Communications of the ACM - Special issue on computer augmented environments: back to the real world
Situated information spaces and spatially aware palmtop computers
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Knowledge-based augmented reality
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Iterative design of seamless collaboration media
Communications of the ACM
The movable filter as a user interface tool
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Passive real-world interface props for neurosurgical visualization
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Being digital
Evolution of a reactive environment
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MULTIMEDIA '96 Proceedings of the fourth ACM international conference on Multimedia
The metaDESK: models and prototypes for tangible user interfaces
Proceedings of the 10th annual ACM symposium on User interface software and technology
Triangles: design of a physical/digital construction kit
DIS '97 Proceedings of the 2nd conference on Designing interactive systems: processes, practices, methods, and techniques
A new approach to human-computer interaction—synchronous modelling in real and virtual spaces
DIS '97 Proceedings of the 2nd conference on Designing interactive systems: processes, practices, methods, and techniques
Squeeze me, hold me, tilt me! An exploration of manipulative user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Triangles: tangible interface for manipulation and exploration of digital information topography
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
HandJive: a device for interpersonal haptic entertainment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Digital manipulatives: new toys to think with
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Coincident display using haptics and holographic video
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A multiple device approach for supporting whiteboard-based interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Illuminating light: an optical design tool with a luminous-tangible interface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
mediaBlocks: physical containers, transports, and controls for online media
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Participatory simulations: using computational objects to learn about dynamic systems
CHI 98 Cconference Summary on Human Factors in Computing Systems
ambientROOM: integrating ambient media with architectural space
CHI 98 Cconference Summary on Human Factors in Computing Systems
Integrated design of real architectural spaces and virtual information spaces
CHI 98 Cconference Summary on Human Factors in Computing Systems
Water lamp and pinwheels: ambient projection of digital information into architectural space
CHI 98 Cconference Summary on Human Factors in Computing Systems
Basics of integrated information and physical spaces: the state of the art
CHI 98 Cconference Summary on Human Factors in Computing Systems
People presence or room activity supporting peripheral awareness over distance
CHI 98 Cconference Summary on Human Factors in Computing Systems
Multi-parameter controllers for audio mixing
CHI 98 Cconference Summary on Human Factors in Computing Systems
PingPongPlus: augmentation and transformation of athletic interpersonal interaction
CHI 98 Cconference Summary on Human Factors in Computing Systems
CHI 98 Cconference Summary on Human Factors in Computing Systems
Informative things: how to attach information to the real world
Proceedings of the 11th annual ACM symposium on User interface software and technology
The programmable hinge: toward computationally enhanced crafts
Proceedings of the 11th annual ACM symposium on User interface software and technology
Out of this world: an extensible session architecture for heterogeneous electronic landscapes
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Tangible interfaces for remote collaboration and communication
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Cooperative buildings—integrating information, organization and architecture
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Understanding and constructing shared spaces with mixed-reality boundaries
ACM Transactions on Computer-Human Interaction (TOCHI)
Two-handed virtual manipulation
ACM Transactions on Computer-Human Interaction (TOCHI)
Exploring interactive curve and surface manipulation using a bend and twist sensitive input strip
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Tangible progress: less is more in Somewire audio spaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
i-LAND: an interactive landscape for creativity and innovation
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Logjam: a tangible multi-person interface for video logging
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
SWEETPEA: software tools for programmable embodied agents
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Sympathetic interfaces: using a plush toy to direct synthetic characters
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Single display groupware: a model for co-present collaboration
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Palette: a paper interface for giving presentations
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
TouchCounters: designing interactive electronic labels for physical containers
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Bridging physical and virtual worlds with electronic tags
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Augmented surfaces: a spatially continuous work space for hybrid computing environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Urp: a luminous-tangible workbench for urban planning and design
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
PingPongPlus: design of an athletic-tangible interface for computer-supported cooperative play
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Compatability and interaction style in computer graphics
ACM SIGGRAPH Computer Graphics
Emancipated pixels: real-world graphics in the luminous room
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
“Making place” to make IT work: empirical explorations of HCI for mobile CSCW
GROUP '99 Proceedings of the international ACM SIGGROUP conference on Supporting group work
Proceedings of the 12th annual ACM symposium on User interface software and technology
Real-world interaction using the FieldMouse
Proceedings of the 12th annual ACM symposium on User interface software and technology
Design and technology for Collaborage: collaborative collages of information on physical walls
Proceedings of the 12th annual ACM symposium on User interface software and technology
SUITOR: an attentive information system
Proceedings of the 5th international conference on Intelligent user interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
curlybot: designing a new class of computational toys
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
HandSCAPE: a vectorizing tape measure for on-site measuring applications
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Traversable interfaces between real and virtual worlds
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Tradeoffs in displaying peripheral information
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Turning pervasive computing into mediated spaces
IBM Systems Journal
Charting past, present, and future research in ubiquitous computing
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
Transcending the individual human mind—creating shared understanding through collaborative design
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
PaperButtons: expanding a tangible user interface
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
A dimension space for the design of interactive systems within their physical environments
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Embodied user interfaces for really direct manipulation
Communications of the ACM
The virtual round table - a collaborative augmented multi-user environment
Proceedings of the third international conference on Collaborative virtual environments
Constructive exploration of spatial information by blind users
Assets '00 Proceedings of the fourth international ACM conference on Assistive technologies
CyberCode: designing augmented reality environments with visual tags
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
WebStickers: using physical tokens to access, manage and share bookmarks to the Web
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
A comparison of spatial organization strategies in graphical and tangible user interfaces
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Something from nothing: augmenting a paper-based work practice via multimodal interaction
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
The rototack: designing a computationally-enhanced craft item
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Informative art: using amplified artworks as information displays
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
In search of metaphors for tangible user intefaces
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Human hands as a link between physical and virtual
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Information retrieval system using real world objects
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Augmented reality: which augmentation for which reality?
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Augmented reality: dangerous liaisons or the best of both worlds?
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Exploiting space and location as a design framework for interactive mobile systems
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
XLibris: an automated library research assistant
Proceedings of the 6th international conference on Intelligent user interfaces
Integrating active tangible devices with a synthetic environment for collaborative engineering
Proceedings of the sixth international conference on 3D Web technology
CavePainting: a fully immersive 3D artistic medium and interactive experience
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Listen reader: an electronically augmented paper-based book
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sensetable: a wireless object tracking platform for tangible user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DataTiles: a modular platform for mixed physical and graphical interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Digital family portraits: supporting peace of mind for extended family members
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Partitioning digital worlds: focal and peripheral awareness in multiple monitor use
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Classroom collaboration in the design of tangible interfaces for storytelling
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The designers' outpost: a tangible interface for collaborative web site
Proceedings of the 14th annual ACM symposium on User interface software and technology
Support for multitasking and background awareness using interactive peripheral displays
Proceedings of the 14th annual ACM symposium on User interface software and technology
Haptic techniques for media control
Proceedings of the 14th annual ACM symposium on User interface software and technology
Phidgets: easy development of physical interfaces through physical widgets
Proceedings of the 14th annual ACM symposium on User interface software and technology
Light widgets: interacting in every-day spaces
Proceedings of the 7th international conference on Intelligent user interfaces
NuggetMine: intelligent groupware for opportunistically sharing information nuggets
Proceedings of the 7th international conference on Intelligent user interfaces
SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Physical programming: designing tools for children to create physical interactive environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A tangible interface for organizing information using a grid
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Making sense of sensing systems: five questions for designers and researchers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ACM Transactions on Computer-Human Interaction (TOCHI)
AltarNation: interface design for meditative communities
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Navigational blocks: tangible navigation of digital information
CHI '02 Extended Abstracts on Human Factors in Computing Systems
CUBIK: a bi-directional tangible modeling interface
CHI '02 Extended Abstracts on Human Factors in Computing Systems
From use to presence: on the expressions and aesthetics of everyday computational things
ACM Transactions on Computer-Human Interaction (TOCHI)
Interacting with spatially augmented reality
AFRIGRAPH '01 Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation
Collaborative augmented reality
Communications of the ACM - How the virtual inspires the real
A middleware component supporting flexible user interaction for networked home appliances
ACM SIGARCH Computer Architecture News - Special Issue: PACT 2001 workshops
Open syntax: improving access for all users
WUAUC'01 Proceedings of the 2001 EC/NSF workshop on Universal accessibility of ubiquitous computing: providing for the elderly
Information exploration using The Pond
Proceedings of the 4th international conference on Collaborative virtual environments
Customizable physical interfaces for interacting with conventional applications
Proceedings of the 15th annual ACM symposium on User interface software and technology
Ambient touch: designing tactile interfaces for handheld devices
Proceedings of the 15th annual ACM symposium on User interface software and technology
Proceedings of the second Nordic conference on Human-computer interaction
Interfacing with the invisible computer
Proceedings of the second Nordic conference on Human-computer interaction
Designing and deploying an information awareness interface
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
3-D live: real time interaction for mixed reality
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
SenToy in FantasyA: Designing an Affective Sympathetic Interface to a Computer Game
Personal and Ubiquitous Computing
Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing
Personal and Ubiquitous Computing
Physical and Virtual Tools: ActivityTheory Applied to the Design of Groupware
Computer Supported Cooperative Work
Personal and Ubiquitous Computing
Personal and Ubiquitous Computing
Personal and Ubiquitous Computing
Making Space for Voice: Technologies to Support Children’s Fantasy and Storytelling
Personal and Ubiquitous Computing
Slow Technology – Designing for Reflection
Personal and Ubiquitous Computing
TICLE: using multimedia multimodal guidance to enhance learning
