Designing the user interface (videotape)
Designing the user interface (videotape)
Presence: Teleoperators and Virtual Environments - Premier issue
Musings on telepresence and virtual presence
Presence: Teleoperators and Virtual Environments - Premier issue
Portholes: supporting awareness in a distributed work group
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Awareness and coordination in shared workspaces
CSCW '92 Proceedings of the 1992 ACM conference on Computer-supported cooperative work
Faltering from ethnography to design
CSCW '92 Proceedings of the 1992 ACM conference on Computer-supported cooperative work
Media spaces: bringing people together in a video, audio, and computing environment
Communications of the ACM
Video as a technology for informal communication
Communications of the ACM
Experience with the virtual notebook system: abstraction in hypertext
CSCW '94 Proceedings of the 1994 ACM conference on Computer supported cooperative work
Integrating communication, cooperation, and awareness: the DIVA virtual office environment
CSCW '94 Proceedings of the 1994 ACM conference on Computer supported cooperative work
Surface modification tools in a virtual environment interface to a scanning probe microscope
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Communications of the ACM
A poor quality video link affects speech but not gaze
CHI '95 Conference Companion on Human Factors in Computing Systems
Populating the application: a model of awareness for cooperative applications
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Supporting social awareness @ work design and experience
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
TeamRooms: network places for collaboration
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Effects of awareness support on groupware usability
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
International Journal of Human-Computer Studies
Walking walking-in-place flying, in virtual environments
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
It's all in the words: supporting work activites with lightweight tools
GROUP '99 Proceedings of the international ACM SIGGROUP conference on Supporting group work
The effects of workspace awareness support on the usability of real-time distributed groupware
ACM Transactions on Computer-Human Interaction (TOCHI)
Information Processing and Management: an International Journal
Interaction and outeraction: instant messaging in action
CSCW '00 Proceedings of the 2000 ACM conference on Computer supported cooperative work
An experimental study on the role of touch in shared virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction and collaborative virtual environments
A Descriptive Framework of Workspace Awareness for Real-Time Groupware
Computer Supported Cooperative Work
The Problem with 'Awareness': Introductory Remarks on 'Awareness in CSCW'
Computer Supported Cooperative Work
Collection awareness on the web via livemaps
ACM SIGGROUP Bulletin
Exploiting context to support social awareness and social navigation
ACM SIGGROUP Bulletin
WETICE '00 Proceedings of the 9th IEEE International Workshops on Enabling Technologies: Infrastructure for Collaborative Enterprises
Evaluating a scientific collaboratory: Results of a controlled experiment
ACM Transactions on Computer-Human Interaction (TOCHI)
Measuring Presence in Virtual Environments: A Presence Questionnaire
Presence: Teleoperators and Virtual Environments
Presence as Being-in-the-World
Presence: Teleoperators and Virtual Environments
Reflections on a work-oriented design project
Human-Computer Interaction
Human-Computer Interaction
MUST: a method for participatory design
Human-Computer Interaction
Expectations for a scientific collaboratory: a case study
GROUP '03 Proceedings of the 2003 international ACM SIGGROUP conference on Supporting group work
Managing collaboration in the nanomanipulator
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2003
Web-based inquiry learning environment "young scientist"
WBED'07 Proceedings of the sixth conference on IASTED International Conference Web-Based Education - Volume 2
Facilitating collaborative biomedical research
GROUP '07 Doctoral Consortium papers
A review of telecollaboration technologies with respect to closely coupled collaboration
International Journal of Computer Applications in Technology
Journal of the American Society for Information Science and Technology
A tale of two online communities: fostering collaboration and creativity in scientists and children
Proceedings of the seventh ACM conference on Creativity and cognition
The whys, how tos, and pitfalls of user studies
ACM SIGGRAPH 2009 Courses
Client TouchPoint modeling: understanding client interactions in the context of service delivery
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The effect of communication channel and visual awareness display on coordination in online tasks
Proceedings of the 2012 iConference
Information sharing and timing: findings from two finnish organizations
CoLIS'05 Proceedings of the 5th international conference on Context: conceptions of Library and Information Sciences
Supporting Scientific Collaboration: Methods, Tools and Concepts
Computer Supported Cooperative Work
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When collaborating, individuals rely on situation awareness (the gathering, incorporation and utilization of environmental information) to help them combine their unique knowledge and skills and achieve their goals. When collaborating across distances, situation awareness is mediated by technology. There are few guidelines to help system analysts design systems or applications that support the creation and maintenance of situation awareness for teams or groups. We propose a framework to guide design decisions to enhance computer-mediated situation awareness during scientific research collaboration. The foundation for this framework is previous research in situation awareness and virtual reality, combined with our analysis of interviews with and observations of collaborating scientists. The framework suggests that situation awareness is comprised of contextual, task and process, and socio-emotional information. Research in virtual reality systems suggests control, sensory, distraction and realism attributes of technology contribute to a sense of presence [Presence 7 (1998) 225]. We suggest that consideration of these attributes with respect to contextual, task and process, and socio-emotional information provides insights to guide design decisions. We used the framework when designing a scientific collaboratory system. Results from a controlled experimental evaluation of the collaboratory system help illustrate the framework's utility.