An empirical comparison of pie vs. linear menus
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The design and implementation of pie menus
Dr. Dobb's Journal
The design and evaluation of marking menus
The design and evaluation of marking menus
Gestural and audio metaphors as a means of control for mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Usability Engineering
Designing the User Interface: Strategies for Effective Human-Computer Interaction (4th Edition)
Designing the User Interface: Strategies for Effective Human-Computer Interaction (4th Edition)
A Survey of Challenges Related to the Design of 3D User Interfaces for Car Drivers
3DUI '06 Proceedings of the 3D User Interfaces
Earpod: eyes-free menu selection using touch input and reactive audio feedback
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
GI '07 Proceedings of Graphics Interface 2007
Evaluation of haptically augmented touchscreen gui elements under cognitive load
Proceedings of the 9th international conference on Multimodal interfaces
You can touch, but you can't look: interacting with in-vehicle systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Stacked Half-Pie menus: navigating nested menus on interactive tabletops
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Proceedings of the 2nd International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Visual cues supporting direct touch gesture interaction with in-vehicle information systems
Proceedings of the 2nd International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Gestural interaction on the steering wheel: reducing the visual demand
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interacting with the steering wheel: potential reductions in driver distraction
AmI'11 Proceedings of the Second international conference on Ambient Intelligence
PocketMenu: non-visual menus for touch screen devices
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
How to make large touch screens usable while driving
Proceedings of the 5th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
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Touch-sensitive displays seem like a natural and promising option for dealing with the increasing complexity of current in-vehicle information systems (IVIS), but since they can hardly be used without visual attention conventional point touch systems are rarely considered in cars. To ensure road safety, the drivers' visual attention needs to be focused almost entirely to the road. In order to integrate touch screens successfully into cars, new concepts are needed to reduce visual demand. The adaptation of pie menus serving as a visualisation of gestures reduces the user's cognitive load, and we were able to achieve an almost blind interaction with the IVIS. We compared our design to a generic touch system using a dual task evaluation method (Lane Change Task [18][20]), and the results regarding total task completion time, lane deviation and subjective preferences confirm a higher usability and efficiency, as well as an added hedonic quality of pieTouch.