SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
The go-go interaction technique: non-linear mapping for direct manipulation in VR
Proceedings of the 9th annual ACM symposium on User interface software and technology
Urp: a luminous-tangible workbench for urban planning and design
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Life-sized projector-based dioramas
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Modeling real objects using video see-through augmented reality
Presence: Teleoperators and Virtual Environments - Mixed reality
Exploiting Frame to Frame Coherence in a Virtual Reality System
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
Augmented Urban Planning Workbench: Overlaying Drawings, Physical Models and Digital Simulation
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
Authoring of Physical Models Using Mobile Computers
ISWC '01 Proceedings of the 5th IEEE International Symposium on Wearable Computers
Marker Tracking and HMD Calibration for a Video-Based Augmented Reality Conferencing System
IWAR '99 Proceedings of the 2nd IEEE and ACM International Workshop on Augmented Reality
Dynamic Shader Lamps: Painting on Movable Objects
ISAR '01 Proceedings of the IEEE and ACM International Symposium on Augmented Reality (ISAR'01)
A City-Planning System Based on Augmented Reality with a Tangible Interface
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Visualizing reality in an augmented virtual environment
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2003
Augmented Reality Working Planes: A Foundation for Action and Construction at a Distance
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
AUIC '05 Proceedings of the Sixth Australasian conference on User interface - Volume 40
Design and Evaluation of a Real-World Virtual Environment for Architecture and Urban Planning
Presence: Teleoperators and Virtual Environments
MR Tent: a place for co-constructing mixed realities in urban planning
Proceedings of Graphics Interface 2009
Supporting community engagement in the city: urban planning in the MR-tent
Proceedings of the fourth international conference on Communities and technologies
Survey on Collaborative AR for Multi-user in Urban Studies and Planning
Edutainment '09 Proceedings of the 4th International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development
Bimanual handheld mixed reality interfaces for urban planning
Proceedings of the International Conference on Advanced Visual Interfaces
Smart-phone augmented reality for public participation in urban planning
Proceedings of the 23rd Australian Computer-Human Interaction Conference
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Urban Sketcher, a Mixed Reality application, is designed to encourage and improve communication on urban design among stakeholders. A mix of multimodal input devices enhances collaborative interaction in real-time, while visual feedback is given to all participants on a projected live video augmentation from Urban Sketcher. Sketching, modifying the scene on site, in the space of the video augmentation supports the exchange of information with interactive visual support. Urban Sketcher is instrumental for developing visions of future urban spaces by augmenting the real environment with sketches, facades, buildings, green spaces or skylines.