Cybernetics: Or Control and Communication in Animal and the Machine
Cybernetics: Or Control and Communication in Animal and the Machine
Situated design: toward an understanding of design through social creation and cultural cognition
Proceedings of the seventh ACM conference on Creativity and cognition
Responsive environments: User experiences for ambient intelligence
Journal of Ambient Intelligence and Smart Environments
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In this paper I take a wider, cultural theory based, view than is usual in the literature of collaboration and its role in creativity. I will explore the nature of the collaborative interaction as a cybernetic process and draw on the systems theoretic approaches of Burnham's systems aesthetics, Wiener's cybernetics, Deleuze and Guattari's machinic phylum and Maturana and Varela's autopoiesis to build up a cultural framework of the interactive behaviours between individuals that constitute collaboration. I then canvass some actual historical collaborations as well as my own personal experience as both an artist working in Art & Technology and as a technologist working for many other artists. I will also look at some of the empirical work that has been done on collaboration and explore how it and the historical and personal experiences fit into the structure of interactive relations that the cultural systems approach has brought out.