Project GROPEHaptic displays for scientific visualization
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Computational models of visual processing
Computational models of visual processing
Multiprocessor methods for computer graphics rendering
Multiprocessor methods for computer graphics rendering
3DM: a three dimensional modeler using a head-mounted display
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
IEEE Computer Graphics and Applications
3D widgets for exploratory scientific visualization
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
A survey of design issues in spatial input
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
The virtual tricorder: a uniform interface for virtual reality
Proceedings of the 8th annual ACM symposium on User interface and software technology
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Virtual reality on a WIM: interactive worlds in miniature
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Virtual reality in scientific visualization
Communications of the ACM
Force and touch feedback for virtual reality
Force and touch feedback for virtual reality
The go-go interaction technique: non-linear mapping for direct manipulation in VR
Proceedings of the 9th annual ACM symposium on User interface software and technology
Aperture based selection for immersive virtual environments
Proceedings of the 9th annual ACM symposium on User interface software and technology
Proceedings of the 7th conference on Visualization '96
Image plane interaction techniques in 3D immersive environments
Proceedings of the 1997 symposium on Interactive 3D graphics
Providing a low latency user experience in a high latency application
Proceedings of the 1997 symposium on Interactive 3D graphics
Communications of the ACM
ScienceSpace: lessons for designing immersive virtual realities
Conference Companion on Human Factors in Computing Systems
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Quantifying immersion in virtual reality
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Moving objects in space: exploiting proprioception in virtual-environment interaction
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A model of visual masking for computer graphics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
View-dependent refinement of progressive meshes
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Real-time nonphotorealistic rendering
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
QuickSet: multimodal interaction for distributed applications
MULTIMEDIA '97 Proceedings of the fifth ACM international conference on Multimedia
The visualization toolkit (2nd ed.): an object-oriented approach to 3D graphics
The visualization toolkit (2nd ed.): an object-oriented approach to 3D graphics
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Automatic detection of open and closed separation and attachment lines
Proceedings of the conference on Visualization '98
An insidious Haptic invasion: adding force feedback to the X desktop
Proceedings of the 11th annual ACM symposium on User interface software and technology
MMR: an interactive massive model rendering system using geometric and image-based acceleration
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Visually exploring gigabyte data sets in real time
Communications of the ACM
Networked virtual environments: design and implementation
Networked virtual environments: design and implementation
Creating computer simulation systems: an introduction to the high level architecture
Creating computer simulation systems: an introduction to the high level architecture
Rotating virtual objects with real handles
ACM Transactions on Computer-Human Interaction (TOCHI)
Multi-projector displays using camera-based registration
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Visualizing multivalued data from 2D incompressible flows using concepts from painting
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
The HiBall Tracker: high-performance wide-area tracking for virtual and augmented environments
Proceedings of the ACM symposium on Virtual reality software and technology
Distributed Open Inventor: a practical approach to distributed 3D graphics
Proceedings of the ACM symposium on Virtual reality software and technology
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Confluence of computer vision and computer graphics
Distributed rendering for scalable displays
Proceedings of the 2000 ACM/IEEE conference on Supercomputing
Immersive virtual reality for visualizing flow through an artery
Proceedings of the conference on Visualization '00
A study in interactive 3-D rotation using 2-D control devices
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Age of Spiritual Machines: When Computers Exceed Human Intelligence
Age of Spiritual Machines: When Computers Exceed Human Intelligence
Usability Engineering
Interactive Ray Tracing for Volume Visualization
IEEE Transactions on Visualization and Computer Graphics
Visualizing Vector Field Topology in Fluid Flows
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
What's Real About Virtual Reality?