Information Sciences—Informatics and Computer Science: An International Journal - Special issue: Interactive virtual environments and distance education
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Informative art: information visualization in everyday environments
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Awareness and the WWW: an overview
ACM SIGGROUP Bulletin
IEEE Pervasive Computing
IEEE Pervasive Computing
Wireless User Interface Components for Personal Area Networks
IEEE Pervasive Computing
Hive: Distributed Agents for Networking Things
IEEE Concurrency
Immersive VR for Scientific Visualization: A Progress Report
IEEE Computer Graphics and Applications
Toward Spontaneous Interaction with the Perceptive Workbench
IEEE Computer Graphics and Applications
Illuminating light: a casual optics workbench
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Mediating awareness and communication through digital but physical surrogates
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Bridging physical and virtual worlds with tagged documents, objects and locations
CHI '99 Extended Abstracts on Human Factors in Computing Systems
mediaBlocks: tangible interfaces for online media
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Manipulative user interfaces: exploring physically embodied user interfaces
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Swept-frequency, magnetically-coupled resonant tags for realtime, continuous, multiparameter control
CHI '99 Extended Abstracts on Human Factors in Computing Systems
TICLE: a tangible interface for collaborative learning environments
CHI '99 Extended Abstracts on Human Factors in Computing Systems
TouchTags: using touch to retrieve information stored in a physical object
CHI '99 Extended Abstracts on Human Factors in Computing Systems
GuideShoes: navigation based on musical patterns
CHI '99 Extended Abstracts on Human Factors in Computing Systems
StoryMat: a play space for collaborative storytelling
CHI '99 Extended Abstracts on Human Factors in Computing Systems
WebStickers: using physical objects as WWW bookmarks
CHI '99 Extended Abstracts on Human Factors in Computing Systems
TouchCounters: designing interactive electronic labels for physical containers
CHI '00 Extended Abstracts on Human Factors in Computing Systems
A model for virtual intelligent libraries
CHI '00 Extended Abstracts on Human Factors in Computing Systems
Shared reality: physical collaboration with a virtual peer
CHI '00 Extended Abstracts on Human Factors in Computing Systems
A tangible interface for controlling robotic toys
CHI '00 Extended Abstracts on Human Factors in Computing Systems
Physical programming: software you can touch
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Wherehoo and Periscope: a time & place server and tangible browser for the real world
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Pinwheels: visualizing information flow in an architectural space
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Bottles as a minimal interface to access digital information
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Using a steerable projector and a camera to transform surfaces into interactive displays
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Interactive object registration and recognition for augmented desk interface
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Strata/ICC: physical models as computational interfaces
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Explorations in the use of augmented reality for geographic visualization
Presence: Teleoperators and Virtual Environments - Mixed reality
Tangible viewpoints: a physical approach to multimedia stories
Proceedings of the tenth ACM international conference on Multimedia
The studierstube augmented reality project
Presence: Teleoperators and Virtual Environments
Peephole displays: pen interaction on spatially aware handheld computers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Heuristic evaluation of ambient displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An interface for creating and manipulating curves using a high degree-of-freedom curve input device
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hardware companions?: what online AIBO discussion forums reveal about the human-robotic relationship
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A design tool for camera-based interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
iStuff: a physical user interface toolkit for ubiquitous computing environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Consistency in Augmented Reality Systems
EHCI '01 Proceedings of the 8th IFIP International Conference on Engineering for Human-Computer Interaction
Estimating the Pose of Phicons for Human Computer Interaction
ICMI '00 Proceedings of the Third International Conference on Advances in Multimodal Interfaces
ICVS '01 Proceedings of the Second International Workshop on Computer Vision Systems
Mobile and Collaborative Augmented Reality: A Scenario Based Design Approach
Mobile HCI '02 Proceedings of the 4th International Symposium on Mobile Human-Computer Interaction
ASUR++: A Design Notation for Mobile Mixed Systems
Mobile HCI '02 Proceedings of the 4th International Symposium on Mobile Human-Computer Interaction
An Interface with Weight: Taking Interaction by Tilt beyond Disembodied Metaphors
Mobile HCI '02 Proceedings of the 4th International Symposium on Mobile Human-Computer Interaction
Roomware for Cooperative Buildings: Integrated Design of Architectural Spaces and Information Spaces
CoBuild '98 Proceedings of the First International Workshop on Cooperative Buildings, Integrating Information, Organization, and Architecture
CoBuild '98 Proceedings of the First International Workshop on Cooperative Buildings, Integrating Information, Organization, and Architecture
Web-Based Middleware for Home Entertainment
ASIAN '02 Proceedings of the7th Asian Computing Science Conference on Advances in Computing Science: Internet Computing and Modeling, Grid Computing, Peer-to-Peer Computing, and Cluster
Intelligent Awareness in Support of Collaborative Virtual Work Groups
CRIWG '02 Proceedings of the 8th International Workshop on Groupware: Design, Implementation and Use
Gleams of People: Monitoring the Presence of People with Multi-Agent Architecture
PRIMA '99 Proceedings of the Second Pacific Rim International Workshop on Multi-Agents: Approaches to Intelligent Agents
Going Back to School: Putting a Pervasive Environment into the Real World
Pervasive '02 Proceedings of the First International Conference on Pervasive Computing
Building Applications for Ubiquitous Computing Environments
Pervasive '02 Proceedings of the First International Conference on Pervasive Computing
A Robust Human-Silhouette Extraction Technique for Interactive Virtual Environments
CAPTECH '98 Proceedings of the International Workshop on Modelling and Motion Capture Techniques for Virtual Environments
EVENTMANAGER: Support for the Peripheral Awareness of Events
HUC '00 Proceedings of the 2nd international symposium on Handheld and Ubiquitous Computing
HUC '00 Proceedings of the 2nd international symposium on Handheld and Ubiquitous Computing
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
The Everywhere Displays Projector: A Device to Create Ubiquitous Graphical Interfaces
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
Face-Responsive Interfaces: From Direct Manipulation to Perceptive Presence
UbiComp '02 Proceedings of the 4th international conference on Ubiquitous Computing
Designing Interaction Styles for a Mobile Use Context
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
Using Spatial Co-location for Coordination in Ubiquitous Computing Environments
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
A Digital Photography Framework Supporting Social Interaction and Affective Awareness
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
Exploring Brick-Based Navigation and Composition in an Augmented Reality
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
Token-Based Acces to Digital Information
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
IMWS '01 Revised Papers from the NSF Workshop on Developing an Infrastructure for Mobile and Wireless Systems
PENPETS: a physical environment for virtual animals
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Interaction techniques and applications for peephole displays
CHI '03 Extended Abstracts on Human Factors in Computing Systems
A tangible interface for IP network simulation
CHI '03 Extended Abstracts on Human Factors in Computing Systems
CHI '03 Extended Abstracts on Human Factors in Computing Systems
A spatially-aware tangible interface for computer-aided design
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Computers in human-computer interaction
The human-computer interaction handbook
Input technologies and techniques
The human-computer interaction handbook
The human-computer interaction handbook
The reading senses: designing texts for multisensory systems
Digital media revisited
User interface design for electronic appliances
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Wear, point, and tilt: designing support for mobile service and maintenance in industrial settings
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
ComTouch: design of a vibrotactile communication device
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Using a Wizard of Oz study to inform the design of SenToy
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Finger Tracking for the Digital Desk
AUIC '00 Proceedings of the First Australasian User Interface Conference
Steerable Interfaces for Pervasive Computing Spaces
PERCOM '03 Proceedings of the First IEEE International Conference on Pervasive Computing and Communications
A survey of research on context-aware homes
ACSW Frontiers '03 Proceedings of the Australasian information security workshop conference on ACSW frontiers 2003 - Volume 21
SenToy: a tangible interface to control the emotions of a synthetic character
AAMAS '03 Proceedings of the second international joint conference on Autonomous agents and multiagent systems
The TAC paradigm: unified conceptual framework to represent Tangible User Interfaces
Proceedings of the Latin American conference on Human-computer interaction
Capturing Water and Sound Waves to Interact with Virtual Nature
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
A City-Planning System Based on Augmented Reality with a Tangible Interface
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Pervasive Servers: A framework for creating a society of appliances
Personal and Ubiquitous Computing
Case study: the design of CBC4Kids' StoryBuilder
Proceedings of the 2003 conference on Interaction design and children
Conceptualising tangibles to support learning
Proceedings of the 2003 conference on Interaction design and children
Design studies for a financial management system for micro-credit groups in rural india
CUU '03 Proceedings of the 2003 conference on Universal usability
TorqueBAR: an ungrounded haptic feedback device
Proceedings of the 5th international conference on Multimodal interfaces
Towards tangibility in gameplay: building a tangible affective interface for a computer game
Proceedings of the 5th international conference on Multimodal interfaces
Physical Objects as Bidirectional User Interface Elements
IEEE Computer Graphics and Applications
NetGames '03 Proceedings of the 2nd workshop on Network and system support for games
A widget framework for augmented interaction in SCAPE
Proceedings of the 16th annual ACM symposium on User interface software and technology
VisionWand: interaction techniques for large displays using a passive wand tracked in 3D
Proceedings of the 16th annual ACM symposium on User interface software and technology
Sentient Data Access via a Diverse Society of Devices
Queue - Instant Messaging
Museums, children, and technology
ACM SIGCHI Bulletin - a supplement to interactions
Journal of Systems and Software - Special issue: Ubiquitous computing
What we talk about when we talk about context
Personal and Ubiquitous Computing
A visual modality for the augmentation of paper
Proceedings of the 2001 workshop on Perceptive user interfaces
Tools for children to create physical interactive storyrooms
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Augmented collaborative spaces
ETP '03 Proceedings of the 2003 ACM SIGMM workshop on Experiential telepresence
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Finding meaningful uses for context-aware technologies: the humanistic research strategy
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
I/O brush: drawing with everyday objects as ink
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Papier-Mache: toolkit support for tangible input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Topobo: a constructive assembly system with kinetic memory
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing tangible interfaces for children's collaboration
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Designing smooth connections between worlds
CHI '04 Extended Abstracts on Human Factors in Computing Systems
A cognitive meta-analysis of design approaches to interruptions in intelligent environments
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Haptic chameleon: a new concept of shape-changing user interface controls with force feedback
CHI '04 Extended Abstracts on Human Factors in Computing Systems
ICARE: a component-based approach for the design and development of multimodal interfaces
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Robotic pets in the lives of preschool children
CHI '04 Extended Abstracts on Human Factors in Computing Systems
DOVE: digital Olympic voting environment
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Object, function, action for tangible interface design
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
FingARtips: gesture based direct manipulation in Augmented Reality
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Proceedings of the 4th ACM/IEEE-CS joint conference on Digital libraries
Toward computers that recognize and respond to user emotion
IBM Systems Journal
An installation of interactive furniture
IBM Systems Journal
Sensor systems for interactive surfaces
IBM Systems Journal
Emerging frameworks for tangible user interfaces
IBM Systems Journal
Facilitating collaboration through design games
PDC 04 Proceedings of the eighth conference on Participatory design: Artful integration: interweaving media, materials and practices - Volume 1
The Ambient Horn: designing a novel audio-based learning experience
Personal and Ubiquitous Computing
WaterCalls: an ambient call queue for cooperation between emergency service centres
Personal and Ubiquitous Computing
