An evaluation of earcons for use in auditory human-computer interfaces
INTERCHI '93 Proceedings of the INTERCHI '93 conference on Human factors in computing systems
Communications of the ACM
Squeeze me, hold me, tilt me! An exploration of manipulative user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Qualitative research in information systems: time to be subjective?
Proceedings of the IFIP TC8 WG 8.2 international conference on Information systems and qualitative research
Implications for a gesture design tool
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Programming and enjoying music with your eyes closed
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Nomadic radio: speech and audio interaction for contextual messaging in nomadic environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
Maximising screen-space on mobile computing devices
CHI '99 Extended Abstracts on Human Factors in Computing Systems
APCHI '98 Proceedings of the Third Asian Pacific Computer and Human Interaction
Multimodal 'eyes-free' interaction techniques for wearable devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Personal Server: Changing the Way We Think about Ubiquitous Computing
UbiComp '02 Proceedings of the 4th international conference on Ubiquitous Computing
A paradigm shift: alternative interaction techniques for use with mobile & wearable devices
CASCON '03 Proceedings of the 2003 conference of the Centre for Advanced Studies on Collaborative research
Observation and capture of multimodal interaction in mobile situations
UbiMob '04 Proceedings of the 1st French-speaking conference on Mobility and ubiquity computing
Toward subtle intimate interfaces for mobile devices using an EMG controller
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Gait phase effects in mobile interaction
CHI '05 Extended Abstracts on Human Factors in Computing Systems
An empirical comparison of use-in-motion evaluation scenarios for mobile computing devices
International Journal of Human-Computer Studies
Supporting a user facing a novel application: learnability in OOBE
Personal and Ubiquitous Computing
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Rolling, rotating and imagining in a virtual mobile world
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Ontology-Based User Modeling in an Augmented Audio Reality System for Museums
User Modeling and User-Adapted Interaction
Emerging research methods for understanding mobile technology use
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ec(h)o: situated play in a tangible and audio museum guide
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
IHM 2005 Proceedings of the 17th international conference on Francophone sur l'Interaction Homme-Machine
Accelerometer-based gesture control for a design environment
Personal and Ubiquitous Computing
Can we do without GUIs? Gesture and speech interaction with a patient information system
Personal and Ubiquitous Computing
eye-q: eyeglass peripheral display for subtle intimate notifications
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
It's worth the hassle!: the added value of evaluating the usability of mobile systems in the field
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
CabBoots: shoes with integrated guidance system
Proceedings of the 1st international conference on Tangible and embedded interaction
Intimate interfaces in action: assessing the usability and subtlety of emg-based motionless gestures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Earpod: eyes-free menu selection using touch input and reactive audio feedback
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
BodySpace: inferring body pose for natural control of a music player
CHI '07 Extended Abstracts on Human Factors in Computing Systems
A motion-based marking menu system
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Situated play in a tangible interface and adaptive audio museum guide
Personal and Ubiquitous Computing
You can touch, but you can't look: interacting with in-vehicle systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
One-handed touchscreen input for legacy applications
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Investigating the effectiveness of tactile feedback for mobile touchscreens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A user study of auditory versus visual interfaces for use while driving
International Journal of Human-Computer Studies
Did you feel something? Distracter tasks and the recognition of vibrotactile cues
Interacting with Computers
So James, can you find your way any faster?: exploring navigation aids for taxi drivers
Mobility '07 Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposium on Computer human interaction in mobile technology
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Wrist rotation for interaction in mobile contexts
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Proceedings of the 10th international ACM SIGACCESS conference on Computers and accessibility
Designing and evaluating multimodal interaction for mobile contexts
ICMI '08 Proceedings of the 10th international conference on Multimodal interfaces
The performance of hand postures in front- and back-of-device interaction for mobile computing
International Journal of Human-Computer Studies
Toward a best practice for laboratory-based usability evaluations of mobile ICT for hospitals
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Investigating touchscreen accessibility for people with visual impairments
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Mnemonical body shortcuts: improving mobile interaction
ECCE '08 Proceedings of the 15th European conference on Cognitive ergonomics: the ergonomics of cool interaction
Mnemonical Body Shortcuts for Interacting with Mobile Devices
Gesture-Based Human-Computer Interaction and Simulation
Proceedings of the 2nd International Workshop on Location and the Web
Motion marking menus: An eyes-free approach to motion input for handheld devices
International Journal of Human-Computer Studies
Bearing-based selection in mobile spatial interaction
Personal and Ubiquitous Computing
A technique for incorporating dynamic paths in lab-based mobile evaluations
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 1
A comparison of the impact of avoidance cues in hazard avoidance during evaluation of text entry
