Beyond the chalkboard: computer support for collaboration and problem solving inmeetings (Reprint)
Computer-supported cooperative work: a book of readings
A desk supporting computer-based interaction with paper documents
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
Single display groupware: a model for co-present collaboration
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Augmented surfaces: a spatially continuous work space for hybrid computing environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Something from nothing: augmenting a paper-based work practice via multimodal interaction
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
IEEE Computer Graphics and Applications
Communication Behaviors of Co-Located Users in Collaborative AR Interfaces
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
Augmented Urban Planning Workbench: Overlaying Drawings, Physical Models and Digital Simulation
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
Adapting the human-computer interface to support collaborative learning environments for children
Adapting the human-computer interface to support collaborative learning environments for children
Using augmented virtuality for remote collaboration
Presence: Teleoperators and Virtual Environments - Special issue: Advances in collaborative virtual environments
ARTag, a Fiducial Marker System Using Digital Techniques
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 2 - Volume 02
The Large-Display User Experience
IEEE Computer Graphics and Applications
TeamTag: exploring centralized versus replicated controls for co-located tabletop groupware
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Coeno: enhancing face-to-face collaboration
Proceedings of the 2005 international conference on Augmented tele-existence
ACM SIGGRAPH 2007 courses
Point and sketch: collaboration in the hybrid ideation space
Proceedings of the 20th International Conference of the Association Francophone d'Interaction Homme-Machine
A Tangible Mixed Reality Interface for the AMI Automated Meeting Assistant
Proceedings of the Symposium on Human Interface 2009 on ConferenceUniversal Access in Human-Computer Interaction. Part I: Held as Part of HCI International 2009
Augmenting interactive tables with mice & keyboards
Proceedings of the 22nd annual ACM symposium on User interface software and technology
A tangible interface for the AMI content linking device: the automated meeting assistant
HSI'09 Proceedings of the 2nd conference on Human System Interactions
Pictionaire: supporting collaborative design work by integrating physical and digital artifacts
Proceedings of the 2010 ACM conference on Computer supported cooperative work
The NiCE Discussion Room: Integrating Paper and Digital Media to Support Co-Located Group Meetings
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Lumino: tangible blocks for tabletop computers based on glass fiber bundles
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SketchTop: design collaboration on a multi-touch tabletop
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Towards making graphical user interface palettes tangible
ACM International Conference on Interactive Tabletops and Surfaces
Evaluation of disaster information management system using tabletop user interfaces
HCII'11 Proceedings of the 1st international conference on Human interface and the management of information: interacting with information - Volume Part II
Mediated tabletop interaction in the biology lab: exploring the design space of the rabbit
Proceedings of the 13th international conference on Ubiquitous computing
Affinitytable - a hybrid surface for supporting affinity diagramming
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
Point and share: from paper to whiteboard
Adjunct proceedings of the 25th annual ACM symposium on User interface software and technology
Selective stylization for visually uniform tangible AR
EGVE'08 Proceedings of the 14th Eurographics conference on Virtual Environments
FlickInk: bridging the physical and digital for creative work
SIGGRAPH Asia 2012 Emerging Technologies
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Collaborative Augmented Reality (AR) setups are becoming increasingly popular. We have developed a collaborative tabletop environment that is designed for brainstorming and discussion meetings. Using a digital pen, participants can annotate not only virtual paper, but also real printouts. By integrating both forms of physical and digital paper, we combine virtual and real 2d drawings, and digital data which are overlaid into a single information space. In this paper, we describe why we have integrated these devices together in a unique way and how they can be used efficiently during a design process.