Rapid controlled movement through a virtual 3D workspace
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Virtual reality on a WIM: interactive worlds in miniature
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ISAAC: A Virtual Environment Tool for the Interactive Construction of Virtual Worlds
ISAAC: A Virtual Environment Tool for the Interactive Construction of Virtual Worlds
Proceedings of the 1997 symposium on Interactive 3D graphics
Adapting VRML 2.0 for immersive use
VRML '97 Proceedings of the second symposium on Virtual reality modeling language
Moving objects in space: exploiting proprioception in virtual-environment interaction
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A framework and testbed for studying manipulation techniques for immersive VR
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
Voodoo dolls: seamless interaction at multiple scales in virtual environments
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Testbed evaluation of virtual environment interaction techniques
Proceedings of the ACM symposium on Virtual reality software and technology
Interacting with eye movements in virtual environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Non-isomorphic 3D rotational techniques
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Proceedings of the third international conference on Collaborative virtual environments
Developing an efficient technique of selection and manipulation in immersive V.E.
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
Comparing voodoo dolls and HOMER: exploring the importance of feedback in virtual environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
VRID: a design model and methodology for developing virtual reality interfaces
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Towards preferences in virtual environment interfaces
EGVE '02 Proceedings of the workshop on Virtual environments 2002
Scope-based interaction: a technique for interaction in an image-based virtual environment
EGVE '02 Proceedings of the workshop on Virtual environments 2002
Tangible user interaction using augmented reality
AUIC '02 Proceedings of the Third Australasian conference on User interfaces - Volume 7
The Tinmith system: demonstrating new techniques for mobile augmented reality modelling
AUIC '02 Proceedings of the Third Australasian conference on User interfaces - Volume 7
Interaction modes for augmented reality visualization
APVis '01 Proceedings of the 2001 Asia-Pacific symposium on Information visualisation - Volume 9
An annotated situation-awareness aid for augmented reality
Proceedings of the 15th annual ACM symposium on User interface software and technology
Application and taxonomy of through-the-lens techniques
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Implementing flexible rules of interaction for object manipulation in cluttered virtual environments
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Cooperative object manipulation in immersive virtual environments: framework and techniques
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Designing Animal Habitats Within an Immersive VE
IEEE Computer Graphics and Applications
Immersive VR for Scientific Visualization: A Progress Report
IEEE Computer Graphics and Applications
Evaluating rules of interaction for object manipulation in cluttered virtual environments
Presence: Teleoperators and Virtual Environments
Virtual reality in construction: a review
Engineering computational technology
Modular Approach of Multimodal Integration in a Virtual Environment
ICMI '02 Proceedings of the 4th IEEE International Conference on Multimodal Interfaces
3DIVE: an immersive environment for interactive volume data exploration
Journal of Computer Science and Technology
Mutual disambiguation of 3D multimodal interaction in augmented and virtual reality
Proceedings of the 5th international conference on Multimodal interfaces
FingARtips: gesture based direct manipulation in Augmented Reality
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Multisensory interaction metaphors with haptics and proprioception in virtual environments
Proceedings of the third Nordic conference on Human-computer interaction
Multi-finger gestural interaction with 3d volumetric displays
Proceedings of the 17th annual ACM symposium on User interface software and technology
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Augmented Reality Working Planes: A Foundation for Action and Construction at a Distance
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Interactive Tools for Virtual X-Ray Vision in Mobile Augmented Reality
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Extensions for interactivity and retargeting in X3D
Web3D '05 Proceedings of the tenth international conference on 3D Web technology
Efficient comparison of platform alternatives in interactive virtual reality applications
International Journal of Human-Computer Studies
Expected, sensed, and desired: A framework for designing sensing-based interaction
ACM Transactions on Computer-Human Interaction (TOCHI)
A rapid prototyping software infrastructure for user interfaces in ubiquitous augmented reality
Personal and Ubiquitous Computing
The Grappl 3D interaction technique library
Proceedings of the ACM symposium on Virtual reality software and technology