Interactional features of a paper-based monitoring system
Personal and Ubiquitous Computing
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Infotropism: living and robotic plants as interactive displays
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Friction in scheduling and coordinating lives of families: designing from an interaction metaphor
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
ACM Transactions on Computer-Human Interaction (TOCHI)
Ambient wood: designing new forms of digital augmentation for learning outdoors
Proceedings of the 2004 conference on Interaction design and children: building a community
Tangible ideas for children: materials sciences as the future of educational technology
Proceedings of the 2004 conference on Interaction design and children: building a community
Read-It: five-to-seven-year-old children learn to read in a tabletop environment
Proceedings of the 2004 conference on Interaction design and children: building a community
Tangible products: redressing the balance between appearance and action
Personal and Ubiquitous Computing
Supporting configurability in a mixed-media environment for design students
Personal and Ubiquitous Computing
From turtles to Tangible Programming Bricks: explorations in physical language design
Personal and Ubiquitous Computing
A taxonomy for and analysis of tangible interfaces
Personal and Ubiquitous Computing
The TAC paradigm: specifying tangible user interfaces
Personal and Ubiquitous Computing
The networked home as a user-centric multimedia system
Proceedings of the 2004 ACM workshop on Next-generation residential broadband challenges
Feellight: a communication device for distant nonverbal exchange
Proceedings of the 2004 ACM SIGMM workshop on Effective telepresence
Networked multimedia event exploration
Proceedings of the 12th annual ACM international conference on Multimedia
ICARE software components for rapidly developing multimodal interfaces
Proceedings of the 6th international conference on Multimodal interfaces
Interaction through negotiation
Proceedings of the third Nordic conference on Human-computer interaction
Peripheral awareness and smooth notification: the use of natural sounds in process control work
Proceedings of the third Nordic conference on Human-computer interaction
SnapTable: physical handling for digital documents with electronic paper
Proceedings of the third Nordic conference on Human-computer interaction
Bringing Clay and Sand into Digital Design — Continuous Tangible user Interfaces
BT Technology Journal
FishPong: encouraging human-to-human interaction in informal social environments
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Collaborating around collections: informing the continued development of photoware
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Hypermedia in the ambient wood
Hypermedia
Immersive Authoring of Tangible Augmented Reality Applications
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Augmented Reality with Tangible Auto-Fabricated Models for Molecular Biology Applications
VIS '04 Proceedings of the conference on Visualization '04
Immersive Design of DNA Molecules with a Tangible Interface
VIS '04 Proceedings of the conference on Visualization '04
Computers in Entertainment (CIE) - First anniversary issue
ICARE: a component-based approach for multimodal interaction
UbiMob '04 Proceedings of the 1st French-speaking conference on Mobility and ubiquity computing
A design notation for mobile collaborative mixed systems
UbiMob '04 Proceedings of the 1st French-speaking conference on Mobility and ubiquity computing
Physical objects linked to audio sources: phicon+earcon=phearcon
UbiMob '04 Proceedings of the 1st French-speaking conference on Mobility and ubiquity computing
The Road Rager: making use of traffic encounters in a mobile multiplayer game
Proceedings of the 3rd international conference on Mobile and ubiquitous multimedia
Toward subtle intimate interfaces for mobile devices using an EMG controller
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Paper windows: interaction techniques for digital paper
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The homespun museum: computers, fabrication,and the design of personalized exhibits
Proceedings of the 5th conference on Creativity & cognition
Tangible social interfaces: critical theory, boundary objects and interdisciplinary design methods
Proceedings of the 5th conference on Creativity & cognition
CHI '05 Extended Abstracts on Human Factors in Computing Systems
MusicCube: making digital music tangible
CHI '05 Extended Abstracts on Human Factors in Computing Systems
The book as user interface: lowering the entry cost to email for elders
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Symbolic objects in a networked gestural sound interface
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Tangible newspaper for the visually impaired users
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Breakaway: an ambient display designed to change human behavior
CHI '05 Extended Abstracts on Human Factors in Computing Systems
eMoto: affectively involving both body and mind
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Tangible user interfaces for children
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Expected, sensed, and desired: A framework for designing sensing-based interaction
ACM Transactions on Computer-Human Interaction (TOCHI)
Foreground and background interaction with sensor-enhanced mobile devices
ACM Transactions on Computer-Human Interaction (TOCHI)
Token+constraint systems for tangible interaction with digital information
ACM Transactions on Computer-Human Interaction (TOCHI)
Towards system software for physical space applications
Proceedings of the 2005 ACM symposium on Applied computing
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
Jumanji Singapore: an interactive 3D board game turning hollywood fantasy into reality
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
Atomic actions -- molecular experience: theory of pervasive gaming
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Inventing the future down under: the Human Interface Technology Laboratory New Zealand [HIT Lab NZ]
ACM SIGGRAPH Computer Graphics
AUIC '05 Proceedings of the Sixth Australasian conference on User interface - Volume 40
Using MoneyColor to represent financial data
APVis '05 proceedings of the 2005 Asia-Pacific symposium on Information visualisation - Volume 45
Audiopad: a tag-based interface for musical performance
NIME '02 Proceedings of the 2002 conference on New interfaces for musical expression
NIME '02 Proceedings of the 2002 conference on New interfaces for musical expression
Mixxx: towards novel DJ interfaces
NIME '03 Proceedings of the 2003 conference on New interfaces for musical expression
Sonigraphical instruments: from FMOL to the reacTable
NIME '03 Proceedings of the 2003 conference on New interfaces for musical expression
Pointing fingers: using multiple direct interactions with visual objects to perform music
NIME '03 Proceedings of the 2003 conference on New interfaces for musical expression
Mobile 'tsunagari-kan': always-on, casual telecommunication
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Dynamic patches for live musical performance
NIME '04 Proceedings of the 2004 conference on New interfaces for musical expression
Sustainable: a dynamic, robotic, sound installation
NIME '05 Proceedings of the 2005 conference on New interfaces for musical expression
Pin & Play & Perform: a rearrangeable interface for musical composition and performance
NIME '05 Proceedings of the 2005 conference on New interfaces for musical expression
Tangible user interfaces for 3D clipping plane interaction with volumetric data: a case study
ICMI '05 Proceedings of the 7th international conference on Multimodal interfaces
Virtual tangible widgets: seamless universal interaction with personal sensing devices
ICMI '05 Proceedings of the 7th international conference on Multimodal interfaces
Information server for highly-connected cross-media publishing
Information Systems - Special issue: The 15th international conference on advanced information systems engineering (CAiSE 2003)
An Infrastructure for Realizing Custom-Tailored Augmented Reality User Interfaces
IEEE Transactions on Visualization and Computer Graphics
Reversible display: novel interaction techniques for digital contents
Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility
Moveable interactive projected displays using projector based tracking
Proceedings of the 18th annual ACM symposium on User interface software and technology
Ontology-Based User Modeling in an Augmented Audio Reality System for Museums
User Modeling and User-Adapted Interaction
Post-bit: embodied video contents on tiny stickies
Proceedings of the 13th annual ACM international conference on Multimedia
SmallConnection: designing of tangible communication media over networks
Proceedings of the 13th annual ACM international conference on Multimedia
Events, actors and interaction of hybrid entities in virtual reality
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Virtual reality aided assembly with directional vibro-tactile feedback
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
POLAR: portable, optical see-through, low-cost augmented reality
Proceedings of the ACM symposium on Virtual reality software and technology
Augmenting everyday life with sentient artefacts
Proceedings of the 2005 joint conference on Smart objects and ambient intelligence: innovative context-aware services: usages and technologies
Interacting with the ubiquitous computer: towards embedding interaction
Proceedings of the 2005 joint conference on Smart objects and ambient intelligence: innovative context-aware services: usages and technologies
Coupling interaction resources: an analytical model
Proceedings of the 2005 joint conference on Smart objects and ambient intelligence: innovative context-aware services: usages and technologies
Reach the virtual environment: 3D tangible interaction with scientific data
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
Designers' use of paper and the implications for informal tools
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
Infostudio: teaching ambient display design using home automation
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
Network Dynamics in Sustainable: a robotic sound installation
Organised Sound
Hubscape: ambient display as physical space
Proceedings of the second Australasian conference on Interactive entertainment
Child's play: a comparison of desktop and physical interactive environments
Proceedings of the 2005 conference on Interaction design and children
Using water as interface media in VR applications
CLIHC '05 Proceedings of the 2005 Latin American conference on Human-computer interaction
MapTable: a tactical command and control interface
Proceedings of the 11th international conference on Intelligent user interfaces
A rich user interface for a digital camera
Personal and Ubiquitous Computing
MusicCube: a physical experience with digital music
Personal and Ubiquitous Computing
inTouch: a medium for haptic interpersonal communication
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
The bed: a medium for intimate communication
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Collaboration among designers: analysing an activity for system development
Computer Supported Cooperative Work
Beyond record and play: backpacks: tangible modulators for kinetic behavior
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Poultry.Internet: a remote human-pet interaction system
CHI '06 Extended Abstracts on Human Factors in Computing Systems
RoomBugs: simulating insect infestations in elementary classrooms
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Z-agon: mobile multi-display browser cube
CHI '06 Extended Abstracts on Human Factors in Computing Systems
PlayPals: tangible interfaces for remote communication and play
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Rubber shark as user interface
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Collaborative simulation interface for planning disaster measures
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Cues in the environment: a design principle for ambient intelligence
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Glume: exploring materiality in a soft augmented modular modeling system
CHI '06 Extended Abstracts on Human Factors in Computing Systems
BodyBeats: whole-body, musical interfaces for children
CHI '06 Extended Abstracts on Human Factors in Computing Systems
A framework for designing sensor-based interactions to promote exploration and reflection in play
International Journal of Human-Computer Studies
Social and physical interactive paradigms for mixed-reality entertainment
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
IHM '06 Proceedings of the 18th International Conferenceof the Association Francophone d'Interaction Homme-Machine
Mixed reality: a model of mixed interaction
Proceedings of the working conference on Advanced visual interfaces
Meeting in quiet: choosing suitable notification modalities for mobile phones
DUX '05 Proceedings of the 2005 conference on Designing for User eXperience
International Journal of Human-Computer Studies - Interaction with virtual environments
How to reuse exisiting interactive applications in ubiquitous computing environments?
Proceedings of the 2006 ACM symposium on Applied computing
Synthesis and control on large scale multi-touch sensing displays
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
ec(h)o: situated play in a tangible and audio museum guide
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Multi-finger cursor techniques
GI '06 Proceedings of Graphics Interface 2006
Physically large displays improve performance on spatial tasks
ACM Transactions on Computer-Human Interaction (TOCHI)
MYSQ:: an entertainment system based on content creation directly linked to communication
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
A teddy-bear-based robotic user interface
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Designing exploratory design games: a framework for participation in Participatory Design?
Proceedings of the ninth conference on Participatory design: Expanding boundaries in design - Volume 1
Conception d'une interface tangible pour l'assemblage en CAO
IHM 2005 Proceedings of the 17th international conference on Francophone sur l'Interaction Homme-Machine
Caractéristiques, enjeux et défis de l'informatique portée
IHM 2004 Proceedings of the 16th conference on Association Francophone d'Interaction Homme-Machine
MatrixDesks: interactive computing desks toward one-on-two educational computing environments
CSCL '05 Proceedings of th 2005 conference on Computer support for collaborative learning: learning 2005: the next 10 years!
