IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
MASSIVE: a collaborative virtual environment for teleconferencing
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on virtual reality software and technology
The design and implementation of an object-oriented toolkit for 3D graphics and visualization
Proceedings of the 7th conference on Visualization '96
Networked virtual environments: design and implementation
Networked virtual environments: design and implementation
GNU/MAVERIK: a micro-kernel for large-scale virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
SC '97 Proceedings of the 1997 ACM/IEEE conference on Supercomputing
The Inventor Mentor: Programming Object-Oriented 3d Graphics with Open Inventor, Release 2
The Inventor Mentor: Programming Object-Oriented 3d Graphics with Open Inventor, Release 2
From Interactive Applications to Distributed Laboratories
IEEE Concurrency
Immersive VR for Scientific Visualization: A Progress Report
IEEE Computer Graphics and Applications
CAVEStudy: An Infrastructure for Computational Steering in Virtual Reality Environments
HPDC '00 Proceedings of the 9th IEEE International Symposium on High Performance Distributed Computing
A Review of Tele-Immersive Applications in the CAVE Research Network
VR '99 Proceedings of the IEEE Virtual Reality
Avocado: A Distributed Virtual Reality Framework
VR '99 Proceedings of the IEEE Virtual Reality
Griz: experience with remote visualization over an optical grid
Future Generation Computer Systems - iGrid 2002
ICWall: a calibrated stereo tiled display from commodity components
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
High-performance dynamic graphics streaming for scalable adaptive graphics environment
Proceedings of the 2006 ACM/IEEE conference on Supercomputing
Remote visualization of large scale data for ultra-high resolution display environments
Proceedings of the 2009 Workshop on Ultrascale Visualization
A scene graph based visualization method for representing continuous simulation data
Computers in Industry
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Parallel particle rendering: a performance comparison between Chromium and Aura
EG PGV'06 Proceedings of the 6th Eurographics conference on Parallel Graphics and Visualization
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Research areas that require interactive visualization of simulation data tend to dismiss virtual reality due to the lack of accessible tools for application specialists. This paper presents an integral toolkit for interactive visualization in virtual reality environments. The toolkit defines a framework to build applications that allow the user to interact with arbitrary simulation software and describe virtual measurement tools for the visualized data. The approach is illustrated with a case study in medical imaging.