RING: a client-server system for multi-user virtual environments
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
A collaborative environment based on distributed object-oriented databases
Computers in Industry - Special double issue: WET ICE '95
The Inventor Mentor: Programming Object-Oriented 3d Graphics with Open Inventor, Release 2
The Inventor Mentor: Programming Object-Oriented 3d Graphics with Open Inventor, Release 2
An experimental study on the role of touch in shared virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction and collaborative virtual environments
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The goal of the Virtual Prototyping Environment (VPE) is to decrease product development time and costs and to increase quality and flexibility by providing continuous computer support for the development cycle. Virtual prototypes are directly derived from integrated CAD systems, enriched with simulation data. In addition, the VPE supports cooperative teams by providing different computer supported cooperative work (CSCW) techniques of shared viewing environments in combination with tools for long distance collaboration. One aspect of CSCW in VPEs are multi-user and multi-application Shared 3D Environments. In the shared environment model, three dimensional objects from different applications can be joined into one scene that can be viewed by different users with independent or shared camera positions, enabling the distribution of visualization tasks between smaller, flexible and more specialized applications.