Design of a multi-media vehicle for social browsing
CSCW '88 Proceedings of the 1988 ACM conference on Computer-supported cooperative work
EuroPARC's integrated interactive intermedia facility (IIIF): early experiences
Proceedings of the IFIP WG 8.4 confernece on Multi-user interfaces and applications
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using spatial cues to improve videoconferencing
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Telepresence: integrating shared task and person spaces
Proceedings of the conference on Graphics interface '92
Informal workplace communication: what is it like and how might we support it?
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Beating the limitations of camera-monitor mediated telepresence with extra eyes
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Piazza: a desktop environment supporting impromptu and planned interactions
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
PRoP: personal roving presence
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ACM SIGGRAPH Computer Graphics
Digital Color Management: Encoding Solutions
Digital Color Management: Encoding Solutions
FreeWalk: A 3D Virtual Space for Casual Meetings
IEEE MultiMedia
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Experiences of using wearable computers for ambient telepresence and remote interaction
Proceedings of the 2004 ACM SIGMM workshop on Effective telepresence
BiReality: mutually-immersive telepresence
Proceedings of the 12th annual ACM international conference on Multimedia
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Real world video avatar: real-time and real-size transmission and presentation of human figure
Proceedings of the 2005 international conference on Augmented tele-existence
An exploratory analysis of partner action and camera control in a video-mediated collaborative task
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
Immersive Video Teleconferencing with User-Steerable Views
Presence: Teleoperators and Virtual Environments
Reciprocal attentive communication in remote meeting with a humanoid robot
Proceedings of the 9th international conference on Multimodal interfaces
A review of telecollaboration technologies with respect to closely coupled collaboration
International Journal of Computer Applications in Technology
Visual filler: facilitating smooth turn-taking in video conferencing with transmission delay
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Minimum movement matters: impact of robot-mounted cameras on social telepresence
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Embodied social proxy: mediating interpersonal connection in hub-and-satellite teams
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mobile remote presence systems for older adults: acceptance, benefits, and concerns
Proceedings of the 6th international conference on Human-robot interaction
Zoom cameras and movable displays enhance social telepresence
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Assisted-care robot based on sociological interaction analysis
Computers in Human Behavior
Yelling in the hall: using sidetone to address a problem with mobile remote presence systems
Proceedings of the 24th annual ACM symposium on User interface software and technology
A review of mobile robotic telepresence
Advances in Human-Computer Interaction
Hi-index | 0.00 |
Mutually-Immersive Mobile Telepresence uses a teleoperated robotic surrogate to visit remote locations as a substitute for physical travel. Our goal is to recreate to the greatest extent possible, both for the user and the people at the remote location, the sensory experience relevant for business interactions of the user actually being in the remote location. The system includes multi-channel bidirectional video and audio on a mobile platform as well as haptic feedback. This paper describes our first system prototypes and initial experiences using them.