Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Towards tangibility in gameplay: building a tangible affective interface for a computer game
Proceedings of the 5th international conference on Multimodal interfaces
PlayPals: tangible interfaces for remote communication and play
CHI '06 Extended Abstracts on Human Factors in Computing Systems
interactions - Designing games: why and how
Evaluation of tangible user interfaces (TUIs) for and with children: methods and challenges
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
Querying and navigating a database of images with the magical objects of the wizard Zurlino
Proceedings of the 9th International Conference on Interaction Design and Children
Personal and Ubiquitous Computing
Little backpackers: studying children's psychological needs in an interactive exhibition context
Proceedings of the 12th International Conference on Interaction Design and Children
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This paper outlines the exploration of a Tangible user interface for unstructured play, in which a physical plush toy is used to remotely control an augmented digital representation of itself. Preschool users were profiled and an initial prototype was built and evaluated using a co-discovery exploration. It was observed that the children enjoyed playing with the toy, and that the children over 2 years of age understood the remote coupling of the physical and digital representation.