Personal and Ubiquitous Computing
Computer support for children's collaborative fantasy play and storytelling
CSCL '99 Proceedings of the 1999 conference on Computer support for collaborative learning
AAMAS '06 Proceedings of the fifth international joint conference on Autonomous agents and multiagent systems
ModelCraft: capturing freehand annotations and edits on physical 3D models
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
An interface for virtual 3D sculpting via physical proxy
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Teddy-bear based robotic user interface
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Reflections on the methodology of pervasive gaming
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Teddy-bear based robotic user interface for interactive entertainment
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Shootball: the tangible ball sport in ubiquitous computing
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
ACM SIGGRAPH 2006 Emerging technologies
Kinesthetic media: touch, toys & interactive materials
ACM SIGGRAPH 2006 Educators program
Augmented reality in the character animation pipeline
ACM SIGGRAPH 2006 Sketches
Robo Topobo: improvisational performance with robotic toys
ACM SIGGRAPH 2006 Sketches
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
Drafting poems: inverted potentialities
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
Spatiality in videoconferencing: trade-offs between efficiency and social presence
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
Evaluating touching and pointing with a mobile terminal for physical browsing
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Augmenting refrigerator magnets: why less is sometimes more
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Being and mixing: designing interactive soundscapes
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Real life experiences with experience design
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Usability factors of 3D criminal archive in an augmented reality environment
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Tabletop interaction: research alert
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Shared family calendars: Promoting symmetry and accessibility
ACM Transactions on Computer-Human Interaction (TOCHI)
Embodied data objects: tangible interfaces to information appliances
Proceedings of the 44th annual Southeast regional conference
iSphere: a proximity-based 3D input device
SIGGRAPH '04 ACM SIGGRAPH 2004 Posters
WorldEar: alternative interfaces for the web
SIGGRAPH '05 ACM SIGGRAPH 2005 Web program
The convertible podium: a rich media teaching tool for next-generation classrooms
SIGGRAPH '05 ACM SIGGRAPH 2005 Educators program
Moving pictures: looking out/looking in
SIGGRAPH '05 ACM SIGGRAPH 2005 Educators program
In situ informants exploring an emotional mobile messaging system in their everyday practice
International Journal of Human-Computer Studies
Virtual Environments: Anisomorphic ray-casting manipulation for interacting with 2D GUIs
Computers and Graphics
Distributed physical interfaces with shared phidgets
Proceedings of the 1st international conference on Tangible and embedded interaction
Keep in touch: a tactile-vision intimate interface
Proceedings of the 1st international conference on Tangible and embedded interaction
A malleable control structure for softwired user interfaces
Proceedings of the 1st international conference on Tangible and embedded interaction
Proceedings of the 1st international conference on Tangible and embedded interaction
Proceedings of the 1st international conference on Tangible and embedded interaction
Tilting table: a movable screen
Proceedings of the 1st international conference on Tangible and embedded interaction
Design research & tangible interaction
Proceedings of the 1st international conference on Tangible and embedded interaction
Image schemas and their metaphorical extensions: intuitive patterns for tangible interaction
Proceedings of the 1st international conference on Tangible and embedded interaction
Simplicity in interaction design
Proceedings of the 1st international conference on Tangible and embedded interaction
The reacTable: exploring the synergy between live music performance and tabletop tangible interfaces
Proceedings of the 1st international conference on Tangible and embedded interaction
Do tangible interfaces enhance learning?
Proceedings of the 1st international conference on Tangible and embedded interaction
Smart Blocks: a tangible mathematical manipulative
Proceedings of the 1st international conference on Tangible and embedded interaction
Teaching table: a tangible mentor for pre-k math education
Proceedings of the 1st international conference on Tangible and embedded interaction
The CTI framework: informing the design of tangible systems for children
Proceedings of the 1st international conference on Tangible and embedded interaction
Actuation and tangible user interfaces: the Vaucanson duck, robots, and shape displays
Proceedings of the 1st international conference on Tangible and embedded interaction
Tangible user interfaces for configuration practices
Proceedings of the 1st international conference on Tangible and embedded interaction
Using personal objects as tangible interfaces for memory recollection and sharing
Proceedings of the 1st international conference on Tangible and embedded interaction
PRISM interaction for enhancing control in immersive virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI)
Battleship by foot: learning by designing a mixed reality game
Proceedings of the 3rd Australasian conference on Interactive entertainment
Mixed reality for social and physical interaction and entertainment
Proceedings of the 2006 international conference on Game research and development
MEMENTO: a digital-physical scrapbook for memory sharing
Personal and Ubiquitous Computing - Memory and Sharing of Experiences
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mechanical constraints as computational constraints in tabletop tangible interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Affordances for manipulation of physical versus digital media on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible avatar and tangible earth: a novel interface for astronomy education
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Tangible user interfaces in context and theory
CHI '07 Extended Abstracts on Human Factors in Computing Systems
The properties of mixed reality boundaries
ECSCW'99 Proceedings of the sixth conference on European Conference on Computer Supported Cooperative Work
NESSIE: an awareness environment for cooperative settings
ECSCW'99 Proceedings of the sixth conference on European Conference on Computer Supported Cooperative Work
Hover: conveying remote presence
ACM SIGGRAPH 2002 conference abstracts and applications
The KidsRoom: A Perceptually-Based Interactive and Immersive Story Environment
Presence: Teleoperators and Virtual Environments
IGameFloor: a platform for co-located collaborative games
Proceedings of the international conference on Advances in computer entertainment technology
Proceedings of the international conference on Advances in computer entertainment technology
Tangible interfaces for real-time 3D virtual environments
Proceedings of the international conference on Advances in computer entertainment technology
Tangible interaction in tabletop games: studying iconic and symbolic play pieces
Proceedings of the international conference on Advances in computer entertainment technology
Rhythmism: a VJ performance system with maracas based devices
Proceedings of the international conference on Advances in computer entertainment technology
WikiTUI: leaving digital traces in physical books
Proceedings of the international conference on Advances in computer entertainment technology
The spinning screen: a movable experience between virtual and real
Proceedings of the international conference on Advances in computer entertainment technology
3wish: distributed [incr Tcl] extensions for physical-world interfaces
TCLTK'97 Proceedings of the 5th conference on Annual Tcl/Tk Workshop 1997 - Volume 5
Jump: a system for interactive, tangible queries of paper
GI '07 Proceedings of Graphics Interface 2007
GI '07 Proceedings of Graphics Interface 2007
Location-dependent information appliances for the home
GI '07 Proceedings of Graphics Interface 2007
Seamless tangible interaction through selective stylization
ACM SIGGRAPH 2007 sketches
Evaluation of spatial abilities through tabletop AR
Proceedings of the 8th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: design centered HCI
Tangible user interface for supporting disaster education
ACM SIGGRAPH 2007 posters
Tangible search system using RFID technology
ACM SIGGRAPH 2007 posters
Remix and robo: sampling, sequencing and real-time control of a tangible robotic construction system
ACM SIGGRAPH 2007 educators program
The body as a medium: reassessing the role of kinesthetic awareness in interactive applications
Proceedings of the 15th international conference on Multimedia
Mobile phones as tool to increase communication and location awareness of users
Mobility '06 Proceedings of the 3rd international conference on Mobile technology, applications & systems
Mediated education in a creative arts context: research and practice at Whittier Elementary School
Proceedings of the 6th international conference on Interaction design and children
Remix and Robo: sampling, sequencing and real-time control of a tangible robotic construction system
Proceedings of the 6th international conference on Interaction design and children
Proceedings of the 6th international conference on Interaction design and children
Agency, tangible technology and young children
Proceedings of the 6th international conference on Interaction design and children
Design de interfaces tangíveis educacionais: uma metodologia baseada em contexto
IHC '06 Proceedings of VII Brazilian symposium on Human factors in computing systems
TILTle: exploring dynamic balance
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
Interactive theatre via mixed reality and Ambient Intelligence
Information Sciences: an International Journal
Methods and guidelines for the design and development of domestic ubiquitous computing applications
Pervasive and Mobile Computing
Expressive interactions - supporting collaboration in urban design
Proceedings of the 2007 international ACM conference on Supporting group work
An evaluation of virtual lenses for object selection in augmented reality
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
OZCHI '07 Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
Wireless wires: let the user build the ubiquitous computer
Proceedings of the 6th international conference on Mobile and ubiquitous multimedia
Modular robotics as a tool for education and entertainment
Computers in Human Behavior
Situated play in a tangible interface and adaptive audio museum guide
Personal and Ubiquitous Computing
Personal and Ubiquitous Computing
Proceedings of the 2nd international conference on Tangible and embedded interaction
Proceedings of the 2nd international conference on Tangible and embedded interaction
Tangible design support system using RFID technology
Proceedings of the 2nd international conference on Tangible and embedded interaction
Integration of virtual and real document organization
Proceedings of the 2nd international conference on Tangible and embedded interaction
GeoTUI: a tangible user interface for geoscience
Proceedings of the 2nd international conference on Tangible and embedded interaction
Turning a page on the digital annotation of physical books
Proceedings of the 2nd international conference on Tangible and embedded interaction
SpeakCup: simplicity, BABL, and shape change
Proceedings of the 2nd international conference on Tangible and embedded interaction
Proceedings of the 2nd international conference on Tangible and embedded interaction
Connectibles: tangible social networks
Proceedings of the 2nd international conference on Tangible and embedded interaction
Cooking up real world business applications combining physicality, digitality, and image schemas
Proceedings of the 2nd international conference on Tangible and embedded interaction
Proceedings of the 2nd international conference on Tangible and embedded interaction
The tangible user interface and its evolution
Communications of the ACM - Organic user interfaces
Designing kinetic interactions for organic user interfaces
Communications of the ACM - Organic user interfaces
Exploring the use of tangible user interfaces for human-robot interaction: a comparative study
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
WallCology: designing interaction affordances for learner engagement in authentic science inquiry
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Handsaw: tangible exploration of volumetric data by direct cut-plane projection
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Topobo in the wild: longitudinal evaluations of educators appropriating a tangible interface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Peephole pointing: modeling acquisition of dynamically revealed targets
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Renaissance panel: the roles of creative synthesis in innovation
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Natural interaction sensitivetable
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Slurp: tangibility spatiality and an eyedropper
CHI '08 Extended Abstracts on Human Factors in Computing Systems
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Hands-on the process control: users preferences and associations on hand movements
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Surflex: a programmable surface for the design of tangible interfaces
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Buddywall: a tangible user interface for wireless remote communication
CHI '08 Extended Abstracts on Human Factors in Computing Systems
The design of natural interaction
Multimedia Tools and Applications
SurfaceFusion: unobtrusive tracking of everyday objects in tangible user interfaces
GI '08 Proceedings of graphics interface 2008
The long-term evaluation of Fisherman in a partial-attention environment
Proceedings of the 2008 Workshop on BEyond time and errors: novel evaLuation methods for Information Visualization
Experiencing real-world interaction: results from a NFC user experience field trial
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
Pileus the internet-ready umbrella: full-embodied web in a real space
Mobility '07 Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposium on Computer human interaction in mobile technology
Peopletones: a system for the detection and notification of buddy proximity on mobile phones
Proceedings of the 6th international conference on Mobile systems, applications, and services
Physical handles at the interactive surface: exploring tangibility and its benefits
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Fostering conversation after the museum visit: a WOZ study for a shared interface
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Shadow tracking on multi-touch tables
AVI '08 Proceedings of the working conference on Advanced visual interfaces
SyncDecor: communication appliances for virtual cohabitation
