Token+constraint systems for tangible interaction with digital information
ACM Transactions on Computer-Human Interaction (TOCHI)
Virtual and augmented reality support for discrete manufacturing system simulation
Computers in Industry - Special issue: The digital factory: an instrument of the present and the future
A 2D-3D integrated environment for cooperative work
Proceedings of the ACM symposium on Virtual reality software and technology
Localisation and Interaction for Augmented Maps
ISMAR '05 Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality
A computer support tool for the early stages of architectural design
Interacting with Computers
Tangible user interface for chemistry education: comparative evaluation and re-design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design and Evaluation of a Real-World Virtual Environment for Architecture and Urban Planning
Presence: Teleoperators and Virtual Environments
Expressive interactions - supporting collaboration in urban design
Proceedings of the 2007 international ACM conference on Supporting group work
The ColorTable: a design story
Proceedings of the 2nd international conference on Tangible and embedded interaction
Urban Sketcher: Mixed Reality on Site for Urban Planning and Architecture
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
MR Tent: a place for co-constructing mixed realities in urban planning
Proceedings of Graphics Interface 2009
Supporting community engagement in the city: urban planning in the MR-tent
Proceedings of the fourth international conference on Communities and technologies
Survey on Collaborative AR for Multi-user in Urban Studies and Planning
Edutainment '09 Proceedings of the 4th International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development
Virtual and augmented reality support for discrete manufacturing system simulation
Computers in Industry - Special issue: The digital factory: an instrument of the present and the future
Collaborative Augmented Reality: Multi-user Interaction in Urban Simulation
IVIC '09 Proceedings of the 1st International Visual Informatics Conference on Visual Informatics: Bridging Research and Practice
Beyond: collapsible tools and gestures for computational design
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Bimanual handheld mixed reality interfaces for urban planning
Proceedings of the International Conference on Advanced Visual Interfaces
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Venice unfolding: a tangible user interface for exploring faceted data in a geographical context
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
SpringSim '10 Proceedings of the 2010 Spring Simulation Multiconference
Spaces for participatory creativity
Proceedings of the 11th Biennial Participatory Design Conference
Constructing virtual 3D models with physical building blocks
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Towards a collaborative urban planning environment
CSCWD'05 Proceedings of the 9th international conference on Computer Supported Cooperative Work in Design II
Shared design space: sketching ideas using digital pens and a large augmented tabletop setup
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Building Urban Narratives: Collaborative Site-Seeing and Envisioning in the MR Tent
Computer Supported Cooperative Work
Proceedings of the 2012 Joint International Conference on Human-Centered Computer Environments
Selective stylization for visually uniform tangible AR
EGVE'08 Proceedings of the 14th Eurographics conference on Virtual Environments
Collaborative visualization of engineering processes using tabletop augmented reality
Advances in Engineering Software
Collaborative visualization of simulated processes using tabletop fiducial augmented reality
Proceedings of the Winter Simulation Conference
OrMiS: a tabletop interface for simulation-based training
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
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There is a problem in the spatial and temporal separation between the varying forms of representation used in urban design. Sketches, physical models, and more recently computational simulation, while each serving a useful purpose, tend to be incompatible formsof representation. The contemporary designer is required assimilate these divergent media into a single mental construct and in so doing is distracted from the central process of design.We propose an Augmented Reality Workbench called "Luminous Table" that attempts to address this issue by integrating multiple forms of physical and digital representations. 2D drawings, 3D physical models, and digital simulation are overlaid into a single information space in order to support the urban design process. We describe how the system was used in a graduate design course and discuss how the simultaneous use of physical and digital media allowed for a more holistic design approach. We also discuss the need for future technical improvements.