An experiment in linguistic synthesis with a fuzzy logic controller
International Journal of Human-Computer Studies - Special issue: 1969-1999, the 30th anniversary
An experimental study on the role of touch in shared virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction and collaborative virtual environments
User-Centered Design and Evaluation of Virtual Environments
IEEE Computer Graphics and Applications
A guided tour in haptic audio visual environments and applications
International Journal of Advanced Media and Communication
A quality of experience model for haptic user interfaces
Proceedings of the 2008 Ambi-Sys workshop on Haptic user interfaces in ambient media systems
Evaluating ALPHAN: A Communication Protocol for Haptic Interaction
HAPTICS '08 Proceedings of the 2008 Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Deducing user's fatigue from haptic data
Proceedings of the international conference on Multimedia
Multimedia Tools and Applications
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Multimedia systems and applications have recently started to integrate the sense of touch and force feedback in the human-computer interaction. Surprisingly, measuring the quality of experience (QoE) when haptic modality is incorporated in a virtual user interface has received limited attention from the research community. In this paper, we propose a taxonomy for measuring the quality of experience of Virtual Reality (VR) applications. Furthermore, the taxonomy is modeled using a Fuzzy Logic Inference System (FIS) to quantitatively measure the QoE of a haptic virtual environment. Finally, the proposed model is tested using the Mamdani system. The simulation and usability analysis demonstrated that the proposed model reflects the user estimation for the applications more accurately and thus is capable of measuring the overall QoE of a haptic application.