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Personal and Ubiquitous Computing
TILTle: exploring dynamic balance
Proceedings of the 2007 conference on Designing for User eXperiences
Being Mondrian: the public installation for interactive drawing with tangible interface
Proceedings of the 2007 conference on Designing for User eXperiences
Proceedings of the 7th ACM conference on Designing interactive systems
Towards guidelines for designing augmented toy environments
Proceedings of the 7th ACM conference on Designing interactive systems
Proceedings of the 7th ACM conference on Designing interactive systems
Blurring the line between real and digital: pinning objects to wall-sized displays
IPT/EDT '08 Proceedings of the 2008 workshop on Immersive projection technologies/Emerging display technologiges
A dynamic decision network framework for online media adaptation in stroke rehabilitation
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Video puppetry: a performative interface for cutout animation
ACM SIGGRAPH Asia 2008 papers
Picture this!: film assembly using toy gestures
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
Embodiment in data sculpture: a model of the physical visualization of information
Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts
Sound Design for Affective Interaction
ACII '07 Proceedings of the 2nd international conference on Affective Computing and Intelligent Interaction
An Experience with Augmenting a Mirror as a Personal Ambient Display
APCHI '08 Proceedings of the 8th Asia-Pacific conference on Computer-Human Interaction
Music Wall: A Tangible User Interface Using Tapping as an Interactive Technique
APCHI '08 Proceedings of the 8th Asia-Pacific conference on Computer-Human Interaction
When Interaction Choices Trigger Business Evolutions
CAiSE '08 Proceedings of the 20th international conference on Advanced Information Systems Engineering
Ubi-Board: A Smart Information Diffusion System
NEW2AN '08 / ruSMART '08 Proceedings of the 8th international conference, NEW2AN and 1st Russian Conference on Smart Spaces, ruSMART on Next Generation Teletraffic and Wired/Wireless Advanced Networking
Tinkering or Sketching: Apprentices' Use of Tangibles and Drawings to Solve Design Problems
EC-TEL '08 Proceedings of the 3rd European conference on Technology Enhanced Learning: Times of Convergence: Technologies Across Learning Contexts
ITACO: Effects to Interactions by Relationships between Humans and Artifacts
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
Going beyond the display: a surface technology with an electronically switchable diffuser
Proceedings of the 21st annual ACM symposium on User interface software and technology
CubTile: a multi-touch cubic interface
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
The Information Society
Interaction techniques for the analysis of complex data on high-resolution displays
ICMI '08 Proceedings of the 10th international conference on Multimodal interfaces
Performing perception—staging aesthetics of interaction
ACM Transactions on Computer-Human Interaction (TOCHI)
PINS: a prototype model towards thedefinition of surface games
MM '08 Proceedings of the 16th ACM international conference on Multimedia
mTable: browsing photos and videos on a tabletop system
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Tangled interaction: On the expressiveness of tangible user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
Towards an account of intuitiveness
Behaviour & Information Technology
Introduction to this special issue on context-aware computing
Human-Computer Interaction
Human-Computer Interaction
Intelligibility and accountability: human considerations in context-aware systems
Human-Computer Interaction
Seeking a foundation for context-aware computing
Human-Computer Interaction
Interaction issues in context-aware intelligent environments
Human-Computer Interaction
Context-aware technology: a phenomenological perspective
Human-Computer Interaction
The memory stone: a personal ICT device in health care
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Tangible handimation real-time animation with a sequencer-based tangible interface
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Defining, designing, and evaluating peripheral displays: an analysis using activity theory
Human-Computer Interaction
Vision-based 3D finger interactions for mixed reality games with physics simulation
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Integration of laptop sudden motion sensor as accelerometric control for virtual environments
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Robot Arena: An augmented reality platform for game development
Computers in Entertainment (CIE) - SPECIAL ISSUE: Media Arts and Games
Computers in Entertainment (CIE) - SPECIAL ISSUE: Media Arts and Games
On developing tangible interfaces for video streaming control: a real case study
Proceedings of the 18th International Workshop on Network and Operating Systems Support for Digital Audio and Video
Tangible augmented prototyping of digital handheld products
Computers in Industry
"structured creature": a prototype of moving space structure
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
Richly connected systems and multi-device worlds
Presence: Teleoperators and Virtual Environments
Technical Section: Scaffolded learning with mixed reality
Computers and Graphics
Formal Testing of Multimodal Interactive Systems
Engineering Interactive Systems
Editorial: Special issue on enactive interfaces
Interacting with Computers
Of pages and paddles: Children's expectations and mistaken interactions with physical-digital tools
Interacting with Computers
Proceedings of the 20th International Conference of the Association Francophone d'Interaction Homme-Machine
A Framework for Tangible User Interfaces within Projector-based Mixed Reality
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
A 3D Flexible and Tangible Magic Lens in Augmented Reality
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
AR-Jig: A Handheld Tangible User Interface for Modification of 3D Digital Form via 2D Physical Curve
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Hangsters: tangible peripheral interactive avatars for instant messaging
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Pileus internet umbrella: tangible mobile interface of a lovely umbrella
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Peripheral tangible interaction by analytic design
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
HINTeractions: facilitating informal knowledge exchange in physical and social space
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Plywood punk: a holistic approach to designing animated artifacts
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Bimanual tangible interaction with mobile phones
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Tangibles for toddlers learning language
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
MADO interface: a window like a tangible user interface to look into the virtual world
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Taking shortcuts: embedded physical interfaces for spatial navigation
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Designing pen-and-paper user interfaces for interaction with documents
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Kurio: a museum guide for families
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Spime builder: a tangible interface for designing hyperlinked objects
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
The search wall: tangible information searching for children in public libraries
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
xtel: a development environment to support rapid prototyping of "ubiquitous content"
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Prototyping digital clay as an active material
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Kinetic sketchup: motion prototyping in the tangible design process
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
TinkerSheets: using paper forms to control and visualize tangible simulations
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
A short guide to modulated light
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Kinesthetic interaction: revealing the bodily potential in interaction design
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Do the blocks rock: a tangible interface for play and exploration
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Understanding engagement with tangible user interfaces
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Magic cards: a paper tag interface for implicit robot control
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The performance of touch screen soft buttons
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Dynamic mapping of physical controls for tabletop groupware
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touch and toys: new techniques for interaction with a remote group of robots
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Wetpaint: scraping through multi-layered images
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Urban pixels: painting the city with light
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Opportunities for actuated tangible interfaces to improve protein study
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Stress outsourced: a haptic social network via crowdsourcing
CHI '09 Extended Abstracts on Human Factors in Computing Systems
SenseableRays: opto-haptic substitution for touch-enhanced interactive spaces
CHI '09 Extended Abstracts on Human Factors in Computing Systems
CubeBrowser: a cognitive adapter to explore media databases
CHI '09 Extended Abstracts on Human Factors in Computing Systems
CHI '09 Extended Abstracts on Human Factors in Computing Systems
InPhase: a communication system focused on "happy coincidences" of daily behaviors
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Tangible message bubbles for children's communication and play
CHI '09 Extended Abstracts on Human Factors in Computing Systems
MEMODULES as Tangible Shortcuts to Multimedia Information
Human Machine Interaction
Interagir avec un objet mixte: propriétés physique et numérique
IHM '07 Proceedings of the 19th International Conference of the Association Francophone d'Interaction Homme-Machine
Un espace de classification pour l'interaction sur dispositifs mobiles
IHM '07 Proceedings of the 19th International Conference of the Association Francophone d'Interaction Homme-Machine
Hands on what?: comparing children's mouse-based and tangible-based interaction
Proceedings of the 8th International Conference on Interaction Design and Children
Lali: exploring a tangible interface for augmented play for preschoolers
Proceedings of the 8th International Conference on Interaction Design and Children
Family communication: phone conversations with children
Proceedings of the 8th International Conference on Interaction Design and Children
Artificial Intelligence Review
Scope: providing awareness of multiple notifications at a glance
Proceedings of the Working Conference on Advanced Visual Interfaces
Mobile Device Interaction with Force Sensing
Pervasive '09 Proceedings of the 7th International Conference on Pervasive Computing
Back to the real world: Tangible interaction for design
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Prototyping a tangible tool for design: Multimedia e-paper sticky notes
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
ArithmeticDesk: Computer Embedded Manipulatives for Learning Arithmetic
Proceedings of the 2005 conference on Artificial Intelligence in Education: Supporting Learning through Intelligent and Socially Informed Technology
Distributed Stories Sharing: Wireless Sensor Network Supported Group Learning Game
Proceedings of the 2007 conference on Supporting Learning Flow through Integrative Technologies
Advances in Human-Computer Interaction - Special issue on interactive play and learning for children
International Journal of Mobile Learning and Organisation
Assistive music browsing using self-organizing maps
Proceedings of the 2nd International Conference on PErvasive Technologies Related to Assistive Environments
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games
ACM Transactions on Computer-Human Interaction (TOCHI)
Physical space and division of labor around a tabletop tangible simulation
CSCL'09 Proceedings of the 9th international conference on Computer supported collaborative learning - Volume 1
Interaction Technique for a Pen-Based Interface Using Finger Motions
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
A Basic Study of Sensory Characteristics toward Interaction with a Box-Shaped Interface
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
Mobile Interfaces in Tangible Mnemonics Interaction
Proceedings of the 13th International Conference on Human-Computer Interaction. Part III: Ubiquitous and Intelligent Interaction
Towards Ambient Augmented Reality with Tangible Interfaces
Proceedings of the 13th International Conference on Human-Computer Interaction. Part III: Ubiquitous and Intelligent Interaction
Rapid Prototyping of an AmI-Augmented Office Environment Demonstrator
Proceedings of the 13th International Conference on Human-Computer Interaction. Part III: Ubiquitous and Intelligent Interaction
An Embodied Approach for Engaged Interaction in Ubiquitous Computing
Proceedings of the 13th International Conference on Human-Computer Interaction. Part III: Ubiquitous and Intelligent Interaction
Design a Multi-Touch Table and Apply to Interior Furniture Allocation
UAHCI '09 Proceedings of the 5th International on ConferenceUniversal Access in Human-Computer Interaction. Part II: Intelligent and Ubiquitous Interaction Environments
Location-Triggered Code Execution --- Dismissing Displays and Keypads for Mobile Interaction
UAHCI '09 Proceedings of the 5th International on ConferenceUniversal Access in Human-Computer Interaction. Part II: Intelligent and Ubiquitous Interaction Environments
DiamondTheater: A System for Reproducing Theater and Supporting Creative Activities
Proceedings of the 13th International Conference on Human-Computer Interaction. Part IV: Interacting in Various Application Domains
Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Collocated AAR: Augmenting After Action Review with Mixed Reality
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
A dynamic Bayesian approach to computational Laban shape quality analysis
Advances in Human-Computer Interaction
Advanced Interaction Techniques for Augmented Reality Applications
VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
Rapidly Prototyping Marker Based Tangible User Interfaces
VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
FAC '09 Proceedings of the 5th International Conference on Foundations of Augmented Cognition. Neuroergonomics and Operational Neuroscience: Held as Part of HCI International 2009
A framework for human-centered provisioning of ambient media services
Multimedia Tools and Applications
A specification paradigm for the design and implementation of tangible user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
Tangible Drag-and-Drop: Transferring Digital Content with a Remote Control
Edutainment '09 Proceedings of the 4th International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development
Survey on Collaborative AR for Multi-user in Urban Studies and Planning