IEEE Computer Graphics and Applications
Cubic-Mouse-Based Interaction in Virtual Environments
IEEE Computer Graphics and Applications
Tutorial: Introduction to Building Projection-based Tiled Display Systems
IEEE Computer Graphics and Applications
Working in the Office of "Real Soon Now"
IEEE Computer Graphics and Applications
Visualizing with VTK: A Tutorial
IEEE Computer Graphics and Applications
Toward Scalability in ASL Recognition: Breaking Down Signs into Phonemes
GW '99 Proceedings of the International Gesture Workshop on Gesture-Based Communication in Human-Computer Interaction
Discrimination of changes in latency during head movement
Proceedings of the HCI International '99 (the 8th International Conference on Human-Computer Interaction) on Human-Computer Interaction: Communication, Cooperation, and Application Design-Volume 2 - Volume 2
Uintah: A Massively Parallel Problem Solving Environment
HPDC '00 Proceedings of the 9th IEEE International Symposium on High Performance Distributed Computing
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment
VR '99 Proceedings of the IEEE Virtual Reality
The Benefits of Statistical Visualization in an Immersive Environment
VR '99 Proceedings of the IEEE Virtual Reality
Development of Wearable Force Display (HapticGEAR) for Immersive Projection Displays
VR '99 Proceedings of the IEEE Virtual Reality
Interaction with Geoscience Data in an Immersive Environment
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
A Local Perception Filter for Distributed Virtual Environments
VRAIS '98 Proceedings of the Virtual Reality Annual International Symposium
Direct Manipulation of Isosurfaces and Cutting Planes in Virtual Environments
Direct Manipulation of Isosurfaces and Cutting Planes in Virtual Environments
Partial-Volume Bayesian Classification of Material Mixtures in MR Volume Data using Voxel Histograms
Partial-Volume Bayesian Classification of Material Mixtures in MR Volume Data using Voxel Histograms
APPROACHES TO UNCERTAINTY VISUALIZATION
APPROACHES TO UNCERTAINTY VISUALIZATION
Application and taxonomy of through-the-lens techniques
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Towards intuitive exploration tools for data visualization in VR
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Proceedings of the conference on Visualization '01
Low-Cost High-Performance Scientific Visualization
Computing in Science and Engineering
Discovering Petra: Archaeological Analysis in VR
IEEE Computer Graphics and Applications
Presence: Teleoperators and Virtual Environments - special issue: IEEE virtual reality 2002 conference
PHOXEL-SPACE: an interface for exploring volumetric data with physical voxels
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Top Scientific Visualization Research Problems
IEEE Computer Graphics and Applications
Rendering of Highly Polygonal Augmented Reality Applications on a Scalable PC-Cluster Architecture
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Proceedings of the 2004 ACM/IEEE conference on Supercomputing
Artistic Collaboration in Designing VR Visualizations
IEEE Computer Graphics and Applications
High resolution scalable displays: manufacturing and use
APVis '04 Proceedings of the 2004 Australasian symposium on Information Visualisation - Volume 35
AMMP-Vis: a collaborative virtual environment for molecular modeling
Proceedings of the ACM symposium on Virtual reality software and technology
Reach the virtual environment: 3D tangible interaction with scientific data
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
Enabling scientific workflows in virtual reality
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
The Hedgehog: a novel optical tracking method for spatially immersive displays
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2005
Usability evaluation of the EPOCH multimodal user interface: designing 3D tangible interactions
Proceedings of the ACM symposium on Virtual reality software and technology
A reprocessing tool for quantitative data analysis in a virtual environment
Proceedings of the ACM symposium on Virtual reality software and technology
A geoscience perspective on immersive 3D gridded data visualization
Computers & Geosciences
Computers in Human Behavior
Presence: Teleoperators and Virtual Environments
Environmental Modelling & Software
Challenges of medical image processing
Computer Science - Research and Development
Human-centered visualization environments
Human-centered visualization environments
The EPOCH multimodal interface for interacting with digital heritage artefacts
VSMM'06 Proceedings of the 12th international conference on Interactive Technologies and Sociotechnical Systems
Science at the speed of thought
Ambient Intelligence for Scientific Discovery
Immersion in computer games: the role of spatial presence and flow
International Journal of Computer Games Technology
Two-handed through-the-lens-techniques for navigation in virtual environments
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
VIRPI: a high-level toolkit for interactive scientific visualization in virtual reality
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
JVRC'09 Proceedings of the 15th Joint virtual reality Eurographics conference on Virtual Environments
Higher levels of immersion improve procedure memorization performance
JVRC'09 Proceedings of the 15th Joint virtual reality Eurographics conference on Virtual Environments
Visualizing temporal uncertainty in 3D virtual reconstructions
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Distributed software-based volume visualization in a virtual environment
EGVE'05 Proceedings of the 11th Eurographics conference on Virtual Environments
IntenSelect: using dynamic object rating for assisting 3D object selection
EGVE'05 Proceedings of the 11th Eurographics conference on Virtual Environments
Interactive data annotation in virtual environments
EGVE'06 Proceedings of the 12th Eurographics conference on Virtual Environments
Time step prioritising in parallel feature extraction on unsteady simulation data
EG PGV'06 Proceedings of the 6th Eurographics conference on Parallel Graphics and Visualization
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Immersive virtual reality can provide powerful techniques for scientific visualization. The research agenda for the technology sketched here offers a progress report, a hope, and a call to action.