Improving drag-and-drop on wall-size displays
GI '05 Proceedings of Graphics Interface 2005
Mixed-dimension interaction in virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
Proceedings of the ACM symposium on Virtual reality software and technology
Automatic adjustments for efficient and precise positioning and release of virtual objects
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
FOLLOW-ME: a new 3D interaction technique based on virtual guides and granularity of interaction
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
IHM '06 Proceedings of the 18th International Conferenceof the Association Francophone d'Interaction Homme-Machine
mCVEs: using cross-scale collaboration to support user interaction with multiscale structures
Presence: Teleoperators and Virtual Environments - Special issue: Collaborative information visualization environments
Virtual object manipulation using a mobile phone
Proceedings of the 2005 international conference on Augmented tele-existence
A constrained road-based VR navigation technique for travelling in 3D city models
Proceedings of the 2005 international conference on Augmented tele-existence
Evaluating effectiveness of interaction techniques across immersive virtual environmental systems
Presence: Teleoperators and Virtual Environments - Special issue: Immersive projection technology
Investigating interaction in CAVE virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI)
The design and evaluation of selection techniques for 3D volumetric displays
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
HybridPointing: fluid switching between absolute and relative pointing with a direct input device
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Separating the effects of level of immersion and 3D interaction techniques
Proceedings of the ACM symposium on Virtual reality software and technology
ACM SIGGRAPH 2006 Courses
Virtual Environments: Anisomorphic ray-casting manipulation for interacting with 2D GUIs
Computers and Graphics
PRISM interaction for enhancing control in immersive virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI)
Exploiting proprioception to improve haptic interaction in a virtual environment
Presence: Teleoperators and Virtual Environments - Special issue: 2004 workshop on VR design and evaluation
Testbed Evaluation of Virtual Environment Interaction Techniques
Presence: Teleoperators and Virtual Environments
An Introduction to 3-D User Interface Design
Presence: Teleoperators and Virtual Environments
The Extended Virtual Table: An Optical Extension for Table-Like Projection Systems
Presence: Teleoperators and Virtual Environments
The Educational Value of an Information-Rich Virtual Environment
Presence: Teleoperators and Virtual Environments
Modeling reach for use in user interface design
AUIC '07 Proceedings of the eight Australasian conference on User interface - Volume 64
Towards a system for reusable 3D interaction techniques
Proceedings of the 2007 ACM symposium on Virtual reality software and technology
An evaluation of virtual lenses for object selection in augmented reality
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
Developing and analyzing intuitive modes for interactive object modeling
Proceedings of the 9th international conference on Multimodal interfaces
Collaborative interaction with volumetric displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Semantic pointing for object picking in complex 3D environments
GI '08 Proceedings of graphics interface 2008
The cost of supporting references in collaborative augmented reality
GI '08 Proceedings of graphics interface 2008
SG '07 Proceedings of the 8th international symposium on Smart Graphics
Intml: A dataflow oriented development system for virtual reality applications
Presence: Teleoperators and Virtual Environments
Advantages of velocity-based scaling for distant 3D manipulation
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Augmenting 3D interactions with haptic guide in a large scale virtual environment
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing
Exaggerated head motions for game viewpoint control
Future Play '08 Proceedings of the 2008 Conference on Future Play: Research, Play, Share
Multimodal selection techniques for dense and occluded 3D virtual environments
International Journal of Human-Computer Studies
Real binoculars with virtual functions for mixed environments
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
Urban Sketcher: Mixed Reality on Site for Urban Planning and Architecture
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
IEICE - Transactions on Information and Systems
An asymmetric 2D Pointer/3D Ray for 3D interaction within collaborative virtual environments
Proceedings of the 14th International Conference on 3D Web Technology
A natural pointing technique for semi-immersive virtual environments
Proceedings of the 5th Annual International Conference on Mobile and Ubiquitous Systems: Computing, Networking, and Services
A haptic-based approach to virtual training for aerospace industry
Journal of Visual Languages and Computing
Specifying the Representation of Non-geometric Information in 3D Virtual Environments
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
Advanced Interaction Techniques for Augmented Reality Applications
VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
Advanced Maintenance Simulation by Means of Hand-Based Haptic Interfaces
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Presence: Teleoperators and Virtual Environments
Interaction: interfaces, algorithms, and applications
ACM SIGGRAPH 2009 Courses
Comparing low cost input devices for interacting with 3D virtual environments
HSI'09 Proceedings of the 2nd conference on Human System Interactions
Grasp registration and learning in virtual reality environments
CIMMACS'09 Proceedings of the 8th WSEAS International Conference on Computational intelligence, man-machine systems and cybernetics
Touch projector: mobile interaction through video
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touching the void: direct-touch interaction for intangible displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Manipulating objects behind obstacles
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Evaluating the need for display-specific and device-specific 3D interaction techniques
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Presence: Teleoperators and Virtual Environments
An introduction to 3D spatial interaction with video game motion controllers
ACM SIGGRAPH 2010 Courses
Augmenting image plane AR 3D interactions for wearable computers
AUIC '09 Proceedings of the Tenth Australasian Conference on User Interfaces - Volume 93
Making first steps in VR: monitoring user progress in virtual travel
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
Exploring the usability of immersive interactive storytelling
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
International Journal of Human-Computer Studies
The role of Depth and Gestalt cues in information-rich virtual environments
International Journal of Human-Computer Studies
Multi-point interactions with immersive omnidirectional visualizations in a dome
ACM International Conference on Interactive Tabletops and Surfaces
Guidelines for choosing VR devices from interaction techniques
MIV'05 Proceedings of the 5th WSEAS international conference on Multimedia, internet & video technologies
Direct manipulation through surrogate objects
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Adaptation in virtual environments: conceptual framework and user models
Multimedia Tools and Applications
Natural exploration of 3D models
Proceedings of the 9th ACM SIGCHI Italian Chapter International Conference on Computer-Human Interaction: Facing Complexity
3D spatial interaction: applications for art, design, and science
ACM SIGGRAPH 2011 Courses
An integrated framework for universal motion control
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
International Journal of Human-Computer Studies
Handheld AR for collaborative edutainment
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
HAID'06 Proceedings of the First international conference on Haptic and Audio Interaction Design
Proceedings of the 2012 ACM international conference on Intelligent User Interfaces
Questioning naturalism in 3D user interfaces
Communications of the ACM
AccuMotion: intuitive recognition algorithm for new interactions and experiences for the post-PC era
Proceedings of the 2012 Virtual Reality International Conference
Individual realities: customizing aesthetics in shared immersive virtual environments
Computational Aesthetics'07 Proceedings of the Third Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
CubeCam: a screen-space camera manipulation tool
Computational Aesthetics'09 Proceedings of the Fifth Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Two-handed through-the-lens-techniques for navigation in virtual environments
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
Spelunking: experiences using the DIVE system on CAVE-like platforms
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
The influence of head tracking and stereo on user performance with non-isomorphic 3D rotation
EGVE'08 Proceedings of the 14th Eurographics conference on Virtual Environments
Designing 3D selection techniques using ballistic and corrective movements
JVRC'09 Proceedings of the 15th Joint virtual reality Eurographics conference on Virtual Environments
Friction surfaces: scaled ray-casting manipulation for interacting with 2D GUIs
EGVE'06 Proceedings of the 12th Eurographics conference on Virtual Environments
Efficient selection of multiple objects on a large scale
Proceedings of the 18th ACM symposium on Virtual reality software and technology
Proceedings of the 18th ACM symposium on Virtual reality software and technology
Analysis of user requirements in interactive 3D video systems
Advances in Human-Computer Interaction
Proceedings of the 2013 conference on Computer supported cooperative work
DrillSample: precise selection in dense handheld augmented reality environments
Proceedings of the Virtual Reality International Conference: Laval Virtual
3DTouch and HOMER-S: intuitive manipulation techniques for one-handed handheld augmented reality
Proceedings of the Virtual Reality International Conference: Laval Virtual
The wise cursor: assisted selection in 3D serious games
The Visual Computer: International Journal of Computer Graphics
Dual-Finger 3D Interaction Techniques for mobile devices
Personal and Ubiquitous Computing
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