Human aspects of interactive multimedia communication
Interacting with Computers
Experiences in an exploratory distributed organization
Intellectual teamwork
Ubiquitous audio: capturing spontaneous collaboration
CSCW '92 Proceedings of the 1992 ACM conference on Computer-supported cooperative work
Media spaces: bringing people together in a video, audio, and computing environment
Communications of the ACM
Voice communication with computers: conversational systems
Voice communication with computers: conversational systems
What video can and can't do for collaboration: a case study
MULTIMEDIA '93 Proceedings of the first ACM international conference on Multimedia
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Informal workplace communication: what is it like and how might we support it?
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A room of our own: experiences from a direct office share
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CSCW '94 Proceedings of the 1994 ACM conference on Computer supported cooperative work
Low disturbance audio for awareness and privacy in media space applications
Proceedings of the third ACM international conference on Multimedia
What mix of video and audio is useful for small groups doing remote real-time design work?
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing SpeechActs: issues in speech user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Zephyr Help Instance: promoting ongoing activity in a CSCW system
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Techniques for addressing fundamental privacy and disruption tradeoffs in awareness support systems
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Your place or mine? Learning from long-term use of audio-video communication
Computer Supported Cooperative Work
Power, politics, and MIS implementation
Communications of the ACM
The evolution of user behavior in a computerized conferencing system
Communications of the ACM
ConcertTalk: A Weekend With a Portable Audio Space
INTERACT '97 Proceedings of the IFIP TC13 Interantional Conference on Human-Computer Interaction
Remote conversations: the effects of mediating talk with technology
Human-Computer Interaction
Tangible progress: less is more in Somewire audio spaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Talking in circles: designing a spatially-grounded audioconferencing environment
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Nomadic radio: speech and audio interaction for contextual messaging in nomadic environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
Providing presence cues to telephone users
CSCW '00 Proceedings of the 2000 ACM conference on Computer supported cooperative work
Casablanca: designing social communication devices for the home
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mediated voice communication via mobile IP
Proceedings of the 15th annual ACM symposium on User interface software and technology
Conventions and Commitments in Distributed CSCW Groups
Computer Supported Cooperative Work
Revisiting the visit:: understanding how technology can shape the museum visit
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Negotiating Use: Making Sense of Mobile Technology
Personal and Ubiquitous Computing
Virtually collocated teams in the workplace
CHI '00 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Family Intercom: Developing a Context-Aware Audio Communication System
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
The Family Intercom: Developing a Context-Aware Audio Communication System
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
How push-to-talk makes talk less pushy
GROUP '03 Proceedings of the 2003 international ACM SIGGROUP conference on Supporting group work
Group awareness in distributed software development
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Meeting central: making distributed meetings more effective
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Computer Supported Cooperative Work
Making space for stories: ambiguity in the design of personal communication systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DUX '05 Proceedings of the 2005 conference on Designing for User eXperience
Improving audio conferencing: are two ears better than one?
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
Where's the "party" in "multi-party"?: analyzing the structure of small-group sociable talk
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
Group-to-group distance collaboration: examining the "space between"
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
Meeting at the desktop: an empirical study of virtually collocated teams
ECSCW'99 Proceedings of the sixth conference on European Conference on Computer Supported Cooperative Work
Managing currents of work: multi-tasking among multiple collaborations
ECSCW'05 Proceedings of the ninth conference on European Conference on Computer Supported Cooperative Work
End-user privacy in human-computer interaction
Foundations and Trends in Human-Computer Interaction
A review of telecollaboration technologies with respect to closely coupled collaboration
International Journal of Computer Applications in Technology
From privacy methods to a privacy toolbox: Evaluation shows that heuristics are complementary
ACM Transactions on Computer-Human Interaction (TOCHI)
The intellectual challenge of CSCW: the gap between social requirements and technical feasibility
Human-Computer Interaction
Supporting the end users' views
Proceedings of the Working Conference on Advanced Visual Interfaces
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Enhancing privacy management support in instant messaging
Interacting with Computers
Avaaj Otalo: a field study of an interactive voice forum for small farmers in rural India
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing and evaluating voice-based virtual communities
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Tertiary-Level Telehealth: A Media Space Application
Computer Supported Cooperative Work
Evolution of norms in a newly forming group
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
CONTEXT'05 Proceedings of the 5th international conference on Modeling and Using Context
'Observing' the workplace soundscape: ethnography and auditory interface design
ICAD'98 Proceedings of the 1998 international conference on Auditory Display
Supporting Scientific Collaboration: Methods, Tools and Concepts
Computer Supported Cooperative Work
Hi-index | 0.00 |
The primary focus of this article is an analysis of an audio-only media space from a computer-supported cooperative work (CSCW) perspective. To explore whether audio by itself is suitable for shared media systems, we studied a workgroup using an audio-only media space. This media space, called Thunderwire, combined high-quality audio with open connec-tions to create a shared space for its users. The two-month field study provided a richly nuanced understanding of this audio spaces social use. The system afforded rich sociable interactions. As well, users were able to create a useful, usable social space; however, through an analysis of the social norms that the participants formulated, we show that they had to take into account being in an audio-only environment. Within the field study, then, audio by itself was sufficient for a usable media space and a useful social space, but users were forced to adapt to many audio-only and system conditions. The article also considers audios implications for privacy.