A Fuzzy Logic System for Evaluating Quality of Experience of Haptic-Based Applications
EuroHaptics '08 Proceedings of the 6th international conference on Haptics: Perception, Devices and Scenarios
Evaluating ALPHAN with Multi-user Collaboration
DS-RT '08 Proceedings of the 2008 12th IEEE/ACM International Symposium on Distributed Simulation and Real-Time Applications
Admux Communication Protrocol for Real-Time Multimodal Intreaction
DS-RT '12 Proceedings of the 2012 IEEE/ACM 16th International Symposium on Distributed Simulation and Real Time Applications
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In our previous work we introduced a novel application layer protocol, named ALPHAN, for haptic data communication. The protocol is characterized by three distinguished features: first, it is designed at the application layer to enable the application to define and control the networking parameters. Second, it is made highly customizable using XML-based descriptions. Finally, the protocol supports multi-buffering mechanisms to prioritize the communicated information. In this paper, we present a thorough evaluation of the protocol using a collaborative haptic game; the balance ball game that we developed is for this purpose. The performance metrics and the test bed of the protocol evaluation are also discussed. Finally, we comment on our findings and provide directions for prospective research.