Gestural and audio metaphors as a means of control for mobile devices

  • Authors:
  • Antti Pirhonen;Stephen Brewster;Christopher Holguin

  • Affiliations:
  • University of Jyvä/skylä/, Jyvä/skylä// Finland;University of Glasgow, UK;University of Glasgow, UK

  • Venue:
  • Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
  • Year:
  • 2002

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Abstract

This paper discusses the use of gesture and non-speech audio as ways to improve the user interface of a mobile music player. Their key advantages mean that users could use a player without having to look at its controls when on the move. Two very different evaluations of the player took place: one based on a standard usability experiment (comparing the new player to a standard design) and the other a video analysis of the player in use. Both of these showed significant usability improvements for the gesture/audio-based interface over a standard visual/pen-based display. The similarities and differences in the results produced by the two studies are discussed