Edutainment '09 Proceedings of the 4th International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development
PhotoelasticTouch: transparent rubbery tangible interface using an LCD and photoelasticity
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Interactions in the air: adding further depth to interactive tabletops
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Fast track article: Designing an extensible architecture for Personalized Ambient Information
Pervasive and Mobile Computing
Puppet Master: designing reactive character behavior by demonstration
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Supporting casual interactions between board games on public tabletop displays and mobile devices
Personal and Ubiquitous Computing
Home curation versus teenage photography: Photo displays in the family home
International Journal of Human-Computer Studies
Orientation sensing for gesture-based interaction with smart artifacts
Computer Communications
Proceedings of the 2nd International Conference on Interaction Sciences: Information Technology, Culture and Human
furimifurazumi: a lighting device for sensuous media of rainy scene
ACM SIGGRAPH ASIA 2009 Sketches
Putting the physical into the digital: issues in designing hybrid interactive surfaces
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Bringing tabletop technologies to kindergarten children
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Using augmentations as bridges from concrete to abstract representations
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Paper-based mixed reality sketch augmentation as a conceptual design support tool
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Distal tactile feedback for text entry on tabletop computers
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Camera-based interactions for augmented reality
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
A game controller based on multiple sensors
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
USAB '09 Proceedings of the 5th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society on HCI and Usability for e-Inclusion
Tangible Interaction in Learning Astronomy through Augmented Reality Book-Based Educational Tool
IVIC '09 Proceedings of the 1st International Visual Informatics Conference on Visual Informatics: Bridging Research and Practice
IVIC '09 Proceedings of the 1st International Visual Informatics Conference on Visual Informatics: Bridging Research and Practice
Ambient Rabbits Likeability of Embodied Ambient Displays
AmI '09 Proceedings of the European Conference on Ambient Intelligence
IASTED-HCI '07 Proceedings of the Second IASTED International Conference on Human Computer Interaction
Visual and tangible interactions with physical and virtual objects using context-aware RFID
Expert Systems with Applications: An International Journal
Revealing the invisible: visualizing the location and event flow of distributed physical devices
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Towards tabletop interaction with everyday artifacts via pressure imaging
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
SKIN: designing aesthetic interactive surfaces
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Cartouche: conventions for tangibles bridging diverse interactive systems
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Texturing the "material turn" in interaction design
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
TessalTable: tile-based creation of patterns and images
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Physics on display: tangible graphics on hexagonal bezel-less screens
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Objects in play: virtual environments and tactile learning
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
The representation and control of time in tangible user interfaces: (summary of PhD research)
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Information server for highly-connected cross-media publishing
Information Systems - Special issue: The 15th international conference on advanced information systems engineering (CAiSE 2003)
Better discount evaluation: illustrating how critical parameters support heuristic creation
Interacting with Computers
Interacting with the digital world through RFID-powered gadgets
SoftCOM'09 Proceedings of the 17th international conference on Software, Telecommunications and Computer Networks
The magic wand: enriching shared storybook reading
HCI '08 Proceedings of the Third IASTED International Conference on Human Computer Interaction
A tabletop learning environment for logistics assistants: activating teachers
HCI '08 Proceedings of the Third IASTED International Conference on Human Computer Interaction
The role of context for specifying wearable computers
HCI '08 Proceedings of the Third IASTED International Conference on Human Computer Interaction
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
When three worlds collide: a model of the tangible interaction process
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Open in art, nature and emergence
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Weightless walls and the future office
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
iCon: utilizing everyday objects as additional, auxiliary and instant tabletop controllers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Lumino: tangible blocks for tabletop computers based on glass fiber bundles
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
InPhase: evaluation of a communication system focused on "happy coincidences" of daily behaviors
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible interfaces for download: initial observations from users' everyday environments
CHI '10 Extended Abstracts on Human Factors in Computing Systems
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Interfaces beyond the surface: a structural approach to embodiment
CHI '10 Extended Abstracts on Human Factors in Computing Systems
The role of tangible technologies for special education
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Weight-shifting mobiles: two-dimensional gravitational displays in mobile phones
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Social and spatial interactions: shared co-located mobile phone use
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Design by physical composition for complex tangible user interfaces
CHI '10 Extended Abstracts on Human Factors in Computing Systems
TOPAOKO: interactive construction kit
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Wearable-object-based interaction for a mobile audio device
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Beyond: collapsible tools and gestures for computational design
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Tangible User Interfaces: Past, Present, and Future Directions
Foundations and Trends in Human-Computer Interaction
Distributed design review using tangible augmented technical drawings
Computer-Aided Design
A framework for the combination and characterization of output modalities
DSV-IS'00 Proceedings of the 7th international conference on Design, specification, and verification of interactive systems
A taxonomy of physical contextual sensors
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
Evaluation of tangible user interfaces (TUIs) for and with children: methods and challenges
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
Coupling the digital and the physical in therapeutic environments
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
PERVASIVE'07 Proceedings of the 5th international conference on Pervasive computing
Informative art display metaphors
UAHCI'07 Proceedings of the 4th international conference on Universal access in human-computer interaction: ambient interaction
Interactive surfaces and tangibles
XRDS: Crossroads, The ACM Magazine for Students - The Future of Interaction
Ubiquitous interaction - using surfaces in everyday environments as pointing devices
ERCIM'02 Proceedings of the User interfaces for all 7th international conference on Universal access: theoretical perspectives, practice, and experience
Local voice in a global world: user-centered design in support of everyday practices
UAHCI'07 Proceedings of the 4th international conference on Universal access in human computer interaction: coping with diversity
RFID cards: a new deal for elderly accessibility
UAHCI'07 Proceedings of the 4th international conference on Universal access in human computer interaction: coping with diversity
A tactile emotional interface for instant messenger chat
Proceedings of the 2007 conference on Human interface: Part II
Publishing and discovering information and services for tagged products
CAiSE'07 Proceedings of the 19th international conference on Advanced information systems engineering
A tangible user interface with multimodal feedback
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: intelligent multimodal interaction environments
AmI'07 Proceedings of the 2007 European conference on Ambient intelligence
Enhancing the shopping experience with ambient displays: a field study in a retail store
AmI'07 Proceedings of the 2007 European conference on Ambient intelligence
Towards an activity-aware wearable computing platform based on an egocentric interaction model
UCS'07 Proceedings of the 4th international conference on Ubiquitous computing systems
Interfacing video capture, editing and publication in a tangible environment
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Fur interface with bristling effect induced by vibration
Proceedings of the 1st Augmented Human International Conference
Proceedings of the 1st Augmented Human International Conference
TMAR: extension of a tabletop interface using mobile augmented reality
Transactions on edutainment I
From pencil to magic wand: tangibles as gateways to virtual stories
Transactions on edutainment I
In my own words: configuration of tangibles, object interaction and children with autism
Proceedings of the 9th International Conference on Interaction Design and Children
Make a Riddle and TeleStory: designing children's applications for the siftables platform
Proceedings of the 9th International Conference on Interaction Design and Children
Querying and navigating a database of images with the magical objects of the wizard Zurlino
Proceedings of the 9th International Conference on Interaction Design and Children
PIPLEX: tangible experience in an augmented reality video game
Proceedings of the 9th International Conference on Interaction Design and Children
Proceedings of the 2010 ACM-BCS Visions of Computer Science Conference
Natural exploration of multimedia contents
Proceedings of the 7th International Conference on Advances in Mobile Computing and Multimedia
The easy ADL home: A physical-virtual approach to domestic living
Journal of Ambient Intelligence and Smart Environments
3PI experiment: immersion in third-person view
Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games
ACM SIGGRAPH 2010 Art Gallery
Lumino: tangible building blocks based on glass fiber bundles
ACM SIGGRAPH 2010 Emerging Technologies
The visible electricity device: visible breadboard
ACM SIGGRAPH 2010 Posters
ArcheoTUI—Driving virtual reassemblies with tangible 3D interaction
Journal on Computing and Cultural Heritage (JOCCH)
ACM Transactions on Modeling and Computer Simulation (TOMACS)
An explorative comparison of magic lens and personal projection for interacting with smart objects
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Amarino: a toolkit for the rapid prototyping of mobile ubiquitous computing
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Collaborative use of mobile phones for brainstorming
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Bosu: a physical programmable design tool for transformability with soft mechanics
Proceedings of the 8th ACM Conference on Designing Interactive Systems
The booTable experience: iterative design and prototyping of an alternative interactive tabletop
Proceedings of the 8th ACM Conference on Designing Interactive Systems
An analysis and critique of Research through Design: towards a formalization of a research approach
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Ubicomp to the masses: a large-scale study of two tangible interfaces for download
Proceedings of the 12th ACM international conference on Ubiquitous computing
Propinquity: exploring embodied gameplay
Proceedings of the 12th ACM international conference adjunct papers on Ubiquitous computing - Adjunct
Improving intelligibility and control in Ubicomp
Proceedings of the 12th ACM international conference adjunct papers on Ubiquitous computing - Adjunct
IODisk: disk-type i/o interface for browsing digital contents
UIST '10 Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
The japanese garden: task awareness for collaborative multitasking
Proceedings of the 16th ACM international conference on Supporting group work
Intelligent implicit interface for wearable items suggestion
AMT'10 Proceedings of the 6th international conference on Active media technology
Reconfigurable tangible devices for 3D virtual object manipulation by single or multiple users
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
Tangible authoring of 3D virtual scenes in dynamic augmented reality environment
Computers in Industry
PuzzleTale: A tangible puzzle game for interactive storytelling
Computers in Entertainment (CIE) - Special Issue: Advances in Computer Entertainment Technology
UIC'10 Proceedings of the 7th international conference on Ubiquitous intelligence and computing
Tangible navigation and object manipulation in virtual environments
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
An inflatable hemispherical multi-touch display
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
An object-centric interaction framework for tangible interfaces in virtual environments
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Physical and digital media usage patterns on interactive tabletop surfaces
ACM International Conference on Interactive Tabletops and Surfaces
Performing musical interaction: Lessons from the study of extended theatrical performances
Computer Music Journal
Between aesthetics and utility: designing ambient information visualizations
INFOVIS'03 Proceedings of the Ninth annual IEEE conference on Information visualization
ICSR'10 Proceedings of the Second international conference on Social robotics
Video-based tracking of user's motion for augmented desk interface
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Meet Eater: affectionate computing, social networks and human-plant interaction
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
XPlaces: An Open Framework to Support the Digital Living at Home
GREENCOM-CPSCOM '10 Proceedings of the 2010 IEEE/ACM Int'l Conference on Green Computing and Communications & Int'l Conference on Cyber, Physical and Social Computing
Proceedings of the ACM 2011 conference on Computer supported cooperative work
GeoPointer: approaching tangible augmentation of the real world
Proceedings of the 8th International Conference on Advances in Mobile Computing and Multimedia
Liquid interface: a malleable, transient, direct-touch interface
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology
Direct manipulation through surrogate objects
