Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Urp: a luminous-tangible workbench for urban planning and design
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Gestural and audio metaphors as a means of control for mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A taxonomy for and analysis of tangible interfaces
Personal and Ubiquitous Computing
The TAC paradigm: specifying tangible user interfaces
Personal and Ubiquitous Computing
Getting a grip on tangible interaction: a framework on physical space and social interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Semantic Pathfinder: Using an Authoring Metaphor for Generic Multimedia Indexing
IEEE Transactions on Pattern Analysis and Machine Intelligence
Proceedings of the 2nd international conference on Tangible and embedded interaction
Reality-based interaction: a framework for post-WIMP interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interacting with Computers
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In TUI design the selection of metaphors influences user expectations and ease of use. Traditional TUI design processes have not addressed this issue explicitly so far. A reflection of existing approaches for metaphor classification in TUI design helps explaining why TUI metaphors not fitting could mislead users. Based upon these explanations, we could gain empirical insight into negative effects caused by selecting metaphors not fitting the situation of use. The results allow pursuing a metaphor-aware TUI specification process, as they address metaphor selection explicitly, and can be grounded in both, concept development, and empirical findings.