Cyberspace
The DigitalDesk calculator: tangible manipulation on a desk top display
UIST '91 Proceedings of the 4th annual ACM symposium on User interface software and technology
CounterActive: an interactive cookbook for the kitchen counter
CHI '01 Extended Abstracts on Human Factors in Computing Systems
On interfaces projected onto real-world objects
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Making recipes in the kitchen of the future
CHI '04 Extended Abstracts on Human Factors in Computing Systems
A toolkit for managing user attention in peripheral displays
Proceedings of the 17th annual ACM symposium on User interface software and technology
The Kitchen as a Graphical User Interface
SIGGRAPH '04 ACM SIGGRAPH 2004 Art gallery
Attention funnel: omnidirectional 3D cursor for mobile augmented reality platforms
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Attention meter: a vision-based input toolkit for interaction designers
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Enhancing interface design using attentive interaction design toolkit
ACM SIGGRAPH 2006 Educators program
Limpid desk: see-through access to disorderly desktop in projection-based mixed reality
Proceedings of the ACM symposium on Virtual reality software and technology
Augmented reality kitchen: enhancing human sensibility in domestic life
SIGGRAPH '05 ACM SIGGRAPH 2005 Posters
Enabling nutrition-aware cooking in a smart kitchen
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Personal and Ubiquitous Computing
Enabling Calorie-Aware Cooking in a Smart Kitchen
PERSUASIVE '08 Proceedings of the 3rd international conference on Persuasive Technology
An Attentive Machine Interface Using Geo-Contextual Awareness for Mobile Vision Tasks
Proceedings of the 2008 conference on ECAI 2008: 18th European Conference on Artificial Intelligence
Ambient kitchen: designing situated services using a high fidelity prototyping environment
Proceedings of the 2nd International Conference on PErvasive Technologies Related to Assistive Environments
Relationship Enhancer: Interactive Recipe in Kitchen Island
Proceedings of the 13th International Conference on Human-Computer Interaction. Part III: Ubiquitous and Intelligent Interaction
The elderly interacting with a digital agenda through an RFID pen and a touch screen
MSIADU '09 Proceedings of the 1st ACM SIGMM international workshop on Media studies and implementations that help improving access to disabled users
An evaluation of a meal planning system: ease of use and perceived usefulness
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Design of interactive technology for ageing-in-place
UAHCI'07 Proceedings of the 4th international conference on Universal access in human computer interaction: coping with diversity
User acceptance of the intelligent fridge: empirical results from a simulation
IOT'08 Proceedings of the 1st international conference on The internet of things
Mementos: a tangible interface supporting travel
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Designing tangible interaction for embodied facilitation
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Ambient Intelligence in Everyday Life
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Cooking support with information projection onto ingredient
Proceedings of the 10th asia pacific conference on Computer human interaction
Influences of a robot's presence and speeches in a cooking support system
Proceedings of the ACM multimedia 2012 workshop on Multimedia for cooking and eating activities
Evaluation of attention-guiding video visualization
EuroVis '13 Proceedings of the 15th Eurographics Conference on Visualization
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The objects and surfaces of a task-based environment can be layered with digital interfaces to make them easier and safer to use. Once information can be projected anywhere in the space, it becomes crucial to design the information to make optimal use of users' attention. We have prototyped and evaluated a real-world augmented reality kitchen where user-centered interfaces and displays can be projected anywhere in the space to improve its usability. The augmented environment is designed to support the activities of a variety of people in diverse kitchen environments.This paper presents five intelligent kitchen systems that layer useful interfaces onto the refrigerator, range, cabinets, countertops and sink. The interface design is driven by human factors, especially attention theory and user evaluations. By projecting interfaces where they require the least cognitive load, we hope to improve the performance and confidence of users. The design employs cueing and search principles from attention theory. We present the results of pilot studies and future directions for our work.