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A VJ centered exploration of expressive interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TZee: exploiting the lighting properties of multi-touch tabletops for tangible 3d interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pass-them-around: collaborative use of mobile phones for photo sharing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible bots: interaction with active tangibles in tabletop interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Geckos: combining magnets and pressure images to enable new tangible-object design and interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design principles for a new generic digital habitat
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Communiclay: a modular system for tangible telekinetic communication
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Form and materiality in interaction design: a new approach to HCI
CHI '11 Extended Abstracts on Human Factors in Computing Systems
TaPS Widgets: tangible control over private spaces on interactive tabletops
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Ambient displays: influencing movement patterns
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Interoperability standards for pervasive games
Proceedings of the 1st International Workshop on Games and Software Engineering
3D sketching using interactive fabric for tangible and bimanual input
Proceedings of Graphics Interface 2011
Creating the spectacle: Designing interactional trajectories through spectator interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
Towards informed metaphor selection for TUIs
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
Liquid interface: a malleable, transient, direct-touch interface
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Proceedings of the 10th International Conference on Interaction Design and Children
NFC-based interactive learning environments for children
Proceedings of the 10th International Conference on Interaction Design and Children
Petimo: sharing experiences through physically extended social networking
HCII'11 Proceedings of the 1st international conference on Human interface and the management of information: interacting with information - Volume Part II
Evaluation of disaster information management system using tabletop user interfaces
HCII'11 Proceedings of the 1st international conference on Human interface and the management of information: interacting with information - Volume Part II
TiMBA: tangible user interface for model building and analysis
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: interaction techniques and environments - Volume Part II
A framework interweaving tangible objects, surfaces and spaces
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: interaction techniques and environments - Volume Part II
Introducing animatronics to HCI: extending reality-based interaction
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: interaction techniques and environments - Volume Part II
Design and development of four prototype interactive edutainment exhibits for museums
UAHCI'11 Proceedings of the 6th international conference on Universal access in human-computer interaction: context diversity - Volume Part III
Tangible interfaces as a chance for higher technology acceptance by the elderly
Proceedings of the 12th International Conference on Computer Systems and Technologies
Tangible media in process modeling: a controlled experiment
CAiSE'11 Proceedings of the 23rd international conference on Advanced information systems engineering
Bridging digital and physical worlds using tangible drag-and-drop interfaces
Transactions on computational science XII
Emoti-bots: a line of emotional products for automated future homes
Proceedings of the 13th international conference on Ubiquitous computing
Artistic canvases for gestural and non-linear typography
Proceedings of the International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging
Proactive ambient social media for supporting human decision making
UIC'11 Proceedings of the 8th international conference on Ubiquitous intelligence and computing
Exploring the relations between physical objects and digital world with a geometric sorting board
Proceedings of the 9th ACM SIGCHI Italian Chapter International Conference on Computer-Human Interaction: Facing Complexity
Applying gesture command input method for pen-based group KJ system
KES'11 Proceedings of the 15th international conference on Knowledge-based and intelligent information and engineering systems - Volume Part III
Tangoscope: a tangible audio device for tabletop interaction
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
Ambient displays: influencing movement patterns
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part IV
3D interactions between virtual worlds and real life in an e-learning community
Advances in Human-Computer Interaction
Multiview 3D pose estimation of a wand for human-computer interaction
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part II
The proximity toolkit: prototyping proxemic interactions in ubiquitous computing ecologies
Proceedings of the 24th annual ACM symposium on User interface software and technology
ZeroN: mid-air tangible interaction enabled by computer controlled magnetic levitation
Proceedings of the 24th annual ACM symposium on User interface software and technology
Portico: tangible interaction on and around a tablet
Proceedings of the 24th annual ACM symposium on User interface software and technology
deForm: an interactive malleable surface for capturing 2.5D arbitrary objects, tools and touch
Proceedings of the 24th annual ACM symposium on User interface software and technology
Direct and gestural interaction with relief: a 2.5D shape display
Proceedings of the 24th annual ACM symposium on User interface software and technology
Recompose: direct and gestural interaction with an actuated surface
ACM SIGGRAPH 2011 Emerging Technologies
The proceedings of the 13th international ACM SIGACCESS conference on Computers and accessibility
Evaluation of user gestures in multi-touch interaction: a case study in pair-programming
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
Children as teachers: a tangible approach
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Intuitively interactive pamphlets using augmented reality
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
FuSA touch display: a furry and scalable multi-touch display
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
TaPS widgets: interacting with tangible private spaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Triangle cursor: interactions with objects above the tabletop
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Anamorphicons: an extended display with a cylindrical mirror
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Rainterior: an interactive water display with illuminating raindrops
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Quality and rules for mechanical aspects of tangible interaction design
Procedings of the Second Conference on Creativity and Innovation in Design
i|o cards: a tool to support collaborative design of interactive objects
Procedings of the Second Conference on Creativity and Innovation in Design
A butler agent for personalized house control
ISMIS'06 Proceedings of the 16th international conference on Foundations of Intelligent Systems
Affordance-Based design of physical interfaces for ubiquitous environments
UCS'06 Proceedings of the Third international conference on Ubiquitous Computing Systems
Exploiting passive advantages of sentient artefacts
UCS'06 Proceedings of the Third international conference on Ubiquitous Computing Systems
PERVASIVE'06 Proceedings of the 4th international conference on Pervasive Computing
PCI'05 Proceedings of the 10th Panhellenic conference on Advances in Informatics
Watch and feel: an affective interface in a virtual storytelling environment
ACII'05 Proceedings of the First international conference on Affective Computing and Intelligent Interaction
A user-centered approach to affective interaction
ACII'05 Proceedings of the First international conference on Affective Computing and Intelligent Interaction
Collaborative billiARds: towards the ultimate gaming experience
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
Notes on the methodology of pervasive gaming
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
A computerized interactive toy: TSU.MI.KI
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
Internet-enabled tangible user interfaces for distance learning
ICWL'06 Proceedings of the 5th international conference on Advances in Web Based Learning
Context gallery: a service-oriented framework to facilitate context information sharing
APWeb'06 Proceedings of the 8th Asia-Pacific Web conference on Frontiers of WWW Research and Development
Personal and Ubiquitous Computing
Shared design space: sketching ideas using digital pens and a large augmented tabletop setup
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
A context-based storytelling with a responsive multimedia system (RMS)
ICVS'05 Proceedings of the Third international conference on Virtual Storytelling: using virtual reality technologies for storytelling
The role of tangibles in interactive storytelling
ICVS'05 Proceedings of the Third international conference on Virtual Storytelling: using virtual reality technologies for storytelling
LinkLights: a modular, user adaptable system to support rehabilitation practices
Proceedings of the 4th International Conference on PErvasive Technologies Related to Assistive Environments
UCS'04 Proceedings of the Second international conference on Ubiquitous Computing Systems
Advanced paper document in a projection display
PCM'04 Proceedings of the 5th Pacific Rim Conference on Advances in Multimedia Information Processing - Volume Part II
Object shape and touch sensing on interactive tables with optical fiber sensors
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
An integrated multi-modal actuated tangible user interface for distributed collaborative planning
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Beyond affordance: tangibles' hybrid nature
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
dSensingNI: a framework for advanced tangible interaction using a depth camera
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
SWITCH: case study of an edutainment kit for experience design in everyday life
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Sketch-a-TUI: low cost prototyping of tangible interactions using cardboard and conductive ink
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
What I grasp is what I control: interacting through grasp releases
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Fostering exploratory learning in students with intellectual disabilities: how can tangibles help?
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Embedded soft material displays
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
An interactive 3D movement path manipulation method in an augmented reality environment
Interacting with Computers
Rethinking the design of enriched environments
OTM'06 Proceedings of the 2006 international conference on On the Move to Meaningful Internet Systems: AWeSOMe, CAMS, COMINF, IS, KSinBIT, MIOS-CIAO, MONET - Volume Part II
Water, temperature and proximity sensing for a mixed reality art installation
INTETAIN'05 Proceedings of the First international conference on Intelligent Technologies for Interactive Entertainment
INTETAIN'05 Proceedings of the First international conference on Intelligent Technologies for Interactive Entertainment
Audio location: accurate low-cost location sensing
PERVASIVE'05 Proceedings of the Third international conference on Pervasive Computing
AwareMirror: a personalized display using a mirror
PERVASIVE'05 Proceedings of the Third international conference on Pervasive Computing
SG'05 Proceedings of the 5th international conference on Smart Graphics
From interaction to participation: configuring space through embodied interaction
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
An educational tool for interactive parallel and distributed processing
Artificial Life and Robotics
An educational tool for creating distributed physical games
Proceedings of the 6th International Conference on Foundations of Digital Games
Responsive multimedia system for virtual storytelling
PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part I
An activity classification for vibrotactile phenomena
HAID'06 Proceedings of the First international conference on Haptic and Audio Interaction Design
Doing community: co-construction of meaning and use with interactive information kiosks
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Style by demonstration: teaching interactive movement style to robots
Proceedings of the 2012 ACM international conference on Intelligent User Interfaces
Proceedings of the 2012 ACM international conference on Intelligent User Interfaces
Active forms for responsive environments
Proceedings of the 2012 ACM international conference on Intelligent User Interfaces
Ambient Intelligence in Everyday Life
Cognitive artifacts in complex work
Ambient Intelligence for Scientific Discovery
A study on value chain in a ubiquitous computing environment
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part IV
An experimental facial synthesis system using graph cut and gradient domain fusion
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
MARBOWL: increasing the fun experience of shooting marbles
Personal and Ubiquitous Computing
TUIs vs. GUIs: comparing the learning potential with preschoolers
Personal and Ubiquitous Computing
Laying the table for HCI: uncovering ecologies of domestic food consumption
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Revisiting the jacquard loom: threads of history and current patterns in HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Going beyond the surface: studying multi-layer interaction above the tabletop
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
"Material interactions": from atoms & bits to entangled practices
CHI '12 Extended Abstracts on Human Factors in Computing Systems
StoryCubes: connecting elders in independent living through storytelling
CHI '12 Extended Abstracts on Human Factors in Computing Systems
A multi-user collaborative space for architectural design reviews
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Ar-CHI-Tecture: architecture and interaction
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Black-boxing the user: internet protocol over xylophone players (IPoXP)
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Designing tangible user interfaces for NFC phones
Advances in Human-Computer Interaction
Smart material interfaces: a new form of physical interaction
CHI '12 Extended Abstracts on Human Factors in Computing Systems
rainbottles: gathering raindrops of data from the cloud
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Leveraging motor learning for a tangible password system
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Designing collaborative interactive spaces
Proceedings of the International Working Conference on Advanced Visual Interfaces
The choreography of conceptual development in computer supported instructional environments
Proceedings of the 11th International Conference on Interaction Design and Children
