Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Tangible interaction + graphical interpretation: a new approach to 3D modeling
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Conceptualising tangibles to support learning
Proceedings of the 2003 conference on Interaction design and children
The TAC paradigm: specifying tangible user interfaces
Personal and Ubiquitous Computing
Computers in Entertainment (CIE) - First anniversary issue
Tangible programming in the classroom: a practical approach
CHI '06 Extended Abstracts on Human Factors in Computing Systems
A Tangible Interface for Hands-on Learning
IV '06 Proceedings of the conference on Information Visualization
A Visual Language for Programming Reality-Based Interaction
VLHCC '06 Proceedings of the Visual Languages and Human-Centric Computing
Posey: instrumenting a poseable hub and strut construction toy
Proceedings of the 2nd international conference on Tangible and embedded interaction
Tangible user interface laboratory: Teaching tangible interaction design in practice
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Tangible User Interfaces: Past, Present, and Future Directions
Foundations and Trends in Human-Computer Interaction
Tangible manipulatives and digital content: the transparent link that benefits young deaf children
Proceedings of the 9th International Conference on Interaction Design and Children
MoSo tangibles: evaluating embodied learning
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Designing learning representations around physical manipulation: hands and objects
Proceedings of the 10th International Conference on Interaction Design and Children
Representing equality: a tangible balance beam for early algebra education
Proceedings of the 10th International Conference on Interaction Design and Children
Pattern poses: embodied geometry with tangibles and computer visualization
Proceedings of the 10th International Conference on Interaction Design and Children
Digital manipulatives: tools to transform early learning experiences
International Journal of Technology Enhanced Learning
Designing tangible interaction for embodied facilitation
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Tangibles for learning: a representational analysis of physical manipulation
Personal and Ubiquitous Computing
Embodied metaphors in tangible interaction design
Personal and Ubiquitous Computing
Supporting lifelong learners to build personal learning ecologies in daily physical spaces
International Journal of Mobile Learning and Organisation
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We created Smart Blocks, an augmented mathematical manipulative that allows users to explore the concepts of volume and surface area of 3-dimensional (3D) objects. This interface supports physical manipulation for exploring spatial relationships and it provides continuous feedback for reinforcing learning. By leveraging the benefits of physicality with the advantages of digital information, this tangible interface provides an engaging environment for learning about surface area and volume of 3D objects.