Token-Based Acces to Digital Information
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
Super cilia skin: an interactive membrane
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Embodied cognition: a field guide
Artificial Intelligence
The TAC paradigm: specifying tangible user interfaces
Personal and Ubiquitous Computing
Attention-based design of augmented reality interfaces
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Getting a grip on tangible interaction: a framework on physical space and social interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Do tangible interfaces enhance learning?
Proceedings of the 1st international conference on Tangible and embedded interaction
Smart Blocks: a tangible mathematical manipulative
Proceedings of the 1st international conference on Tangible and embedded interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Informing design by recording tangible interaction
CHI '11 Extended Abstracts on Human Factors in Computing Systems
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Designing and evaluating tangible interaction is a challenging ad-hoc process. This paper argues that if the field of tangible interaction is to continue to develop, it will need to adopt design methodologies and guidelines that reflect its unique features and constraints. This paper considered theories of embodied cognition as source for guidelines that might be better matched to the development of tangible interaction. It also presents a toolkit to record and present users' interactions with tangible applications, affording systematic comparisons between tangible designs, tangible systems, and between tangible interaction and other interaction paradigms.