth conference on European Conference on Computer-Supported Cooperative Work
An Overview of the COVEN Platform
Presence: Teleoperators and Virtual Environments
Small-Group Behavior in a Virtual and Real Environment: A Comparative Study
Presence: Teleoperators and Virtual Environments
Presence in Shared Virtual Environments and Virtual Togetherness
Presence: Teleoperators and Virtual Environments
Applet-based telecollaboration: a network-centric approach
IEEE MultiMedia
A review on effective closely-coupled collaboration using immersive CVE's
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
Are two heads better than one?: object-focused work in physical and in virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
Enhancing collaborative manipulation through the use of feedback and awareness in CVEs
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
Presence, creativity and collaborative work in virtual environments
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
C1x6: a stereoscopic six-user display for co-located collaboration in shared virtual environments
Proceedings of the 2011 SIGGRAPH Asia Conference
Getting Real About Virtual Worlds: A Review
International Journal of Virtual Communities and Social Networking
Persuading people in a remote destination to sing by beaming there
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology
Improving remote collaborative process modelling using embodiment in 3D virtual environments
APCCM '13 Proceedings of the Ninth Asia-Pacific Conference on Conceptual Modelling - Volume 143
Hi-index | 0.00 |
Many existing Computer-Supported Cooperative Work (CSCW) systems have two major deficiencies. Firstly, they support the situation of face-to-face meetings poorly. Secondly, many systems deal badly with data sets and workspaces. This paper outlines the requirements for a class of CSCW tools that would focus on supporting closely coupled collaborative activity around shared objects. These requirements include the ability to refer to a common model of the shared space through speech and gesture and for each person to be able to manipulate objects within that space. Based on that, this paper describes the current state-of-the-art in collaborative technologies with a critique of how well they support the required collaborative activities. Essentially, this paper suggests that, as of now, only through immersive Collaborative Virtual Environments (CVE) we are close to being able to achieve the seamless collaboration that exists in a face to face meeting.