Presence: Teleoperators and Virtual Environments - Premier issue
Musings on telepresence and virtual presence
Presence: Teleoperators and Virtual Environments - Premier issue
Telerobotics, automation, and human supervisory control
Telerobotics, automation, and human supervisory control
Operator performance with alternative manual control modes in teleoperation
Presence: Teleoperators and Virtual Environments
Virtual environments and advanced interface design
Virtual environments and advanced interface design
Understanding and constructing shared spaces with mixed-reality boundaries
ACM Transactions on Computer-Human Interaction (TOCHI)
A Transatlantic Research and Development Environment
IEEE Computer Graphics and Applications
Phantom-Based Haptic Interaction with Virtual Objects
IEEE Computer Graphics and Applications
Small Group Behavior Experiments in the Coven Project
IEEE Computer Graphics and Applications
Effects of Network Characteristics on Human Performance in a Collaborative Virtual Environment
VR '99 Proceedings of the IEEE Virtual Reality
Leadership and Collaboration in Shared Virtual Environments
VR '99 Proceedings of the IEEE Virtual Reality
Interacting in distributed collaborative virtual environments
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
Shared 3D environments within a virtual prototyping environment
WET-ICE '96 Proceedings of the 5th International Workshops on Enabling Technologies: Infrastructure for Collaborative Enterprises (WET ICE'96)
Human Factors Issues in Virtual Environments: A Review of the Literature
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Efficient Point-Based Rendering Techniques for Haptic Display of Virtual Objects
Presence: Teleoperators and Virtual Environments
Small-Group Behavior in a Virtual and Real Environment: A Comparative Study
Presence: Teleoperators and Virtual Environments
Presence in Shared Virtual Environments and Virtual Togetherness
Presence: Teleoperators and Virtual Environments
The rise of shared virtual environments
IEEE Spectrum
Collaboration in multi-modal virtual worlds: comparing touch, text, voice and video
The social life of avatars
Collaborative stretcher carrying: a case study
EGVE '02 Proceedings of the workshop on Virtual environments 2002
Collaboration in tele-immersive environments
EGVE '02 Proceedings of the workshop on Virtual environments 2002
Verbal communication during cooperative object manipulation
Proceedings of the 4th international conference on Collaborative virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI)
Presence: Teleoperators and Virtual Environments - Virtual environments: Virtual environments and mobile robots: Control, simulation, and robot pilot training
Levels of control during a collaborative carrying task
Presence: Teleoperators and Virtual Environments
Augmented collaborative spaces
ETP '03 Proceedings of the 2003 ACM SIGMM workshop on Experiential telepresence
Constructing a Gazebo: supporting teamwork in a tightly coupled, distributed task in virtual reality
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2003
Transatlantic touch: a study of haptic collaboration over long distance
Presence: Teleoperators and Virtual Environments - Special issue: Advances in collaborative virtual environments
Information Processing and Management: an International Journal
Effects of network delay on a collaborative motor task with telehaptic and televisual feedback
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
A framework for collaborative control of applications
Proceedings of the 2005 ACM symposium on Applied computing
Presence, memory and interaction in virtual environments
International Journal of Human-Computer Studies
A Network Architecture Supporting Consistent Rich Behavior in Collaborative Interactive Applications
IEEE Transactions on Visualization and Computer Graphics
Current practice in measuring usability: Challenges to usability studies and research
International Journal of Human-Computer Studies
Combating latency in haptic collaborative virtual environments
Presence: Teleoperators and Virtual Environments
Investigating interaction in CAVE virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI)
An Investigation of Collective Human Behavior in Large-Scale Mixed Reality Spaces
Presence: Teleoperators and Virtual Environments
Haptic collaboration with augmented reality
SIGGRAPH '04 ACM SIGGRAPH 2004 Posters
An HCI method to improve the human performance reduced by local-lag mechanism
Interacting with Computers
Communicating emotion through a haptic link: Design space and methodology
International Journal of Human-Computer Studies
Multimodal virtual environments: response times, attention, and presence
Presence: Teleoperators and Virtual Environments - Special issue: 8th annual international workshop on presence II
The effect of network delay on remote calligraphic teaching with haptic interfaces
NetGames '06 Proceedings of 5th ACM SIGCOMM workshop on Network and system support for games
Modeling the effects of delayed haptic and visual feedback in a collaborative virtual environment
ACM Transactions on Computer-Human Interaction (TOCHI)
International Journal of Robotics Research
Evaluating a distributed physical leisure game for three players
OZCHI '07 Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
A review of telecollaboration technologies with respect to closely coupled collaboration
International Journal of Computer Applications in Technology
Designing haptic icons to support collaborative turn-taking
International Journal of Human-Computer Studies
The roles of sensory modalities in collaborative virtual environments (CVEs)
Computers in Human Behavior
Proceedings of the 1st international conference on Robot communication and coordination
Empowering followers in virtual teams: Guiding principles from theory and practice
Computers in Human Behavior
Computers in Entertainment (CIE) - SPECIAL ISSUE: Media Arts
Being a part of the crowd: towards validating VR crowds using presence
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 1
A quality of experience model for haptic user interfaces
Proceedings of the 2008 Ambi-Sys workshop on Haptic user interfaces in ambient media systems
A Fuzzy Logic System for Evaluating Quality of Experience of Haptic-Based Applications
EuroHaptics '08 Proceedings of the 6th international conference on Haptics: Perception, Devices and Scenarios
The Effect of Haptic Feedback on Basic Social Interaction within Shared Virtual Environments
EuroHaptics '08 Proceedings of the 6th international conference on Haptics: Perception, Devices and Scenarios
6DOF Haptic Cooperative Virtual Prototyping over High Latency Networks
EuroHaptics '08 Proceedings of the 6th international conference on Haptics: Perception, Devices and Scenarios
Cooperative Design Using Haptic Interaction and 3D Visualization
