Knowledge-based augmented reality
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Urp: a luminous-tangible workbench for urban planning and design
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
ACM SIGGRAPH 99 Conference abstracts and applications
Pinwheels: visualizing information flow in an architectural space
CHI '01 Extended Abstracts on Human Factors in Computing Systems
CounterActive: an interactive cookbook for the kitchen counter
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
On interfaces projected onto real-world objects
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Evaluating the comprehension of ambient displays
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Augmenting the science centre and museum experience
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Personal and Ubiquitous Computing
Waterbot: exploring feedback and persuasive techniques at the sink
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Attention-based design of augmented reality interfaces
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Exploring feedback and persuasive techniques at the sink
interactions - Ambient intelligence: exploring our living environment
What is the next generation of human-computer interaction?
CHI '06 Extended Abstracts on Human Factors in Computing Systems
The Kitchen as a Graphical User Interface
SIGGRAPH '04 ACM SIGGRAPH 2004 Art gallery
Cooking with the elements: intuitive immersive interfaces for augmented reality environments
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
A new research challenge: persuasive technology to motivate healthy aging
IEEE Transactions on Information Technology in Biomedicine
Responsive environments: User experiences for ambient intelligence
Journal of Ambient Intelligence and Smart Environments
Embedded interaction in a water fountain for motivating behavior change in public space
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Beyond the channel: A literature review on ambient displays for learning
Computers & Education
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Hyper-reality describes distributed computing interfaces that weave existing environments with additional channels of sensory feedback to enhance everyday activities without confusing users. To be intuitive and non-intrusive these interfaces use illusionary pre-attentive content that is co-located with the objects and surfaces of a space and synchronous with a user's actions. Interfaces for an office, a laboratory, a kitchen and a public hallway are presented along with user studies suggesting that augmenting sensory feedback has the potential to simplify tasks and make them safer, while expanding the potential for interaction with everyday environments.