IRIS Explorer: a framework for investigation
ACM SIGGRAPH Computer Graphics - Special focus: modular visualization environments (MVEs)
Creating VRML extensions to support scientific visualization
VRML '95 Proceedings of the first symposium on Virtual reality modeling language
VRML-based WWW interface to MPI Video
VRML '95 Proceedings of the first symposium on Virtual reality modeling language
Internetwork infrastructure requirements for virtual environments
VRML '95 Proceedings of the first symposium on Virtual reality modeling language
Visualizing complex hypermedia networks through multiple hierarchical views
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Automated Visual Presentation: From Heterogeneous Information to Coherent Visual Discourse
Journal of Intelligent Information Systems - Special issue on information visualization: the next frontier
A database driven server for an Internet based plant layout presentation system
VRML '00 Proceedings of the fifth symposium on Virtual reality modeling language (Web3D-VRML)
The randomized z-buffer algorithm: interactive rendering of highly complex scenes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Creating non-photorealistic images the designer's way
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
An open toolkit for prototyping reverse engineering visualizations
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Model-Based Construction of Collaborative Systems
BT Technology Journal
Geoinformatica
Visual attention-based polygon level of detail management
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Adding Support for High-Level Skeletal Animation
IEEE Transactions on Visualization and Computer Graphics
Developing the VRML 97 International Standard
IEEE Computer Graphics and Applications
Tutorial: Imaging and Visualization in Medical Education
IEEE Computer Graphics and Applications
Design for presence: a structured approach to virtual reality system design
Presence: Teleoperators and Virtual Environments - Virtual environments: Virtual environments and mobile robots: Control, simulation, and robot pilot training
Data-Flow Oriented Visual Programming Libraries for Scientific Computing
ICCS '02 Proceedings of the International Conference on Computational Science-Part I
Supporting Image-Retrieval by Database Driven Interactive 3D Information-Visualization
VISUAL '99 Proceedings of the Third International Conference on Visual Information and Information Systems
IMPROVISE: Automated Generation of Animated Graphics for Coordinated Multimedia Presentations
CMC '98 Revised Papers from the Second International Conference on Cooperative Multimodal Communication
A Framework for Generic State Estimation in Computer Vision Applications
ICVS '01 Proceedings of the Second International Workshop on Computer Vision Systems
Adaptive visualization of distributed 3D documents using image streaming techniques
Proceedings of the sixth Eurographics workshop on Multimedia 2001
Shared 3D environments within a virtual prototyping environment
WET-ICE '96 Proceedings of the 5th International Workshops on Enabling Technologies: Infrastructure for Collaborative Enterprises (WET ICE'96)
Towards video-based immersive environments
Multimedia Systems - Special issue on multimedia and multisensory virtual worlds
Using augmented virtuality for remote collaboration
Presence: Teleoperators and Virtual Environments - Special issue: Advances in collaborative virtual environments
Revisiting visual interface programming: creating GUI tools for designers and programmers
Proceedings of the 17th annual ACM symposium on User interface software and technology
Intuitive and Interactive Modification of Large Finite Element Models
VIS '04 Proceedings of the conference on Visualization '04
Integrating 3D graphics into early CS courses
Journal of Computing Sciences in Colleges
IHM '06 Proceedings of the 18th International Conferenceof the Association Francophone d'Interaction Homme-Machine
Self-aware framework for adaptive augmented reality
Proceedings of the 2005 international conference on Augmented tele-existence
Simulating sensory perception in 3D game characters
IE '07 Proceedings of the 4th Australasian conference on Interactive entertainment
A geoscience perspective on immersive 3D gridded data visualization
Computers & Geosciences
Fault detection using virtual environment and wireless robot
ICAI'08 Proceedings of the 9th WSEAS International Conference on International Conference on Automation and Information
Interactive Constrained Deformations of NURBS Surfaces: N-SCODEF
AMDO '08 Proceedings of the 5th international conference on Articulated Motion and Deformable Objects
A real-time full body tracking and humanoid animation system
Parallel Computing
Environment-Independent VR Development
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing
Huge Data But Small Programs: Visualization Design via Multiple Embedded DSLs
PADL '09 Proceedings of the 11th International Symposium on Practical Aspects of Declarative Languages
The representation and use of a visual lexicon for automated graphics generation
IJCAI'97 Proceedings of the Fifteenth international joint conference on Artifical intelligence - Volume 2
Visual planning: a practical approach to automated presentation design
IJCAI'99 Proceedings of the 16th international joint conference on Artifical intelligence - Volume 1
A cooperative virtual prototyping system for mechatronic solution elements based assembly
Advanced Engineering Informatics
Interactive exploration of tensor fields in geosciences using volume rendering
Computers & Geosciences
Evolutionary design of objects using scene graphs
EuroGP'03 Proceedings of the 6th European conference on Genetic programming
VELOS: A VR platform for ship-evacuation analysis
Computer-Aided Design
Analytical simulation of non-planar B-spline surfaces deformation
AMDO'10 Proceedings of the 6th international conference on Articulated motion and deformable objects
Interfaces'96 Proceedings of the 1996 international conference on Interfaces to Databases
VIRPI: a high-level toolkit for interactive scientific visualization in virtual reality
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
Combining silhouettes, surface, and volume rendering for surgery education and planning
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
Visualization for public-resource climate modeling
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
Lazy incremental computation for efficient scene graph rendering
Proceedings of the 5th High-Performance Graphics Conference
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From the Publisher:for graphics programmers. OpenGL is a powerful software interface for graphics hardware that allows graphics programmers to produce high- quality color images of 3D objects. The functions in the OpenGL library enable programmers to build geometric models, view models interactively in 3D space, control color and lighting, manipulate pixels, and perform such tasks as alpha blending, anti-aliasing, creating atmospheric effects, and texture mapping. Open Inventor is an object-oriented 3D toolkit built on OpenGL that provides a 3D scene database, a built-in event model for user interaction, and the ability to print objects and exchange data with other graphics formats. The OpenGL Technical Library provides tutorial and reference books for OpenGL and Open Inventor. The library enables programmers to gain a practical understanding of these important software standards and shows how to unlock their full potential.