CDVE '08 Proceedings of the 5th international conference on Cooperative Design, Visualization, and Engineering
Augmenting 3D interactions with haptic guide in a large scale virtual environment
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Enhancing collaborative manipulation through the use of feedback and awareness in CVEs
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Communicative Functions of Haptic Feedback
HAID '09 Proceedings of the 4th International Conference on Haptic and Audio Interaction Design
WI-IAT '09 Proceedings of the 2009 IEEE/WIC/ACM International Joint Conference on Web Intelligence and Intelligent Agent Technology - Volume 03
Engaging Group E-Learning in Virtual Worlds
Journal of Management Information Systems
Physically based collaborative simulations under ring-like network configurations
IEEE Computer Graphics and Applications - Special issue on non-photorealistic rendering a virtual environment for teaching social skills
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
6DOF haptic cooperation over large latency network with wave variables for virtual prototyping
ICRA'09 Proceedings of the 2009 IEEE international conference on Robotics and Automation
Dependability issues in visual-haptic interfaces
Journal of Visual Languages and Computing
Efficiency analysis in a collaborative task with reciprocal haptic feedback
IROS'09 Proceedings of the 2009 IEEE/RSJ international conference on Intelligent robots and systems
A collaborative virtual haptic environment for surgical training and tele-mentoring
International Journal of Robotics and Automation
Data transmission for haptic collaboration in virtual environments
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
Virtual collaborative environments with distributed multitouch support
Proceedings of the 2nd ACM SIGCHI symposium on Engineering interactive computing systems
Audio makes a difference in haptic collaborative virtual environments
Interacting with Computers
HAPTICS'04 Proceedings of the 12th international conference on Haptic interfaces for virtual environment and teleoperator systems
Planning serious games: adapting approaches for development
Edutainment'10 Proceedings of the Entertainment for education, and 5th international conference on E-learning and games
Influence of vision and haptics on plausibility of social interaction in virtual reality scenarios
EuroHaptics'10 Proceedings of the 2010 international conference on Haptics - generating and perceiving tangible sensations: Part II
Haptic feedback increases perceived social presence
EuroHaptics'10 Proceedings of the 2010 international conference on Haptics - generating and perceiving tangible sensations: Part II
Haptic communication to enhance collaboration in virtual environments
Proceedings of the 28th Annual European Conference on Cognitive Ergonomics
Presence: Teleoperators and Virtual Environments
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Exploring haptic feedback in exergames
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Assessment of environmental effects on collaborative haptic guidance
Presence: Teleoperators and Virtual Environments
Auditory feedback in haptic collaborative interfaces
International Journal of Human-Computer Studies
Navigation and control in haptic applications shared by blind and sighted users
HAID'06 Proceedings of the First international conference on Haptic and Audio Interaction Design
Perceptually robust traffic control in distributed haptic virtual environments
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I
Haptic communication tools for collaborative deformation of molecules
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I
Individual realities: customizing aesthetics in shared immersive virtual environments
Computational Aesthetics'07 Proceedings of the Third Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Short paper: role of force-cues in path following of 3D trajectories in virtual reality
JVRC'09 Proceedings of the 15th Joint virtual reality Eurographics conference on Virtual Environments
Gesture coordination in collaborative tasks through augmented haptic feedthrough
EGVE - JVRC'10 Proceedings of the 16th Eurographics conference on Virtual Environments & Second Joint Virtual Reality
What Does Touch Tell Us about Emotions in Touchscreen-Based Gameplay?
ACM Transactions on Computer-Human Interaction (TOCHI)
The role of roles: Physical cooperation between humans and robots
International Journal of Robotics Research
Compensatory Adaptation to Media Obstacles: An Experimental Study of Process Redesign Dyads
Information Resources Management Journal
Accelerative effect of tactile feedback on turn-taking control in remote verbal-communication
CHI '13 Extended Abstracts on Human Factors in Computing Systems
A Haptic Tool for Group Work on Geometrical Concepts Engaging Blind and Sighted Pupils
ACM Transactions on Accessible Computing (TACCESS)
Multimedia Tools and Applications
Comparative study of the bimanual and collaborative modes for closely coupled manipulations
International Journal of Human-Computer Studies
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Investigating virtual environments has become an increasingly interesting research topic for engineers, computer and cognitive scientists, and psychologists. Although there have been several recent studies focused on the development of multimodal virtual environments (VEs) to study human-machine interactions, less attention has been paid to human-human and human-machine interactions in shared virtual environments (SVEs), and to our knowledge, no attention paid at all to what extent the addition of haptic communication between people would contribute to the shared experience. We have developed a multimodal shared virtual environment and performed a set of experiments with human subjects to study the role of haptic feedback in collaborative tasks and whether haptic communication through force feedback can facilitate a sense of being and collaborating with a remote partner. The study concerns a scenario where two participants at remote sites must cooperate to perform a joint task in an SVE. The goals of the study are (1) to assess the impact of force feedback on task performance, (2) to better understand the role of haptic communication in human-human interactions, (3) to study the impact of touch on the subjective sense of collaborating with a human as reported by the participants based on what they could see and feel, and (4) to investigate if gender, personality, or emotional experiences of users can affect haptic communication in SVEs. The outcomes of this research can have a powerful impact on the development of next-generation human-computer interfaces and network protocols that integrate touch and force feedback technology into the internet, development of protocols and techniques for collaborative teleoperation such as hazardous material removal, space station.