A networked suite of mixed-technology robotic artifacts for advancing literacy in children
Proceedings of the 11th International Conference on Interaction Design and Children
Independent exploration with tangibles for students with intellectual disabilities
Proceedings of the 11th International Conference on Interaction Design and Children
The choreography of conceptual development in computer supported instructional environments
Proceedings of the 11th International Conference on Interaction Design and Children
Tangibles for students with intellectual disabilities
Proceedings of the 11th International Conference on Interaction Design and Children
No more wimps: designing interfaces for the real world
CHINZ '03 Proceedings of the 4th Annual Conference of the ACM Special Interest Group on Computer-Human Interaction
Fluid interaction for information visualization
Information Visualization - Special issue on State of the Field and New Research Directions
User-Centered design of a teachable robot
ITS'12 Proceedings of the 11th international conference on Intelligent Tutoring Systems
Good to see you again: engaging users in design
DPPI '11 Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces
An experimental research project: wearable technology for embodiment of emotions
DPPI '11 Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces
Toward a social web of intelligent things
AI Communications
Trackable interactive multimodal manipulatives: towards a tangible user environment for the blind
ICCHP'12 Proceedings of the 13th international conference on Computers Helping People with Special Needs - Volume Part II
Proceedings of the 4th International Conference on Fun and Games
Extending a mobile device's interaction space through body-centric interaction
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
BCS-HCI '12 Proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers
Uncovering analogness and digitalness in interactive media
Proceedings of the 30th ACM international conference on Design of communication
3D puppetry: a kinect-based interface for 3D animation
Proceedings of the 25th annual ACM symposium on User interface software and technology
PICL: portable in-circuit learner
Proceedings of the 25th annual ACM symposium on User interface software and technology
A survey of visual, mixed, and augmented reality gaming
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
A user experience view for rehabilitation systems
Proceedings of the 4th Mexican Conference on Human-Computer Interaction
Round table: a physical interface for virtual camera deployment in electronic arenas
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
Selective stylization for visually uniform tangible AR
EGVE'08 Proceedings of the 14th Eurographics conference on Virtual Environments
ArcheoTUI - a tangible user interface for the virtual reassembly of fractured archeological objects
VAST'07 Proceedings of the 8th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
VAST'08 Proceedings of the 9th International conference on Virtual Reality, Archaeology and Cultural Heritage
The digitracker, a three degrees of freedom pointing device
EGVE'04 Proceedings of the Tenth Eurographics conference on Virtual Environments
A multi modal table-top 3D modeling tool in augmented environments
EGVE'06 Proceedings of the 12th Eurographics conference on Virtual Environments
Friction surfaces: scaled ray-casting manipulation for interacting with 2D GUIs
EGVE'06 Proceedings of the 12th Eurographics conference on Virtual Environments
Proceeding of the 16th International Academic MindTrek Conference
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems
All You Need is Love: Current Strategies of Mediating Intimate Relationships through Technology
ACM Transactions on Computer-Human Interaction (TOCHI)
SnapRail: a tabletop user interface widget for addressing occlusion by physical objects
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Spatially aware tangible display interaction in a tabletop environment
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
BrainExplorer: an innovative tool for teaching neuroscience
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Tangible vs. virtual representations: when tangibles benefit the training of spatial skills
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Tangible 3D tabletops: combining tangible tabletop interaction and 3D projection
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Digital form and materiality: propositions for a new approach to interaction design research
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Follow the grass: a smart material interactive pervasive display
ICEC'12 Proceedings of the 11th international conference on Entertainment Computing
Automatic zooming interface for tangible augmented reality applications
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
AVATAR: autonomous visual authoring of tangible augmented reality
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
Augmented reality and tangible user interfaces integration for enhancing the user experience
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
Paper interfaces for learning geometry
EC-TEL'12 Proceedings of the 7th European conference on Technology Enhanced Learning
Proceedings of the 24th Australian Computer-Human Interaction Conference
Emergent participant interaction
Proceedings of the 24th Australian Computer-Human Interaction Conference
Design space and opportunities for physical movement participation in everyday life
Proceedings of the 24th Australian Computer-Human Interaction Conference
Designing for collective participation with media installations in public spaces
Proceedings of the 4th Media Architecture Biennale Conference: Participation
Knowledge acquisition through human---robot multimodal interaction
Intelligent Service Robotics
Physical query interface for tangible augmented tagging and interaction
Expert Systems with Applications: An International Journal
Finger-based multitouch interface for performing 3D CAD operations
International Journal of Human-Computer Studies
Tangible user interfaces for learning
International Journal of Technology Enhanced Learning
NRU 'near you': Real-World Interaction with a Mobile Phone
International Journal of Creative Interfaces and Computer Graphics
Tangible Interfaces for Art Restoration
International Journal of Creative Interfaces and Computer Graphics
Framing the Context of Use for Mobile HCI
International Journal of Mobile Human Computer Interaction
Landscapes, Long Tails and Digital Materialities: Implications for Mobile HCI Research
International Journal of Mobile Human Computer Interaction
Characterizing the analog-like and digital-like attributes of interactive systems
Communication Design Quarterly Review
Tangible images: bridging the real and virtual worlds
CCIW'13 Proceedings of the 4th international conference on Computational Color Imaging
Growing grass: a smart material interactive display, design and construction history
Proceedings of the 1st workshop on Smart Material Interfaces: A Material Step to the Future
TabletopCars: interaction with active tangible remote controlled cars
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
A design space for ephemeral user interfaces
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Empowering materiality: inspiring the design of tangible interactions
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Wrapping up LinguaBytes, for now
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Display blocks: a set of cubic displays for tangible, multi-perspective data exploration
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
LiquiTouch: liquid as a medium for versatile tactile feedback on touch surfaces
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Radical clashes: what tangible interaction is made of
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
GaussBits: magnetic tangible bits for portable and occlusion-free near-surface interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Paperbox: a toolkit for exploring tangible interaction on interactive surfaces
Proceedings of the 9th ACM Conference on Creativity & Cognition
Community engagements with living sensing systems
Proceedings of the 9th ACM Conference on Creativity & Cognition
Natural modeling: retrospective and perspectives an anthropological point of view
Proceedings of the 2012 Extreme Modeling Workshop
StickEar: augmenting objects and places wherever whenever
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Tangeo: geometric drawing with tangibles on an interactive table-top
CHI '13 Extended Abstracts on Human Factors in Computing Systems
IAMHear: a tabletop interface with smart mobile devices using acoustic location
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Peripheral information displays using vibro-tactile stimuli
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Interacting with microseismic visualizations
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Fillables: everyday vessels as tangible controllers with adjustable haptics
CHI '13 Extended Abstracts on Human Factors in Computing Systems
A biological imperative for interaction design
CHI '13 Extended Abstracts on Human Factors in Computing Systems
AutoGami: a low-cost rapid prototyping toolkit for automated movable paper craft
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Spinning data: remixing live data like a music dj
CHI '13 Extended Abstracts on Human Factors in Computing Systems
FlashTouch: data communication through touchscreens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mastering digital materiality in immersive modelling
Proceedings of the International Symposium on Sketch-Based Interfaces and Modeling
Peripheral vibro-tactile displays
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
International Journal of Human-Computer Studies
Design and evaluation techniques for authoring interactive and stylistic behaviors
ACM Transactions on Interactive Intelligent Systems (TiiS)
Light on horizontal interactive surfaces: Input space for tabletop computing
ACM Computing Surveys (CSUR)
Secrets of the analog operating panels: can they be revealed digitally in the new training simulator
Proceedings of the 31st European Conference on Cognitive Ergonomics
StickEar: making everyday objects respond to sound
Proceedings of the 26th annual ACM symposium on User interface software and technology
inFORM: dynamic physical affordances and constraints through shape and object actuation
Proceedings of the 26th annual ACM symposium on User interface software and technology
Magnetic substrate for use with tangible spatial augmented reality in rapid prototyping workflows
AUIC '12 Proceedings of the Thirteenth Australasian User Interface Conference - Volume 126
Data mining office behavioural information from simple sensors
AUIC '12 Proceedings of the Thirteenth Australasian User Interface Conference - Volume 126
Instant user interfaces: repurposing everyday objects as input devices
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Activity pad: teaching tool combining tangible interaction and affordance of paper
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Glitch, please: datamoshing as a medium-specific application of digital material
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
Information embodiment: how products communicate through dynamic sensory features
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
Tangible agile mapping: ad-hoc tangible user interaction definition
AUIC '13 Proceedings of the Fourteenth Australasian User Interface Conference - Volume 139
Validating constraint driven design techniques in spatial augmented reality
AUIC '13 Proceedings of the Fourteenth Australasian User Interface Conference - Volume 139
UAHCI'13 Proceedings of the 7th international conference on Universal Access in Human-Computer Interaction: user and context diversity - Volume 2
Designing augmented reality for the classroom
Computers & Education
Special challenges for models and patterns in smart environments
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: human-centred design approaches, methods, tools, and environments - Volume Part I
Designing co-located tabletop interaction for rehabilitation of brain injury
DUXU'13 Proceedings of the Second international conference on Design, User Experience, and Usability: health, learning, playing, cultural, and cross-cultural user experience - Volume Part II
Proceedings of the 15th ACM on International conference on multimodal interaction
Proceedings of the 7th International Conference on Pervasive Computing Technologies for Healthcare
Cognitive rehabilitation based on collaborative and tangible computer games
Proceedings of the 7th International Conference on Pervasive Computing Technologies for Healthcare
Sensor-less sensing for affective computing and stress management technology
Proceedings of the 7th International Conference on Pervasive Computing Technologies for Healthcare
Proceedings of the second international workshop on Smart material interfaces: another step to a material future
Proceedings of the 25ième conférence francophone on l'Interaction Homme-Machine
Context-aware service roaming for heterogeneous embedded devices over cloud
Journal of Systems Architecture: the EUROMICRO Journal
Move-it sticky notes providing active physical feedback through motion
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Beyond distributed representation: embodied cognition design supporting socio-sensorimotor couplings
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Tangible autonomous interfaces (TAIs): exploring autonomous behaviours in TUIs
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Datenreise: digital bits made tangible
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Skeu the evolution: skeuomorphs, style, and the material of tangible interactions
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Adding input controls and sensors to RFID tags to support dynamic tangible user interfaces
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
City landmark as an interactive installation: experiences with stone, water and public space
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Uma Abordagem Sistemática de Prototipação Colaborativa para a Criação de Tangíveis
Proceedings of the X Brazilian Symposium in Collaborative Systems
Augmented interaction with physical books in an Ambient Intelligence learning environment
Multimedia Tools and Applications
Autonomous behaviour in tangible user interfaces as a design factor
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Proposing reverse tangible interaction design
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Future home design: an emotional communication channel approach to smart space
Personal and Ubiquitous Computing
Advanced cardboard modeling: exploring the aesthetics of the third way
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
International Journal of Human-Computer Studies
International Journal of Human-Computer Studies
Personal and Ubiquitous Computing
Intuitive substitute interface
Personal and Ubiquitous Computing
PUC theme issue: material interactions
Personal and Ubiquitous Computing
Structures, forms, and stuff: the materiality and medium of interaction
Personal and Ubiquitous Computing
Personal and Ubiquitous Computing
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