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Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
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Proceedings of the SIGCHI conference on Human Factors in Computing Systems
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Proceedings of the 27th annual conference on Computer graphics and interactive techniques
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DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
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Proceedings of the 14th annual ACM symposium on User interface software and technology
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Proceedings of the 14th annual ACM symposium on User interface software and technology
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VRID: a design model and methodology for developing virtual reality interfaces
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Where the action is: the foundations of embodied interaction
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ComTouch: design of a vibrotactile communication device
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Tangible interfaces for manipulating aggregates of digital information
The TAC paradigm: unified conceptual framework to represent Tangible User Interfaces
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Ontology-Based User Modeling in an Augmented Audio Reality System for Museums
User Modeling and User-Adapted Interaction
Mixed reality: a model of mixed interaction
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How bodies matter: five themes for interaction design
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
The tangible video editor: collaborative video editing with active tokens
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Image schemas and their metaphorical extensions: intuitive patterns for tangible interaction
Proceedings of the 1st international conference on Tangible and embedded interaction
Smart Blocks: a tangible mathematical manipulative
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Using personal objects as tangible interfaces for memory recollection and sharing
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Tangible user interfaces in context and theory
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Situated play in a tangible interface and adaptive audio museum guide
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Proceedings of the 2nd international conference on Tangible and embedded interaction
Slurp: tangibility spatiality and an eyedropper
CHI '08 Extended Abstracts on Human Factors in Computing Systems
UbiMob '08 Proceedings of the 4th French-speaking conference on Mobility and ubiquity computing
Towards guidelines for designing augmented toy environments
Proceedings of the 7th ACM conference on Designing interactive systems
MEMODULES as Tangible Shortcuts to Multimedia Information
Human Machine Interaction
Interagir avec un objet mixte: propriétés physique et numérique
IHM '07 Proceedings of the 19th International Conference of the Association Francophone d'Interaction Homme-Machine
Framing tangible interaction frameworks
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Tangible user interface laboratory: Teaching tangible interaction design in practice
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
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VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
ACM Transactions on Computer-Human Interaction (TOCHI)
A specification paradigm for the design and implementation of tangible user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
When three worlds collide: a model of the tangible interaction process
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Tangible User Interfaces: Past, Present, and Future Directions
Foundations and Trends in Human-Computer Interaction
Articulating interaction and task models for the design of advanced interactive systems
TAMODIA'07 Proceedings of the 6th international conference on Task models and diagrams for user interface design
A survey of model driven engineering tools for user interface design
TAMODIA'07 Proceedings of the 6th international conference on Task models and diagrams for user interface design
In my own words: configuration of tangibles, object interaction and children with autism
Proceedings of the 9th International Conference on Interaction Design and Children
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An object-centric interaction framework for tangible interfaces in virtual environments
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Informing design by recording tangible interaction
CHI '11 Extended Abstracts on Human Factors in Computing Systems
W5: a meta-model for pen-and-paper interaction
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
MACS: combination of a formal mixed interaction model with an informal creative session
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
Towards informed metaphor selection for TUIs
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
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Personal and Ubiquitous Computing
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RFID-driven situation awareness on TangiSense, a table interacting with tangible objects
Personal and Ubiquitous Computing
Tangible user interfaces for learning
International Journal of Technology Enhanced Learning
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ACM Transactions on Interactive Intelligent Systems (TiiS) - Special issue on interaction with smart objects, Special section on eye gaze and conversation
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This paper introduces a paradigm for describing and specifying tangible user interfaces (TUIs). The proposed Token and Constraints (TAC) paradigm captures the core components of TUIs while addressing many of the conceptual challenges unique to building these interfaces. The paradigm enables the description of a broad range of TUIs by providing a common set of constructs. Thus, the TAC paradigm lays the foundation for a high-level description language and a software toolkit for TUIs. We evaluate the proposed paradigm by testing its ability to specify a wide variety of existing TUIs.