Taking steps: the influence of a walking technique on presence in virtual reality
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on virtual reality software and technology
An experimental study on the role of touch in shared virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction and collaborative virtual environments
Supporting presence in collaborative environments by haptic force feedback
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction and collaborative virtual environments
Interaction, imagination and immersion some research needs
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
Integrating Vestibular Displays for VE and Airborne Applications
IEEE Computer Graphics and Applications
Putting the virtual into reality: assessing object-presence with projection-augmented models
Presence: Teleoperators and Virtual Environments
Designing social presence of social actors in human computer interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
IVA '01 Proceedings of the Third International Workshop on Intelligent Virtual Agents
An experimental study of the effect of presence in collaborative virtual environments
Intelligent agents for mobile and virtual media
An introduction of a direct vestibular display into a virtual environment
VRAIS '97 Proceedings of the 1997 Virtual Reality Annual International Symposium (VRAIS '97)
An ethnographic, action-based approach to human experience in virtual environments
International Journal of Human-Computer Studies
Toward a taxonomy of copresence
Presence: Teleoperators and Virtual Environments
Toward a more robust theory and measure of social presence: review and suggested criteria
Presence: Teleoperators and Virtual Environments
Information Processing and Management: an International Journal
The factor structure of the presence questionnaire
Presence: Teleoperators and Virtual Environments
The borderline of science: on the value of factor analysis for understanding presence
Presence: Teleoperators and Virtual Environments
The binding problem in presence research
Presence: Teleoperators and Virtual Environments - Special issue: Immersive projection technology
Presence in response to dynamic visual realism: a preliminary report of an experiment study
Proceedings of the ACM symposium on Virtual reality software and technology
Multimodal virtual environments: response times, attention, and presence
Presence: Teleoperators and Virtual Environments - Special issue: 8th annual international workshop on presence II
Agency and presence: a common dependence on subjectivity?
Presence: Teleoperators and Virtual Environments - Special issue: 8th annual international workshop on presence II
Analysis of physiological responses to a social situation in an immersive virtual environment
Presence: Teleoperators and Virtual Environments - Special issue: 8th annual international workshop on presence II
Presence: Teleoperators and Virtual Environments
The Experience of Presence: Factor Analytic Insights
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Measuring Presence in Virtual Environments: A Presence Questionnaire
Presence: Teleoperators and Virtual Environments
Lessons from LambdaMOO: A Social, Text-Based Virtual Environment
Presence: Teleoperators and Virtual Environments
Virtual Workbench: Near-Field Virtual Environment System with Applications
Presence: Teleoperators and Virtual Environments
Descartes, Heidegger, Gibson, and God: Toward an Eclectic Ontology of Presence
Presence: Teleoperators and Virtual Environments
Measuring Presence: A Response to the Witmer and Singer Presence Questionnaire
Presence: Teleoperators and Virtual Environments
Small-Group Behavior in a Virtual and Real Environment: A Comparative Study
Presence: Teleoperators and Virtual Environments
Exclude and Include for Audio Sources and Sinks: Analogs of Mute & Solo Are Deafen & Attend
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Using Presence Questionnaires in Reality
Presence: Teleoperators and Virtual Environments
How Colorful Was Your Day? Why Questionnaires Cannot Assess Presence in Virtual Environments
Presence: Teleoperators and Virtual Environments
Why Presence Occurs: Evolutionary Psychology, Media Equation, and Presence
Presence: Teleoperators and Virtual Environments
Presence as Being-in-the-World
Presence: Teleoperators and Virtual Environments
Causal perception in virtual reality and its implications for presence factors
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Improving presence theory through experiential design
Presence: Teleoperators and Virtual Environments
Predicting presence: Constructing the Tendency toward Presence Inventory
International Journal of Human-Computer Studies
Requirements analysis of presence: Insights from a RPG game
Computers in Entertainment (CIE) - SPECIAL ISSUE: Media Arts and Games
An empirical study of the factors affecting social network service use
Computers in Human Behavior
IROS'09 Proceedings of the 2009 IEEE/RSJ international conference on Intelligent robots and systems
Development of a Multi-modal Multi-user Telepresence and Teleaction System
International Journal of Robotics Research
Immersive journalism: Immersive virtual reality for the first-person experience of news
Presence: Teleoperators and Virtual Environments
Virtual competitors influence rowers
Presence: Teleoperators and Virtual Environments
Going to town: Visualized perspectives and navigation through virtual environments
Computers in Human Behavior
Auditory feedback in haptic collaborative interfaces
International Journal of Human-Computer Studies
ACM Transactions on Applied Perception (TAP)
Communication and online business opportunities in virtual environment: Second Life
International Journal of Web Based Communities
Expert Systems with Applications: An International Journal
The effects of group collaboration on presence in a collaborative virtual environment
EG VE'00 Proceedings of the 6th Eurographics conference on Virtual Environments
Communication in virtual world: Second life and business opportunities
Information Systems Frontiers
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