The Xerox Star: A Retrospective
Computer
Some computer science issues in ubiquitous computing
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Using metaphor effectively in user interface design
CHI '94 Conference Companion on Human Factors in Computing Systems
Design principles for intelligent environments
AAAI '98/IAAI '98 Proceedings of the fifteenth national/tenth conference on Artificial intelligence/Innovative applications of artificial intelligence
A dimension space for the design of interactive systems within their physical environments
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Intimacy and embodiment: implications for art and technology
MULTIMEDIA '00 Proceedings of the 2000 ACM workshops on Multimedia
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Designing a Home of the Future
IEEE Pervasive Computing
The evolution of buildings and implications for the design of ubiquitous domestic environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A survey of research on context-aware homes
ACSW Frontiers '03 Proceedings of the Australasian information security workshop conference on ACSW frontiers 2003 - Volume 21
Theoretical foundations for experiential systems design
ETP '03 Proceedings of the 2003 ACM SIGMM workshop on Experiential telepresence
Synergistic storyscapes and constructionist cinematic sharing
IBM Systems Journal
Understanding experience in interactive systems
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Aesthetic interaction: a pragmatist's aesthetics of interactive systems
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Human-Scale Systems in Responsive Environments
IEEE MultiMedia
A cultural systems approach to collaboration in art & technology
Proceedings of the 5th conference on Creativity & cognition
interactions - Ambient intelligence: exploring our living environment
Contexts of collaborative musical experiences
NIME '03 Proceedings of the 2003 conference on New interfaces for musical expression
Understanding the experience of interactive art: Iamascope in Beta_space
Proceedings of the second Australasian conference on Interactive entertainment
Descartes, Heidegger, Gibson, and God: Toward an Eclectic Ontology of Presence
Presence: Teleoperators and Virtual Environments
Towards a shared definition of user experience
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Human-Computer Interaction
Seeking a foundation for context-aware computing
Human-Computer Interaction
Interaction issues in context-aware intelligent environments
Human-Computer Interaction
AFIPS '77 Proceedings of the June 13-16, 1977, national computer conference
New research perspectives on Ambient Intelligence
Journal of Ambient Intelligence and Smart Environments
Ambient Intelligence in Everyday Life
Ambient Intelligence in Everyday Life
Active forms for responsive environments
Proceedings of the 2012 ACM international conference on Intelligent User Interfaces
Evaluating the effectiveness of audio-visual cues in immersive user interfaces
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
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In this paper we review the emerging field of responsive environments as an ambient intelligence system with a focus on user experience. We see responsive environments as a combination between the scientific developments that resulted in Ambient Intelligence systems and the aesthetic motivation behind interactive art installations. This next development in Information and Communication Technologies transcends the computer screen and the localised interface towards ambient accessibility and experience. Inspired by different authors in the field of Ambient Intelligence, we redefine Responsive environments as physical spaces, such as city squares, public halls, etc, that are enhanced with the use of technology and media. The concept of responsive environments is defined in relation to ambient intelligence highlighting system-centred approach based on which it has been developed, and user-centred approach that we believe is the direction to follow. The infrastructure and technology required, notably the necessary sensors and actuators are reviewed in later sections. The user interaction is analysed with a series of examples. The different approaches to the interfaces are contributing to a better understanding of the challenges of selecting the right interaction principle. Furthermore, context awareness and user experience have an important contribution to the success of a responsive environment. An environment where the aesthetic of interaction, user engagement, access, embodiment and intimacy are also to be taken into account in the design and specifications phases.