BCS-HCI '08 Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction - Volume 2
Personal and Ubiquitous Computing
Communicating through gestures without visual feedback
Proceedings of the 2nd International Conference on PErvasive Technologies Related to Assistive Environments
Proceedings of the 13th International Conference on Human-Computer Interaction. Part I: New Trends
Towards an Account of Sensorimotor Knowledge in Inclusive Product Design
UAHCI '09 Proceedings of the 5th International Conference on Universal Access in Human-Computer Interaction. Addressing Diversity. Part I: Held as Part of HCI International 2009
Head tilting for interaction in mobile contexts
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
pieTouch: a direct touch gesture interface for interacting with in-vehicle information systems
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
overView: physically-based vibrotactile feedback for temporal information browsing
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
From Paper to PDA: Design and Evaluation of a Clinical Ward Instruction on a Mobile Device
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Evaluating haptics for information discovery while walking
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
What input errors do you experience? Typing and pointing errors of mobile Web users
International Journal of Human-Computer Studies
Evaluating reading and analysis tasks on mobile devices: a case study of tilt and flick scrolling
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Social gravity: a virtual elastic tether for casual, privacy-preserving pedestrian rendezvous
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Wearable-object-based interaction for a mobile audio device
CHI '10 Extended Abstracts on Human Factors in Computing Systems
“Writing with music”: Exploring the use of auditory feedback in gesture interfaces
ACM Transactions on Applied Perception (TAP)
Designing eyes-free interaction
HAID'07 Proceedings of the 2nd international conference on Haptic and audio interaction design
ThumbSpace: generalized one-handed input for touchscreen-based mobile devices
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Would you do that?: understanding social acceptance of gestural interfaces
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Leveraging proprioception to make mobile phones more accessible to users with visual impairments
Proceedings of the 12th international ACM SIGACCESS conference on Computers and accessibility
Touching the void: gestures for auditory interfaces
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Visual cues supporting direct touch gesture interaction with in-vehicle information systems
Proceedings of the 2nd International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Experimental analysis of touch-screen gesture designs in mobile environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Towards informed metaphor selection for TUIs
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
A Hybrid Method for Quality Evaluation in the Context of Use for Mobile (3D) Television
Multimedia Tools and Applications
The effects of walking speed on target acquisition on a touchscreen interface
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
The 1line keyboard: a QWERTY layout in a single line
Proceedings of the 24th annual ACM symposium on User interface software and technology
Multimodal mobile interactions: usability studies in real world settings
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
Hearing is believing: evaluating ambient audio for location-based games
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Gesture signature for ambient intelligence applications: a feasibility study
PERVASIVE'06 Proceedings of the 4th international conference on Pervasive Computing
ICCHP'06 Proceedings of the 10th international conference on Computers Helping People with Special Needs
Gestures in human-computer interaction – just another modality?
GW'09 Proceedings of the 8th international conference on Gesture in Embodied Communication and Human-Computer Interaction
MultiScroll: using multitouch input to disambiguate relative and absolute mobile scroll modes
BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference
Effects of auditory feedback for augmenting the act of writing
AH '12 Proceedings of the 3rd Augmented Human International Conference
Rhythmic interaction for song filtering on a mobile device
HAID'06 Proceedings of the First international conference on Haptic and Audio Interaction Design
Imaginary interfaces: touchscreen-like interaction without the screen
CHI '12 Extended Abstracts on Human Factors in Computing Systems
“Spindex” (Speech Index) Enhances Menus on Touch Screen Devices with Tapping, Wheeling, and Flicking
ACM Transactions on Computer-Human Interaction (TOCHI)
Coupling gestures with tactile feedback: a comparative user study
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
How Do People Use Their Mobile Phones?: A Field Study of Small Device Users
International Journal of Mobile Human Computer Interaction
Understanding palm-based imaginary interfaces: the role of visual and tactile cues when browsing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Journal of Machine Learning Research
Advances in Human-Computer Interaction
How to make large touch screens usable while driving
Proceedings of the 5th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Gestural user interface for audio multitrack real-time stereo mixing
Proceedings of the 8th Audio Mostly Conference
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This paper discusses the use of gesture and non-speech audio as ways to improve the user interface of a mobile music player. Their key advantages mean that users could use a player without having to look at its controls when on the move. Two very different evaluations of the player took place: one based on a standard usability experiment (comparing the new player to a standard design) and the other a video analysis of the player in use. Both of these showed significant usability improvements for the gesture/audio-based interface over a standard visual/pen-based display. The similarities and differences in the results produced by the two studies are discussed