Presence: Teleoperators and Virtual Environments - Premier issue
Musings on telepresence and virtual presence
Presence: Teleoperators and Virtual Environments - Premier issue
Autonomy, interaction, and presence
Presence: Teleoperators and Virtual Environments - Premier issue
Presence: Teleoperators and Virtual Environments
The Experience of Presence: Factor Analytic Insights
Presence: Teleoperators and Virtual Environments
A Cross-Media Presence Questionnaire: The ITC-Sense of Presence Inventory
Presence: Teleoperators and Virtual Environments
Measuring Presence in Virtual Environments: A Presence Questionnaire
Presence: Teleoperators and Virtual Environments
Using linguistic features to measure presence in computer-mediated communication
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The borderline of science: on the value of factor analysis for understanding presence
Presence: Teleoperators and Virtual Environments
Analysis of physiological responses to a social situation in an immersive virtual environment
Presence: Teleoperators and Virtual Environments - Special issue: 8th annual international workshop on presence II
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
Evaluating presence in low-cost Virtual Reality display systems for undergraduate education
Journal of Computing Sciences in Colleges
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: applications and services
Towards transparent telepresence
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Presence: Teleoperators and Virtual Environments
Virtual competitors influence rowers
Presence: Teleoperators and Virtual Environments
The role of display technology and individual differences on presence
Proceedings of the 28th Annual European Conference on Cognitive Ergonomics
Multimedia Tools and Applications
Advances in virtual learning environments and classrooms
Proceedings of the 14th Communications and Networking Symposium
ACM Transactions on Applied Perception (TAP)
Interacting with the Music Paint Machine: Relating the constructs of flow experience and presence
Interacting with Computers
Towards measuring the quality of interaction: communication through telepresence robots
Proceedings of the Workshop on Performance Metrics for Intelligent Systems
Towards evaluating social telepresence in mobile context
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
In-body experiences: embodiment, control, and trust in robot-mediated communication
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The relationship between individual characteristics and experienced presence
Computers in Human Behavior
Effects of virtual environment platforms on emotional responses
Computer Methods and Programs in Biomedicine
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Constructing a valid measure of presence and discovering the factors that contribute to presence have been much sought after goals of presence researchers and at times have generated controversy among them. This paper describes the results of principal-components analyses of Presence Questionnaire (PQ) data from 325 participants following exposure to immersive virtual environments. The analyses suggest that a 4-factor model provides the best fit to our data. The factors are Involvement, Adaptation/Immersion, Sensory Fidelity, and Interface Quality. Except for the Adaptation/Immersion factor, these factors corresponded to those identified in a cluster analysis of data from an earlier version of the questionnaire. The existence of an Adaptation/Immersion factor leads us to postulate that immersion is greater for those individuals who rapidly and easily adapt to the virtual environment. The magnitudes of the correlations among the factors indicate moderately strong relationships among the 4 factors. Within these relationships, Sensory Fidelity items seem to be more closely related to Involvement, whereas Interface Quality items appear to be more closely related to Adaptation/Immersion, even though there is a moderately strong relationship between the Involvement and Adaptation/Immersion factors.