An experimental study on the role of touch in shared virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction and collaborative virtual environments
An Efficient Partitioning Algorithm for Distributed Virtual Environment Systems
IEEE Transactions on Parallel and Distributed Systems
FreeWalk: A 3D Virtual Space for Casual Meetings
IEEE MultiMedia
IEEE Transactions on Knowledge and Data Engineering
Balancing Workload and Communication Cost for a Distributed Virtual Environment
MIS '98 Proceedings of the 4th International Workshop on Advances in Multimedia Information Systems
FreeWalk: a social interaction platform for group behaviour in a virtual space
International Journal of Human-Computer Studies - Special issue on HCI research in Japan
FreeWalk/Q: social interaction platform in virtual space
Proceedings of the ACM symposium on Virtual reality software and technology
On consistency and network latency in distributed interactive applications: a survey--part I
Presence: Teleoperators and Virtual Environments
PADS '09 Proceedings of the 2009 ACM/IEEE/SCS 23rd Workshop on Principles of Advanced and Distributed Simulation
A partitioning method of balancing CPU utilization of servers in DVE
PDCN '08 Proceedings of the IASTED International Conference on Parallel and Distributed Computing and Networks
VCS: a virtual collaborative space based on immersive teleconferencing
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
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In the future, people using a microcomputer-based system may routinely log on to a computing network and find themselves in a highly graphical environment. This computer-generated world would be populated by many other people, all of whom will be able to interact in real time, helped by various computer tools they could pick up and use intuitively, almost as they would a hammer. These shared, computer-resident worlds are called distributed virtual environments (DVEs). Like any truly new generation of computer technology, DVEs could radically alter the way we work, learn, consume and play