A room of our own: experiences from a direct office share
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Technological frames: making sense of information technology in organizations
ACM Transactions on Information Systems (TOIS) - Special issue on social science perspectives on IS
The Zephyr Help Instance: promoting ongoing activity in a CSCW system
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Thunderwire: a field study of an audio-only media space
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Hanging on the ‘wire: a field study of an audio-only media space
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on speech as data
Your place or mine? Learning from long-term use of audio-video communication
Computer Supported Cooperative Work
Hummingbirds Go Skiing: Using Wearable Computers to Support Social Interaction
ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
Revisiting the visit:: understanding how technology can shape the museum visit
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
The Gift of the Gab?: A Design OrientedSociology of Young People's Use of Mobiles
Computer Supported Cooperative Work
Production of pace as collaborative activity
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Emerging research methods for understanding mobile technology use
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
Exploring wearable ambient displays for social awareness
CHI '06 Extended Abstracts on Human Factors in Computing Systems
An ethnography of communication approach to mobile product testing
Personal and Ubiquitous Computing
Momento: support for situated ubicomp experimentation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User appropriation of mobile technologies: Motives, conditions and design properties
Information and Organization
Cross-channel mobile social software: an empirical study
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interaction design patterns for computers in sociable use
International Journal of Computer Applications in Technology
ItchyFeet: motivations for urban geospatial tagging
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
The role of spatial contextual factors in mobile personalization at large sports events
Personal and Ubiquitous Computing
Ideas for mobile services created and explored in an ethnographical study
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: applications and services
Sharing mobile services: beyond the App store model
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Usability of a mobile, group communication prototype while rendezvousing
CTS'05 Proceedings of the 2005 international conference on Collaborative technologies and systems
How Do People Use Their Mobile Phones?: A Field Study of Small Device Users
International Journal of Mobile Human Computer Interaction
Personal and Ubiquitous Computing
Mobile video literacy: negotiating the use of a new visual technology
Personal and Ubiquitous Computing
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This paper is based on a study of the ways in which a group negotiated the use of a new mobile technology. The group was made up of ski instructors who, during a one-week ski trip, were equipped with a mobile awareness device called the Hummingbird. The group was studied using ethnomethodologically inspired qualitative methods, with the focus on the group members’ different views of the Hummingbird’s intended use. Negotiations of use occurred using two methods: talk and action. The users negotiated issues such as where and when to use the technology, and whether to consider the Hummingbird a work tool or a gadget for social events. Further, the empirical results clearly show how negotiations of new, mobile technology differ from stationary technology.